Player Matchup

Scylla
Scylla
Asasn82
Scylla
Level 94
God Stats
10W - 10L
1,231 SR
Queue Stats
38W - 39L
1,215 Elo+
Party 2
Neith
Neith
DEVILofRAMADI 2
Neith
Level 146
God Stats
38W - 52L
1,382 SR
Queue Stats
424W - 493L
1,376 Elo+
Party 2
Ao Kuang
Ao Kuang
DemonicHorns
Ao Kuang
Level 88
God Stats
17W - 11L
1,536 SR
Queue Stats
161W - 157L
1,369 Elo+
Party 2
Gilgamesh
Gilgamesh
ElGuapoBorracho
Gilgamesh
Level 60
God Stats
9W - 18L
1,607 SR
Queue Stats
52W - 67L
1,327 Elo+
Solo
Atlas
Atlas
fjhhdjjdsxtcnw
Atlas
Level 108
God Stats
18W - 20L
1,477 SR
Queue Stats
47W - 59L
1,331 Elo+
Solo
Team Averages
Level 99
1,447 SR
1,324 Elo+

VS

Team Averages
Level 83
1,422 SR
1,380 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CallMePoppaPerc
Eset
Level 59
God Stats
33W - 36L
1,382 SR
Queue Stats
504W - 628L
1,310 Elo+
Party 1
Cupid
Cupid
aru_akise_1
Cupid
Level 68
God Stats
12W - 19L
1,305 SR
Queue Stats
516W - 623L
1,317 Elo+
Party 1
Bellona
Bellona
nightmare69847
Bellona
Level 93
God Stats
23W - 29L
1,424 SR
Queue Stats
378W - 457L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Asasn82
Scylla
8
0 / 5 / 6
5,162
397
1,784
6,275
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 6
6,888
530
8,670
5,397
1,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
DemonicHorns
Ao Kuang
10
3 / 2 / 3
5,873
452
5,154
13,828
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ElGuapoBorracho
Gilgamesh
12
4 / 1 / 4
7,460
574
8,241
11,117
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 6
7,383
568
6,904
15,148
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 1 / 3
6,941
534
5,515
10,523
6,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
 
Janus
9
0 / 0 / 1
5,684
437
5,681
4,607
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
3 / 4 / 3
6,659
512
12,701
9,601
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 2
5,561
428
4,870
8,699
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 6 / 1
6,321
486
10,903
14,861
10,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
14
Kills
8
8
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
3
2.5
L
Janus
 
Janus
0
0
1
0.5
W
Scylla
Asasn82
Scylla
0
5
6
0.6
L
3
4
3
1.13
W
2
0
6
5
W
Ao Kuang
DemonicHorns
Ao Kuang
3
2
3
2.25
W
Gilgamesh
ElGuapoBorracho
Gilgamesh
4
1
4
6
L
0
3
2
0.33
W
5
0
6
8
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,753
Damage
39,670
51,765
Taken
48,291
27,186
Mitigated
25,210
18,509
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,515
1,312
0
3,405
10,523
6,092
17
1,056
9,467
0
46,444
L
Janus
 
Janus
5,681
204
0
837
4,607
1,542
203
1,385
3,222
32,796
0
W
Scylla
Asasn82
Scylla
1,784
149
117
267
6,275
1,927
0
3,022
3,013
14,056
0
L
12,701
1,397
1,496
1,993
9,601
4,041
52
4,671
4,930
37,716
0
W
8,670
3,154
0
2,496
5,397
1,993
0
1,079
4,258
0
55,888
W
Ao Kuang
DemonicHorns
Ao Kuang
5,154
1,213
0
4,424
13,828
5,278
0
6,872
6,484
20,392
0
W
Gilgamesh
ElGuapoBorracho
Gilgamesh
8,241
2,639
0
3,742
11,117
5,827
0
2,041
8,990
0
44,060
L
4,870
2,577
445
1,707
8,699
3,185
801
3,157
5,542
0
29,720
W
6,904
2,641
1,007
6,456
15,148
12,161
0
4,317
10,638
19,695
0
L
10,903
2,977
0
2,533
14,861
10,350
31
3,573
11,288
0
38,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,766
Gold Earned
31,166
217
Minions Killed
289
0
Camps Cleared
0
1,181,103
Distance Traveled
1,211,385
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,941
534
89
7
0
259,418
4
L
Janus
5,684
437
45
3
0
221,241
0
W
Scylla
5,162
397
12
1
0
189,969
1
L
Eset
6,659
512
50
4
0
227,810
1
W
Neith
6,888
530
88
7
0
234,012
6
W
Ao Kuang
5,873
452
26
2
0
252,506
3
W
Gilgamesh
7,460
574
78
6
0
251,103
0
L
Cupid
5,561
428
44
3
0
251,072
0
W
Atlas
7,383
568
13
1
0
253,513
2
L
Bellona
6,321
486
61
5
0
251,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role