Player Matchup

Fenrir
Fenrir
I-_-ISkuudI-_-I
Fenrir
Level 87
God Stats
5W - 3L
1,515 SR
Queue Stats
174W - 176L
1,449 Elo+
Party 1
Poseidon
Poseidon
Space_crabito
Poseidon
Level 25
God Stats
2W - 1L
1,711 SR
Queue Stats
4W - 6L
1,402 Elo+
Party 1
Artemis
Artemis
XxThony-TruandxX
Artemis
Level 150
God Stats
2W - 0L
1,900 SR
Queue Stats
53W - 58L
1,524 Elo+
Party 1
Xing Tian
Xing Tian
floSR06
Xing Tian
Level 123
God Stats
3W - 2L
1,723 SR
Queue Stats
27W - 22L
1,560 Elo+
Party 1
Anubis
Anubis
i92iTT_QuyTo
Anubis
Level 89
God Stats
6W - 3L
1,606 SR
Queue Stats
120W - 121L
1,448 Elo+
Party 1
Team Averages
Level 95
1,691 SR
1,477 Elo+

VS

Team Averages
Level 49
1,323 SR
1,300 Elo+
Bacchus
Bacchus
PatateDouce-V1
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 74L
1,298 Elo+
Party 3
Zeus
Zeus
Scim1tarra
Zeus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,265 Elo+
Party 2
Loki
Loki
Tetyus77
Loki
Level 30
God Stats
3W - 3L
1,212 SR
Queue Stats
115W - 141L
1,251 Elo+
Party 2
Cupid
Cupid
sasquach-III
Cupid
Level 87
God Stats
0W - 2L
1,230 SR
Queue Stats
127W - 162L
1,351 Elo+
Party 3
Sun Wukong
Sun Wukong
tapionFIRE
Sun Wukong
Level 49
God Stats
4W - 5L
1,172 SR
Queue Stats
209W - 233L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,053
504
3,799
10,374
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Space_crabito
Poseidon
15
2 / 0 / 0
8,844
632
3,011
4,744
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 2
8,135
581
13,224
8,924
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
floSR06
Xing Tian
12
2 / 0 / 5
7,449
532
8,535
12,765
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
14
6 / 0 / 0
8,646
618
9,667
10,446
5,341
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,127
438
6,464
15,382
15,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 1 / 0
6,646
475
3,516
5,391
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
9
0 / 6 / 0
5,621
402
3,644
13,689
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 0
6,248
446
7,844
12,913
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
tapionFIRE
Sun Wukong
11
0 / 2 / 0
6,431
459
3,133
8,939
3,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
17
Kills
1
1
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
0
3
1
0.17
L
0
1
0
0
W
Poseidon
Space_crabito
Poseidon
2
0
0
2
L
Loki
0
6
0
0
W
6
1
2
7
W
Xing Tian
floSR06
Xing Tian
2
0
5
4.5
W
Anubis
6
0
0
6
L
1
5
0
0.2
L
Sun Wukong
tapionFIRE
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,236
Damage
24,601
47,253
Taken
56,314
24,318
Mitigated
30,442
19,405
Healing
14,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,799
707
0
5,730
10,374
4,428
0
726
9,648
0
45,301
L
6,464
1,420
239
3,997
15,382
15,935
0
3,497
11,885
21,374
0
L
3,516
581
0
877
5,391
1,971
0
1,969
3,422
45,906
0
W
Poseidon
Space_crabito
Poseidon
3,011
396
64
322
4,744
1,903
1,586
2,013
2,731
78,970
0
L
Loki
3,644
902
0
2,278
13,689
3,784
0
5,643
8,046
0
28,887
W
13,224
8,403
0
4,494
8,924
3,316
1,842
2,720
6,204
0
60,073
W
Xing Tian
floSR06
Xing Tian
8,535
748
181
1,804
12,765
9,330
0
3,514
9,251
31,198
0
W
Anubis
9,667
1,042
101
6,709
10,446
5,341
237
1,007
9,439
71,191
0
L
7,844
4,836
456
3,637
12,913
4,909
0
5,038
7,875
0
42,493
L
Sun Wukong
tapionFIRE
Sun Wukong
3,133
522
0
2,558
8,939
3,843
0
5,066
3,873
0
42,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,127
Gold Earned
31,073
492
Minions Killed
315
0
Camps Cleared
0
1,373,179
Distance Traveled
1,270,280
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,053
504
82
6
0
324,997
1
L
Bacchus
6,127
438
26
2
0
246,141
0
L
Zeus
6,646
475
89
6
0
234,310
2
W
Poseidon
8,844
632
151
11
0
307,253
2
L
Loki
5,621
402
52
4
0
280,123
0
W
Artemis
8,135
581
105
8
0
242,239
0
W
Xing Tian
7,449
532
32
2
0
269,277
0
W
Anubis
8,646
618
122
9
0
229,413
6
L
Cupid
6,248
446
68
5
0
233,772
1
L
Sun Wukong
6,431
459
80
6
0
275,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role