Player Matchup

Ullr
Ullr
Bud Light Hat
Ullr
Level 128
God Stats
0W - 3L
1,378 SR
Queue Stats
110W - 75L
1,638 Elo+
Party 2
Zeus
Zeus
iSpAzZ n SKiLLz
Zeus
Level 144
God Stats
4W - 1L
1,993 SR
Queue Stats
121W - 68L
1,787 Elo+
Party 2
Athena
Athena
linguinator
Athena
Level 149
God Stats
4W - 4L
1,603 SR
Queue Stats
179W - 97L
1,706 Elo+
Party 2
Team Averages
Level 140
1,658 SR
1,710 Elo+

VS

Team Averages
Level 129
1,500 SR
1,860 Elo+
Scylla
Scylla
AbcelsoLV
Scylla
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,958 Elo+
Party 1
Vamana
Vamana
LIL-BERSERKER
Vamana
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 25L
1,851 Elo+
Party 1
Cernunnos
Cernunnos
Monk--Lord
Cernunnos
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 43L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
9,427
628
6,109
8,680
4,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 2
8,616
574
11,014
10,268
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
13
2 / 2 / 1
10,246
683
8,085
17,059
19,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AbcelsoLV
Scylla
13
1 / 3 / 5
9,528
635
3,747
8,417
3,417
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 1 / 3
11,375
758
16,455
21,709
22,935
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Monk--Lord
Cernunnos
16
2 / 0 / 4
10,190
679
10,813
11,190
5,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
7
7
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
AbcelsoLV
Scylla
1
3
5
1.17
L
2
1
2
3
W
4
1
3
5.5
W
Cernunnos
Monk--Lord
Cernunnos
2
0
4
4
L
0
4
2
0.25
L
Athena
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,208
Damage
31,015
36,007
Taken
41,316
28,755
Mitigated
31,645
4,597
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AbcelsoLV
Scylla
3,747
524
0
62
8,417
3,417
400
4,139
4,278
19,716
0
L
6,109
1,609
0
500
8,680
4,749
0
1,249
7,431
0
36,652
W
16,455
8,546
719
6,545
21,709
22,935
356
9,726
11,983
0
49,446
W
Cernunnos
Monk--Lord
Cernunnos
10,813
3,968
0
5,514
11,190
5,293
1,703
6,343
4,847
0
53,661
L
11,014
1,430
0
671
10,268
4,117
0
791
9,477
37,233
0
L
Athena
8,085
2,586
441
2,985
17,059
19,889
0
2,054
15,005
19,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,289
Gold Earned
31,093
151
Minions Killed
168
5
Camps Cleared
9
812,349
Distance Traveled
821,639
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,528
635
36
2
0
251,780
4
L
Ullr
9,427
628
58
4
1
264,970
2
W
Vamana
11,375
758
38
3
5
312,248
6
W
Cernunnos
10,190
679
94
6
4
257,611
2
L
Zeus
8,616
574
74
5
4
245,812
3
L
Athena
10,246
683
19
1
0
301,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role