Player Matchup

Ne Zha
Ne Zha
LuvvVelin
Ne Zha
Level 20
God Stats
3W - 2L
1,279 SR
Queue Stats
68W - 84L
1,461 Elo+
Party 4
Shiva
Shiva
Reavelan
Shiva
Level 108
God Stats
3W - 0L
1,736 SR
Queue Stats
81W - 85L
1,461 Elo+
Party 4
Chronos
Chronos
ThatOneMeatloaf
Chronos
Level 102
God Stats
5W - 2L
1,774 SR
Queue Stats
195W - 224L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
TomPug007
Gilgamesh
Level 44
God Stats
5W - 3L
1,509 SR
Queue Stats
87W - 96L
1,402 Elo+
Party 4
He Bo
He Bo
shadomew
He Bo
Level 49
God Stats
1W - 1L
1,286 SR
Queue Stats
102W - 98L
1,439 Elo+
Party 2
Team Averages
Level 65
1,517 SR
1,434 Elo+

VS

Team Averages
Level 63
1,500 SR
1,315 Elo+
Bakasura
Bakasura
MrRanch
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,285 Elo+
Party 3
Fafnir
Fafnir
Pappabeer2
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,063 Elo+
Party 1
Cupid
Cupid
Pendragxn
Cupid
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,351 Elo+
Party 3
Arachne
Arachne
Sm0kes1ikeChieF
Arachne
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 245L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
Stitchoba
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LuvvVelin
Ne Zha
20
12 / 6 / 17
14,822
706
28,287
25,684
13,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shiva
Reavelan
Shiva
20
9 / 6 / 26
14,721
701
29,419
36,314
43,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
1 / 1 / 32
13,995
666
24,862
15,440
8,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
TomPug007
Gilgamesh
20
11 / 6 / 22
14,778
704
35,216
29,654
36,825
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

He Bo
shadomew
He Bo
20
10 / 2 / 24
15,299
729
29,034
17,636
9,345
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MrRanch
Bakasura
20
4 / 6 / 12
14,070
670
16,301
32,081
38,313
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
Pappabeer2
Fafnir
20
3 / 9 / 11
14,119
672
11,542
45,033
68,848
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cupid
Pendragxn
Cupid
20
5 / 7 / 6
12,933
616
11,788
22,359
12,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 9 / 8
12,336
587
12,615
31,889
35,612
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Stitchoba
Nu Wa
20
6 / 12 / 7
13,391
638
36,394
26,161
12,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
65
43
Kills
21
21
Deaths
43
121
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
LuvvVelin
Ne Zha
12
6
17
3.42
L
Bakasura
MrRanch
Bakasura
4
6
12
1.67
L
Fafnir
Pappabeer2
Fafnir
3
9
11
0.94
L
Cupid
Pendragxn
Cupid
5
7
6
1.14
W
Shiva
Reavelan
Shiva
9
6
26
3.67
L
3
9
8
0.78
L
Nu Wa
Stitchoba
Nu Wa
6
12
7
0.79
W
1
1
32
17
W
Gilgamesh
TomPug007
Gilgamesh
11
6
22
3.67
W
He Bo
shadomew
He Bo
10
2
24
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,818
Damage
88,640
124,728
Taken
157,523
111,234
Mitigated
167,934
33,749
Healing
54,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
LuvvVelin
Ne Zha
28,287
8,219
1,971
6,029
25,684
13,599
683
9,671
14,653
0
57,301
L
Bakasura
MrRanch
Bakasura
16,301
8,638
3,859
10,970
32,081
38,313
505
11,212
20,727
384
15,512
L
Fafnir
Pappabeer2
Fafnir
11,542
4,004
1,334
15,419
45,033
68,848
580
17,679
26,936
31,417
0
L
Cupid
Pendragxn
Cupid
11,788
5,846
2,626
5,075
22,359
12,878
0
3,958
18,365
0
25,483
W
Shiva
Reavelan
Shiva
29,419
4,714
3,266
5,123
36,314
43,454
817
12,989
21,420
0
73,197
L
12,615
9,847
2,584
6,999
31,889
35,612
176
12,035
19,701
0
23,761
L
Nu Wa
Stitchoba
Nu Wa
36,394
12,852
1,901
3,422
26,161
12,283
725
8,212
17,898
62,683
0
W
24,862
4,467
2,789
2,477
15,440
8,011
3,785
7,380
7,983
71,507
0
W
Gilgamesh
TomPug007
Gilgamesh
35,216
5,038
1,162
2,003
29,654
36,825
1,381
10,267
18,136
0
63,131
W
He Bo
shadomew
He Bo
29,034
5,067
3,093
5,836
17,636
9,345
1,396
8,013
9,215
72,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,615
Gold Earned
66,849
351
Minions Killed
173
0
Camps Cleared
0
1,889,566
Distance Traveled
1,588,151
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,822
706
37
2
0
360,075
2
L
Bakasura
14,070
670
51
2
0
388,255
0
L
Fafnir
14,119
672
20
1
0
300,485
0
L
Cupid
12,933
616
30
1
0
282,918
0
W
Shiva
14,721
701
69
3
0
352,786
0
L
Arachne
12,336
587
27
1
0
326,245
1
L
Nu Wa
13,391
638
45
2
0
290,248
1
W
Chronos
13,995
666
107
5
0
420,483
0
W
Gilgamesh
14,778
704
47
2
0
386,690
0
W
He Bo
15,299
729
91
4
0
369,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role