Player Matchup

Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ruanyto66
Ah Puch
Level 155
God Stats
4W - 0L
1,711 SR
Queue Stats
90W - 83L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
Wilkim123
Cthulhu
Level 128
God Stats
7W - 4L
1,565 SR
Queue Stats
183W - 182L
1,459 Elo+
Party 2
Persephone
Persephone
danhenriquesc
Persephone
Level 153
God Stats
6W - 5L
1,372 SR
Queue Stats
263W - 292L
1,447 Elo+
Party 2
Jing Wei
Jing Wei
space-trekkie
Jing Wei
Level 157
God Stats
8W - 6L
1,541 SR
Queue Stats
498W - 510L
1,377 Elo+
Solo
Team Averages
Level 144
1,538 SR
1,443 Elo+

VS

Team Averages
Level 61
1,531 SR
1,424 Elo+
Artemis
Artemis
DEMONBOYZAC
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
Pappabeer2
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,088 Elo+
Party 1
Ao Kuang
Ao Kuang
Sm0kes1ikeChieF
Ao Kuang
Level 147
God Stats
5W - 7L
1,656 SR
Queue Stats
265W - 245L
1,454 Elo+
Party 1
Raijin
Raijin
Stitchoba
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,485 Elo+
Party 1
Bellona
Bellona
nonpersona2636
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
4 / 4 / 11
10,837
834
12,922
19,517
22,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Ruanyto66
Ah Puch
17
4 / 3 / 12
10,733
826
15,848
11,978
5,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Wilkim123
Cthulhu
16
3 / 5 / 9
11,280
868
9,983
17,919
16,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
danhenriquesc
Persephone
18
8 / 2 / 10
11,605
893
21,475
14,562
5,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
space-trekkie
Jing Wei
17
4 / 3 / 10
10,503
808
14,380
12,849
5,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DEMONBOYZAC
Artemis
17
2 / 4 / 8
9,265
713
13,206
12,586
5,869
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Pappabeer2
Sun Wukong
16
4 / 7 / 7
9,697
746
11,836
29,370
27,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ao Kuang
18
7 / 3 / 7
10,333
795
11,186
18,489
15,320
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
Stitchoba
Raijin
17
4 / 8 / 8
9,969
767
13,108
16,263
7,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 6
7,290
561
2,866
5,713
4,789
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
53
23
Kills
17
17
Deaths
23
52
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
4
11
2.38
L
Artemis
DEMONBOYZAC
Artemis
2
4
8
1.5
L
Sun Wukong
Pappabeer2
Sun Wukong
4
7
7
1.07
W
Ah Puch
Ruanyto66
Ah Puch
4
3
12
3.33
L
Ao Kuang
7
3
7
3.5
L
Raijin
Stitchoba
Raijin
4
8
8
1
W
Cthulhu
Wilkim123
Cthulhu
3
5
9
1.5
W
Persephone
danhenriquesc
Persephone
8
2
10
6.5
L
0
1
6
3
W
Jing Wei
space-trekkie
Jing Wei
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,608
Damage
52,202
76,825
Taken
82,421
56,259
Mitigated
60,573
34,495
Healing
32,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,922
4,862
4,043
6,385
19,517
22,467
705
5,623
13,894
719
21,106
L
Artemis
DEMONBOYZAC
Artemis
13,206
4,040
1,415
3,929
12,586
5,869
0
9,915
2,543
0
27,071
L
Sun Wukong
Pappabeer2
Sun Wukong
11,836
2,780
573
10,847
29,370
27,009
0
14,302
14,813
0
28,448
W
Ah Puch
Ruanyto66
Ah Puch
15,848
1,468
1,433
2,932
11,978
5,642
1,709
3,658
8,320
45,144
0
L
Ao Kuang
11,186
3,074
830
8,452
18,489
15,320
0
9,196
9,175
19,258
0
L
Raijin
Stitchoba
Raijin
13,108
2,416
845
2,128
16,263
7,586
0
10,461
5,726
29,957
0
W
Cthulhu
Wilkim123
Cthulhu
9,983
787
2,114
2,584
17,919
16,769
268
6,184
11,735
19,767
0
W
Persephone
danhenriquesc
Persephone
21,475
2,728
4,058
7,067
14,562
5,913
2,286
5,149
9,412
35,172
0
L
2,866
424
1,541
1,472
5,713
4,789
0
3,144
2,569
0
5,086
W
Jing Wei
space-trekkie
Jing Wei
14,380
11,655
1,007
2,872
12,849
5,468
4,248
3,679
9,170
0
29,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,958
Gold Earned
46,554
156
Minions Killed
116
0
Camps Cleared
0
1,215,968
Distance Traveled
976,441
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,837
834
10
1
0
269,732
1
L
Artemis
9,265
713
50
4
0
218,050
0
L
Sun Wukong
9,697
746
26
2
0
212,421
0
W
Ah Puch
10,733
826
68
5
0
203,945
1
L
Ao Kuang
10,333
795
21
2
0
234,379
0
L
Raijin
9,969
767
19
1
0
191,862
0
W
Cthulhu
11,280
868
16
1
0
268,856
0
W
Persephone
11,605
893
31
2
0
234,133
0
L
Bellona
7,290
561
0
0
0
119,729
1
W
Jing Wei
10,503
808
31
2
0
239,302
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role