Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Chona1
Sylvanus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,487 Elo+
Solo
Skadi
Skadi
House OShea
Skadi
Level 105
God Stats
4W - 0L
1,612 SR
Queue Stats
53W - 37L
1,344 Elo+
Solo
Amaterasu
Amaterasu
Silvahawk321
Amaterasu
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 80L
1,382 Elo+
Solo
Anubis
Anubis
xGRAYxMOUSEx
Anubis
Level 73
God Stats
2W - 3L
1,203 SR
Queue Stats
113W - 111L
1,416 Elo+
Solo
Team Averages
Level 105
1,463 SR
1,426 Elo+

VS

Team Averages
Level 115
1,518 SR
1,478 Elo+
He Bo
He Bo
BraindeadRookie
He Bo
Level 148
God Stats
3W - 2L
1,674 SR
Queue Stats
220W - 227L
1,481 Elo+
Solo
Horus
Horus
EnragedPineapple
Horus
Level 67
God Stats
3W - 4L
1,510 SR
Queue Stats
179W - 170L
1,453 Elo+
Solo
Raijin
Raijin
KhroneWar
Raijin
Level 98
God Stats
2W - 4L
1,561 SR
Queue Stats
222W - 178L
1,489 Elo+
Solo
Agni
Agni
MassterRagnar
Agni
Level 109
God Stats
2W - 4L
1,464 SR
Queue Stats
149W - 156L
1,501 Elo+
Solo
Hou Yi
Hou Yi
Tigermane
Hou Yi
Level 155
God Stats
3W - 6L
1,379 SR
Queue Stats
331W - 355L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
9 / 4 / 10
10,983
915
22,463
15,240
6,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Chona1
Sylvanus
17
0 / 2 / 17
10,151
846
4,103
14,051
15,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 3 / 15
10,098
842
11,362
9,266
4,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Silvahawk321
Amaterasu
17
6 / 3 / 13
10,424
869
6,396
14,817
17,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
18
5 / 3 / 13
10,662
889
14,161
13,634
8,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 8
8,674
723
10,271
10,995
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 3 / 7
9,776
815
10,883
17,044
16,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
KhroneWar
Raijin
15
4 / 6 / 8
9,238
770
15,301
11,068
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 7 / 7
8,082
674
7,404
10,967
4,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Tigermane
Hou Yi
16
3 / 5 / 5
9,596
800
11,830
12,526
5,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
50
26
Kills
15
15
Deaths
26
68
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
4
10
3.5
L
3
5
8
1.4
W
Sylvanus
Chona1
Sylvanus
0
2
17
4.25
L
5
3
7
2.83
W
6
3
15
4.5
L
Raijin
KhroneWar
Raijin
4
6
8
1.33
L
0
7
7
0.5
W
Amaterasu
Silvahawk321
Amaterasu
6
3
13
4.17
L
Hou Yi
Tigermane
Hou Yi
3
5
5
1.1
W
Anubis
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,485
Damage
55,689
67,008
Taken
62,600
51,579
Mitigated
36,203
36,148
Healing
20,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
22,463
11,024
201
4,898
15,240
6,540
2,482
8,338
6,902
0
41,569
L
10,271
545
1,705
1,834
10,995
4,685
402
3,213
7,782
21,528
0
W
Sylvanus
Chona1
Sylvanus
4,103
1,275
7,872
6,316
14,051
15,209
661
7,908
6,143
12,618
0
L
10,883
4,142
4,840
6,377
17,044
16,880
304
5,230
11,814
0
14,979
W
11,362
5,419
1,100
1,520
9,266
4,299
3,243
4,494
4,772
0
22,062
L
Raijin
KhroneWar
Raijin
15,301
1,494
1,319
702
11,068
4,976
350
2,704
8,364
26,973
0
L
7,404
65
1,085
874
10,967
4,130
0
3,377
7,590
19,726
0
W
Amaterasu
Silvahawk321
Amaterasu
6,396
2,483
1,704
4,693
14,817
17,121
799
5,230
9,587
0
10,216
L
Hou Yi
Tigermane
Hou Yi
11,830
3,385
478
1,597
12,526
5,532
567
3,740
8,786
0
20,947
W
Anubis
14,161
345
1,540
6,304
13,634
8,410
1,193
7,006
6,628
37,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,318
Gold Earned
45,366
130
Minions Killed
125
0
Camps Cleared
0
1,122,536
Distance Traveled
1,002,018
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,983
915
42
4
0
223,179
0
L
He Bo
8,674
723
38
3
0
181,195
3
W
Sylvanus
10,151
846
10
1
0
222,670
2
L
Horus
9,776
815
7
1
0
236,844
0
W
Skadi
10,098
842
20
2
0
195,938
1
L
Raijin
9,238
770
35
3
0
201,707
0
L
Agni
8,082
674
26
2
0
182,207
1
W
Amaterasu
10,424
869
7
1
0
249,790
1
L
Hou Yi
9,596
800
19
2
0
200,065
0
W
Anubis
10,662
889
51
4
0
230,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role