Player Matchup

Hera
Hera
CampanellaJ
Hera
Level 139
God Stats
1W - 0L
1,523 SR
Queue Stats
28W - 37L
1,226 Elo+
Solo
Ymir
Ymir
Chucho1114
Ymir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,396 Elo+
Solo
Scylla
Scylla
STRADE1990
Scylla
Level 127
God Stats
2W - 3L
1,267 SR
Queue Stats
157W - 156L
1,467 Elo+
Party 1
Cupid
Cupid
VampyPandaNoms
Cupid
Level 159
God Stats
2W - 3L
1,368 SR
Queue Stats
234W - 257L
1,456 Elo+
Party 1
Atlas
Atlas
christastrophe0
Atlas
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
220W - 241L
1,424 Elo+
Solo
Team Averages
Level 131
1,431 SR
1,394 Elo+

VS

Team Averages
Level 64
1,479 SR
1,484 Elo+
Cupid
Cupid
Eth1an
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,492 Elo+
Party 2
Bakasura
Bakasura
GoofballKhan880
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
Pasha3018
Kukulkan
Level 54
God Stats
0W - 1L
1,193 SR
Queue Stats
49W - 43L
1,515 Elo+
Party 2
Hercules
Hercules
faryMary
Hercules
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 81L
1,436 Elo+
Solo
Hun Batz
Hun Batz
kirby_senpai_-
Hun Batz
Level 67
God Stats
1W - 1L
1,703 SR
Queue Stats
84W - 86L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 11
9,934
828
14,424
14,447
9,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 10
8,928
744
13,401
14,063
10,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
STRADE1990
Scylla
15
5 / 1 / 11
9,262
772
15,551
8,734
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 14
9,394
783
14,243
10,839
6,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 1 / 13
9,417
785
9,357
12,462
13,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Eth1an
Cupid
15
0 / 1 / 3
7,469
622
9,141
9,668
4,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
13
0 / 4 / 2
7,477
623
3,444
14,475
19,550
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Pasha3018
Kukulkan
13
1 / 6 / 0
7,630
636
11,818
10,971
5,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
faryMary
Hercules
15
2 / 4 / 3
8,012
668
9,784
25,096
24,829
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hun Batz
13
2 / 6 / 2
8,204
684
13,424
14,126
6,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
21
Kills
5
6
Deaths
21
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
W
5
2
10
5
L
Cupid
Eth1an
Cupid
0
1
3
1.5
L
Bakasura
0
4
2
0.25
L
Kukulkan
Pasha3018
Kukulkan
1
6
0
0.17
W
Scylla
STRADE1990
Scylla
5
1
11
10.5
W
5
1
14
12
W
1
1
13
7.5
L
Hercules
faryMary
Hercules
2
4
3
0.88
L
Hun Batz
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,976
Damage
47,611
60,545
Taken
74,336
43,527
Mitigated
61,585
24,491
Healing
27,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,424
4,163
1,299
5,542
14,447
9,385
277
5,021
9,193
29,167
0
W
13,401
1,059
0
1,132
14,063
10,159
0
1,200
12,645
17,538
0
L
Cupid
Eth1an
Cupid
9,141
4,101
1,538
4,555
9,668
4,961
0
5,821
3,791
0
21,072
L
Bakasura
3,444
1,781
2,453
3,295
14,475
19,550
0
11,376
2,740
0
3,991
L
Kukulkan
Pasha3018
Kukulkan
11,818
685
0
163
10,971
5,306
0
9,049
1,798
30,506
0
W
Scylla
STRADE1990
Scylla
15,551
1,096
2,329
1,746
8,734
4,282
371
1,590
7,144
22,989
0
W
14,243
8,358
4,883
3,476
10,839
6,170
2,086
1,347
9,252
0
28,282
W
9,357
3,737
2,258
1,826
12,462
13,531
275
2,660
9,483
19,947
0
L
Hercules
faryMary
Hercules
9,784
2,465
851
9,940
25,096
24,829
0
14,129
10,375
0
16,133
L
Hun Batz
13,424
1,780
2,544
1,985
14,126
6,939
0
11,039
2,899
0
23,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,935
Gold Earned
38,792
123
Minions Killed
99
0
Camps Cleared
0
1,163,721
Distance Traveled
1,041,779
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,934
828
28
2
0
227,796
1
W
Ymir
8,928
744
15
1
0
214,478
0
L
Cupid
7,469
622
23
2
0
238,793
0
L
Bakasura
7,477
623
10
1
0
196,081
0
L
Kukulkan
7,630
636
41
3
0
178,525
1
W
Scylla
9,262
772
20
2
0
241,776
2
W
Cupid
9,394
783
43
4
0
229,061
2
W
Atlas
9,417
785
17
1
0
250,610
2
L
Hercules
8,012
668
10
1
0
213,914
2
L
Hun Batz
8,204
684
15
1
0
214,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role