Player Matchup

Bakasura
Bakasura
Gold II
Dexteryl
Bakasura
Gold II
Level 155
God Stats
5W - 2L
1,869 SR
Queue Stats
213W - 205L
1,436 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
MrHARRIS0N
Kumbhakarna
Bronze III
Level 98
God Stats
0W - 1L
1,551 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Zeus
Zeus
Silver II
Soulkeeper0301
Zeus
Silver II
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,407 MMR
Solo
Izanami
Izanami
Gold IV
TheReasonIDrink
Izanami
Gold IV
Level 141
God Stats
9W - 4L
1,852 SR
Queue Stats
91W - 87L
1,400 MMR
Solo
Ao Kuang
Ao Kuang
Bronze IV
iamasurgeon
Ao Kuang
Bronze IV
Level 159
God Stats
16W - 20L
1,325 SR
Queue Stats
207W - 209L
1,386 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,619 SR
1,406 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,465 SR
1,406 MMR
Freya
Freya
Gold III
ARES98
Freya
Gold III
Level 151
God Stats
6W - 4L
1,381 SR
Queue Stats
158W - 163L
1,432 MMR
Solo
Geb
Geb
Silver II
GOHIRA101
Geb
Silver II
Level 118
God Stats
3W - 0L
1,824 SR
Queue Stats
5W - 3L
1,497 MMR
Party 1
Ne Zha
Ne Zha
Gold II
POTZKAI
Ne Zha
Gold II
Level 154
God Stats
10W - 8L
1,056 SR
Queue Stats
373W - 375L
1,425 MMR
Solo
Tiamat
Tiamat
Bronze V
Rakathun
Tiamat
Bronze V
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,407 MMR
Solo
King Arthur
King Arthur
Bronze V
TheeBlackDeimos
King Arthur
Bronze V
Level 127
God Stats
1W - 0L
1,566 SR
Queue Stats
14W - 15L
1,268 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dexteryl
Bakasura
18
5 / 0 / 3
11,547
525
10,679
13,285
9,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
MrHARRIS0N
Kumbhakarna
15
1 / 0 / 6
10,004
455
4,805
12,982
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 9 / 7
10,504
477
15,158
15,293
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 3 / 5
10,889
495
13,189
16,097
8,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
iamasurgeon
Ao Kuang
15
4 / 5 / 5
9,628
438
12,143
21,747
9,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
LancelotAtlasKaliDa Ji

VS

Bans
RavanaEsetArachneAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ARES98
Freya
17
5 / 2 / 3
10,741
488
13,585
14,800
5,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 3 / 5
9,822
446
8,998
15,173
17,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
POTZKAI
Ne Zha
17
6 / 4 / 4
11,049
502
13,694
23,158
10,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Rakathun
Tiamat
15
4 / 6 / 3
10,338
470
10,160
19,592
10,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TheeBlackDeimos
King Arthur
19
1 / 1 / 3
12,047
548
10,744
14,004
13,314
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
15
Kills
17
17
Deaths
16
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Freya
ARES98
Freya
5
2
3
3.25
L
Bakasura
Dexteryl
Bakasura
5
0
3
6.5
W
1
3
5
1.17
L
Kumbhakarna
MrHARRIS0N
Kumbhakarna
1
0
6
4
W
Ne Zha
POTZKAI
Ne Zha
6
4
4
2
W
Tiamat
Rakathun
Tiamat
4
6
3
0.92
L
3
9
7
0.72
L
2
3
5
1.5
W
King Arthur
TheeBlackDeimos
King Arthur
1
1
3
2.5
L
Ao Kuang
iamasurgeon
Ao Kuang
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,974
Damage
57,181
79,404
Taken
86,727
48,325
Mitigated
57,722
25,107
Healing
18,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
ARES98
Freya
13,585
5,146
0
6,375
14,800
5,866
620
4,506
9,734
78,934
0
L
Bakasura
Dexteryl
Bakasura
10,679
7,269
0
5,807
13,285
9,398
1,900
3,086
10,199
0
66,261
W
8,998
258
0
1,922
15,173
17,554
31
6,326
8,213
31,691
0
L
Kumbhakarna
MrHARRIS0N
Kumbhakarna
4,805
270
0
1,802
12,982
15,465
88
7,009
5,973
33,013
0
W
Ne Zha
POTZKAI
Ne Zha
13,694
5,454
0
5,388
23,158
10,104
771
8,245
13,828
0
100,030
W
Tiamat
Rakathun
Tiamat
10,160
600
89
3,638
19,592
10,884
227
10,454
8,928
58,725
0
L
15,158
3,362
0
2,587
15,293
5,999
0
5,547
9,746
65,445
0
L
13,189
9,700
0
6,106
16,097
8,006
0
8,224
7,873
0
121,248
W
King Arthur
TheeBlackDeimos
King Arthur
10,744
1,465
0
733
14,004
13,314
1,527
3,234
10,770
11,658
98,462
L
Ao Kuang
iamasurgeon
Ao Kuang
12,143
2,830
0
8,805
21,747
9,457
308
9,696
12,051
68,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,572
Gold Earned
53,997
606
Minions Killed
592
0
Camps Cleared
0
1,966,627
Distance Traveled
2,149,852
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,741
488
134
6
0
410,982
5
L
Bakasura
11,547
525
183
8
0
393,590
5
W
Geb
9,822
446
37
2
0
441,207
5
L
Kumbhakarna
10,004
455
42
2
0
460,020
5
W
Ne Zha
11,049
502
115
5
0
460,015
4
W
Tiamat
10,338
470
99
5
0
386,974
0
L
Zeus
10,504
477
108
5
0
357,020
4
L
Izanami
10,889
495
190
9
0
364,759
8
W
King Arthur
12,047
548
207
9
0
450,674
8
L
Ao Kuang
9,628
438
83
4
0
391,238
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role