Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
B0BAH
Lancelot
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,304 Elo+
Party 2
Olorun
Olorun
Kymurii
Olorun
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 131L
1,423 Elo+
Party 1
Horus
Horus
MimosaGG
Horus
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 33L
1,451 Elo+
Solo
Ullr
Ullr
asveme
Ullr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,410 Elo+
Party 2
Team Averages
Level 51
1,500 SR
1,417 Elo+

VS

Team Averages
Level 94
1,547 SR
1,460 Elo+
Poseidon
Poseidon
 
Poseidon
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
BP SniPeS x
Chiron
Level 120
God Stats
5W - 2L
1,645 SR
Queue Stats
66W - 93L
1,410 Elo+
Party 3
Cu Chulainn
Cu Chulainn
HauntedWill
Cu Chulainn
Level 136
God Stats
1W - 2L
1,354 SR
Queue Stats
28W - 33L
1,529 Elo+
Solo
Ymir
Ymir
ManpieGaming
Ymir
Level 61
God Stats
2W - 4L
1,737 SR
Queue Stats
29W - 55L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 4 / 3
9,022
694
16,746
10,377
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
B0BAH
Lancelot
13
1 / 9 / 2
8,010
616
6,620
16,206
7,809
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Kymurii
Olorun
17
2 / 2 / 3
9,877
760
8,309
16,715
7,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
MimosaGG
Horus
14
0 / 2 / 4
8,403
646
12,971
16,967
14,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
asveme
Ullr
15
1 / 7 / 1
8,699
669
10,395
18,175
8,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
6 / 1 / 7
11,566
890
12,634
11,902
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
 
Sun Wukong
16
2 / 0 / 14
9,471
729
13,527
13,545
13,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
19
6 / 0 / 12
10,808
831
18,413
10,104
5,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cu Chulainn
HauntedWill
Cu Chulainn
18
10 / 1 / 7
10,704
823
19,870
16,220
16,823
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 3 / 18
9,756
750
6,123
19,601
24,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
5
Kills
24
24
Deaths
5
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
3
0.63
W
Poseidon
 
Poseidon
6
1
7
9.5
W
Sun Wukong
 
Sun Wukong
2
0
14
9
L
Lancelot
B0BAH
Lancelot
1
9
2
0.22
W
Chiron
6
0
12
12
W
Cu Chulainn
HauntedWill
Cu Chulainn
10
1
7
13.5
L
Olorun
Kymurii
Olorun
2
2
3
1.75
W
0
3
18
3
L
Horus
MimosaGG
Horus
0
2
4
1
L
Ullr
asveme
Ullr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,041
Damage
70,567
78,440
Taken
71,372
43,699
Mitigated
66,430
17,449
Healing
16,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
16,746
1,513
0
340
10,377
4,668
0
3,330
7,047
45,817
0
W
Poseidon
 
Poseidon
12,634
1,588
0
2,935
11,902
5,596
1,654
4,776
6,965
66,414
0
W
Sun Wukong
 
Sun Wukong
13,527
1,537
0
4,048
13,545
13,149
312
4,543
8,677
74
29,951
L
Lancelot
B0BAH
Lancelot
6,620
1,696
0
260
16,206
7,809
0
4,494
11,712
0
9,727
W
Chiron
18,413
8,132
2,088
2,699
10,104
5,911
174
3,674
6,397
0
52,652
W
Cu Chulainn
HauntedWill
Cu Chulainn
19,870
2,475
0
2,906
16,220
16,823
984
3,495
12,427
5,595
34,887
L
Olorun
Kymurii
Olorun
8,309
4,603
2,767
7,240
16,715
7,945
0
4,480
12,235
34,550
0
W
6,123
834
0
2,231
19,601
24,951
128
8,567
10,798
9,365
0
L
Horus
MimosaGG
Horus
12,971
5,697
1,928
4,617
16,967
14,482
21
4,280
12,687
0
23,403
L
Ullr
asveme
Ullr
10,395
5,104
0
297
18,175
8,795
0
4,525
13,650
0
31,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,011
Gold Earned
52,305
198
Minions Killed
310
0
Camps Cleared
0
1,304,270
Distance Traveled
1,458,818
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,022
694
65
5
0
256,480
1
W
Poseidon
11,566
890
122
9
0
302,095
1
W
Sun Wukong
9,471
729
33
3
0
283,109
1
L
Lancelot
8,010
616
10
1
0
265,867
3
W
Chiron
10,808
831
95
7
0
288,187
0
W
Cu Chulainn
10,704
823
51
4
0
316,870
6
L
Olorun
9,877
760
53
4
0
256,769
0
W
Ymir
9,756
750
9
1
0
268,557
1
L
Horus
8,403
646
23
2
0
282,104
0
L
Ullr
8,699
669
47
4
0
243,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role