Player Matchup

Merlin
Merlin
BigDíckSkylar
Merlin
Level 68
God Stats
3W - 0L
1,734 SR
Queue Stats
63W - 36L
1,755 Elo+
Party 1
King Arthur
King Arthur
ElTylerrr
King Arthur
Level 121
God Stats
63W - 27L
1,752 SR
Queue Stats
141W - 76L
1,631 Elo+
Party 1
Fafnir
Fafnir
SkyTheFennec
Fafnir
Level 105
God Stats
7W - 4L
1,631 SR
Queue Stats
29W - 28L
1,552 Elo+
Party 1
Cupid
Cupid
TheJudicatør
Cupid
Level 121
God Stats
43W - 13L
1,762 SR
Queue Stats
620W - 284L
1,797 Elo+
Party 1
Lancelot
Lancelot
WnnaBeMe
Lancelot
Level 22
God Stats
2W - 2L
1,400 SR
Queue Stats
21W - 22L
1,540 Elo+
Party 1
Team Averages
Level 87
1,656 SR
1,655 Elo+

VS

Team Averages
Level 59
1,573 SR
1,608 Elo+
Erlang Shen
Erlang Shen
Slimpsyn
Erlang Shen
Level 129
God Stats
1W - 1L
1,829 SR
Queue Stats
112W - 119L
1,583 Elo+
Party 2
Charybdis
Charybdis
Spank00
Charybdis
Level 46
God Stats
8W - 10L
1,663 SR
Queue Stats
98W - 105L
1,583 Elo+
Party 3
Cliodhna
Cliodhna
SteveNeedsPeetza
Cliodhna
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 31L
1,865 Elo+
Party 2
Ares
Ares
thewarster
Ares
Level 29
God Stats
4W - 4L
1,725 SR
Queue Stats
97W - 98L
1,572 Elo+
Party 3
Kukulkan
Kukulkan
tytheboss12
Kukulkan
Level 42
God Stats
0W - 1L
1,147 SR
Queue Stats
4W - 3L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,226
566
5,571
6,828
2,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
ElTylerrr
King Arthur
13
2 / 0 / 0
7,143
649
7,972
9,738
9,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
9
1 / 0 / 5
6,476
589
3,771
5,741
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 0 / 3
6,748
613
5,615
4,548
1,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
WnnaBeMe
Lancelot
11
4 / 1 / 2
6,563
597
3,165
8,568
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Slimpsyn
Erlang Shen
11
0 / 0 / 1
5,786
526
4,071
10,038
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Spank00
Charybdis
10
0 / 2 / 0
5,420
493
1,531
6,909
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
5,048
459
3,767
10,148
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 2 / 0
5,112
465
2,279
9,555
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
tytheboss12
Kukulkan
9
0 / 2 / 0
5,509
501
3,041
3,852
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
10
Kills
0
1
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
King Arthur
ElTylerrr
King Arthur
2
0
0
2
W
Fafnir
1
0
5
3.5
L
Erlang Shen
Slimpsyn
Erlang Shen
0
0
1
0.5
L
Charybdis
Spank00
Charybdis
0
2
0
0
L
0
4
0
0
W
1
0
3
2.5
W
Lancelot
WnnaBeMe
Lancelot
4
1
2
5
L
0
2
0
0
L
Kukulkan
tytheboss12
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
14,689
35,423
Taken
40,502
22,324
Mitigated
20,264
16,468
Healing
13,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,571
929
0
4,115
6,828
2,754
572
2,741
4,087
41,328
0
W
King Arthur
ElTylerrr
King Arthur
7,972
1,627
0
2,551
9,738
9,476
0
0
9,738
0
56,403
W
Fafnir
3,771
601
0
2,364
5,741
4,955
144
1,891
3,850
15,106
0
L
Erlang Shen
Slimpsyn
Erlang Shen
4,071
2,465
200
5,038
10,038
7,248
0
0
10,038
0
37,324
L
Charybdis
Spank00
Charybdis
1,531
890
0
3,696
6,909
1,832
0
563
6,346
0
36,839
L
3,767
563
0
2,352
10,148
3,666
0
2,037
8,111
0
29,803
W
5,615
3,992
308
2,980
4,548
1,607
468
267
4,281
0
56,712
W
Lancelot
WnnaBeMe
Lancelot
3,165
738
0
4,150
8,568
3,532
171
421
8,147
0
41,287
L
2,279
175
0
2,304
9,555
5,968
0
4,421
5,134
10,924
0
L
Kukulkan
tytheboss12
Kukulkan
3,041
164
0
0
3,852
1,550
0
2,321
1,531
36,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,156
Gold Earned
26,875
389
Minions Killed
293
0
Camps Cleared
0
1,123,355
Distance Traveled
1,098,527
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,226
566
78
7
0
199,664
1
W
King Arthur
7,143
649
111
10
0
237,951
3
W
Fafnir
6,476
589
16
1
0
223,781
6
L
Erlang Shen
5,786
526
64
6
0
232,624
5
L
Charybdis
5,420
493
71
6
0
194,588
1
L
Cliodhna
5,048
459
64
6
0
218,779
1
W
Cupid
6,748
613
110
10
0
194,415
2
W
Lancelot
6,563
597
74
7
0
267,544
1
L
Ares
5,112
465
19
2
0
242,355
5
L
Kukulkan
5,509
501
75
7
0
210,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role