Player Matchup

Baron Samedi
Baron Samedi
D-king417
Baron Samedi
Level 33
God Stats
2W - 2L
1,591 SR
Queue Stats
11W - 24L
1,290 Elo+
Solo
Sobek
Sobek
Dark_Sakren
Sobek
Level 136
God Stats
2W - 3L
1,472 SR
Queue Stats
220W - 207L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
LUupass
Gilgamesh
Level 83
God Stats
17W - 22L
1,440 SR
Queue Stats
327W - 324L
1,463 Elo+
Party 2
Team Averages
Level 84
1,501 SR
1,421 Elo+

VS

Team Averages
Level 104
1,601 SR
1,438 Elo+
Susano
Susano
Abbadon_Winter
Susano
Level 149
God Stats
5W - 0L
1,527 SR
Queue Stats
84W - 120L
1,447 Elo+
Party 1
Fafnir
Fafnir
BunnyEars_
Fafnir
Level 74
God Stats
2W - 0L
1,661 SR
Queue Stats
40W - 47L
1,439 Elo+
Party 1
Zeus
Zeus
Ez LuNaTiK
Zeus
Level 89
God Stats
8W - 4L
1,616 SR
Queue Stats
139W - 134L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D-king417
Baron Samedi
13
0 / 5 / 3
8,933
558
10,175
15,698
10,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 2
10,024
627
11,116
27,786
35,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
LUupass
Gilgamesh
14
2 / 1 / 2
9,697
606
9,957
17,406
18,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 8
10,148
634
20,216
18,141
9,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
BunnyEars_
Fafnir
15
0 / 0 / 8
11,183
699
6,027
12,489
16,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 3 / 0
11,520
720
25,729
11,054
6,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
9
9
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
Fafnir
BunnyEars_
Fafnir
0
0
8
4
L
Baron Samedi
D-king417
Baron Samedi
0
5
3
0.3
L
2
3
2
1
W
8
3
0
2.67
L
Gilgamesh
LUupass
Gilgamesh
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,248
Damage
51,972
60,890
Taken
41,684
64,972
Mitigated
32,424
14,464
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,216
4,427
0
5,001
18,141
9,732
148
8,272
9,543
0
40,651
W
Fafnir
BunnyEars_
Fafnir
6,027
1,691
279
4,116
12,489
16,642
139
7,191
4,992
16,405
0
L
Baron Samedi
D-king417
Baron Samedi
10,175
686
2,108
2,615
15,698
10,588
0
7,774
7,924
34,452
0
L
11,116
521
435
6,105
27,786
35,773
0
15,542
12,244
32,520
0
W
25,729
4,276
0
1,995
11,054
6,050
248
6,170
4,747
65,602
0
L
Gilgamesh
LUupass
Gilgamesh
9,957
1,935
0
3,201
17,406
18,611
0
9,346
8,060
0
27,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,654
Gold Earned
32,851
146
Minions Killed
163
6
Camps Cleared
5
836,675
Distance Traveled
873,205
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,148
634
53
3
1
336,577
3
W
Fafnir
11,183
699
12
1
0
274,444
0
L
Baron Samedi
8,933
558
54
3
1
234,636
0
L
Sobek
10,024
627
42
3
2
292,782
2
W
Zeus
11,520
720
98
6
4
262,184
5
L
Gilgamesh
9,697
606
50
3
3
309,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role