Player Matchup

Osiris
Osiris
AnthonyRispoli
Osiris
Level 121
God Stats
2W - 1L
1,181 SR
Queue Stats
166W - 162L
1,436 Elo+
Party 2
Olorun
Olorun
Blones
Olorun
Level 144
God Stats
2W - 1L
1,359 SR
Queue Stats
201W - 197L
1,468 Elo+
Party 2
Set
Set
EmbraceLies
Set
Level 108
God Stats
2W - 0L
1,692 SR
Queue Stats
29W - 30L
1,416 Elo+
Party 3
Baron Samedi
Baron Samedi
JAY_Tality
Baron Samedi
Level 119
God Stats
1W - 0L
1,498 SR
Queue Stats
33W - 42L
1,368 Elo+
Party 3
Zeus
Zeus
Rick1292
Zeus
Level 69
God Stats
1W - 0L
1,512 SR
Queue Stats
3W - 9L
1,210 Elo+
Party 3
Team Averages
Level 112
1,448 SR
1,380 Elo+

VS

Team Averages
Level 104
1,477 SR
1,459 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Envious6732
Morgan Le Fay
Level 143
God Stats
0W - 3L
1,288 SR
Queue Stats
113W - 108L
1,438 Elo+
Solo
Medusa
Medusa
StriknGoaft
Medusa
Level 103
God Stats
5W - 12L
1,578 SR
Queue Stats
30W - 45L
1,389 Elo+
Party 4
Amaterasu
Amaterasu
TinglyLotus27
Amaterasu
Level 87
God Stats
26W - 26L
1,520 SR
Queue Stats
136W - 133L
1,465 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
7,636
449
7,619
18,567
14,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
Blones
Olorun
13
0 / 3 / 4
7,868
463
9,493
13,084
5,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 1 / 0
9,085
534
6,922
14,888
6,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
JAY_Tality
Baron Samedi
15
2 / 0 / 4
8,717
513
10,468
12,049
9,158
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
13
4 / 3 / 2
8,122
478
10,529
8,835
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 4 / 2
7,914
466
9,436
12,540
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
11
1 / 3 / 5
7,377
434
7,345
14,607
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Envious6732
Morgan Le Fay
14
1 / 2 / 3
8,004
471
10,690
9,523
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
13
4 / 2 / 1
8,098
476
11,494
11,396
4,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
TinglyLotus27
Amaterasu
14
0 / 4 / 0
8,570
504
7,996
18,561
11,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
14
Kills
10
10
Deaths
15
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
4
2
1.25
L
Kuzenbo
 
Kuzenbo
1
3
5
1.17
W
2
3
4
1.33
W
Olorun
Blones
Olorun
0
3
4
0.67
W
6
1
0
6
L
Morgan Le Fay
Envious6732
Morgan Le Fay
1
2
3
1.25
W
Baron Samedi
JAY_Tality
Baron Samedi
2
0
4
4
W
Zeus
4
3
2
1.67
L
Medusa
4
2
1
2.25
L
Amaterasu
TinglyLotus27
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,031
Damage
46,961
67,423
Taken
66,627
39,470
Mitigated
39,938
24,407
Healing
18,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,436
3,509
0
500
12,540
5,267
240
2,899
9,641
0
56,229
L
Kuzenbo
 
Kuzenbo
7,345
2,720
487
4,881
14,607
14,229
118
8,366
6,241
23,858
0
W
7,619
3,374
377
4,965
18,567
14,088
0
6,918
11,649
0
32,009
W
Olorun
Blones
Olorun
9,493
6,167
110
4,713
13,084
5,743
841
2,070
11,014
71,392
0
W
6,922
3,168
0
7,272
14,888
6,669
0
2,997
11,891
0
55,150
L
Morgan Le Fay
Envious6732
Morgan Le Fay
10,690
1,204
0
1,299
9,523
4,384
0
3,618
5,905
75,855
0
W
Baron Samedi
JAY_Tality
Baron Samedi
10,468
1,785
402
5,496
12,049
9,158
660
944
11,105
62,261
0
W
Zeus
10,529
1,111
0
1,072
8,835
3,812
0
5,106
3,729
51,127
0
L
Medusa
11,494
5,102
0
1,605
11,396
4,591
0
6,112
5,284
0
66,335
L
Amaterasu
TinglyLotus27
Amaterasu
7,996
3,162
0
9,584
18,561
11,467
30
9,495
9,066
0
67,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,428
Gold Earned
39,963
450
Minions Killed
455
0
Camps Cleared
0
1,554,809
Distance Traveled
1,542,820
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,914
466
84
5
0
329,875
1
L
Kuzenbo
7,377
434
27
2
0
312,969
2
W
Osiris
7,636
449
53
3
0
291,612
4
W
Olorun
7,868
463
110
6
0
286,498
3
W
Set
9,085
534
92
5
0
369,769
2
L
Morgan Le Fay
8,004
471
122
7
0
306,327
4
W
Baron Samedi
8,717
513
112
7
0
313,351
2
W
Zeus
8,122
478
83
5
0
293,579
4
L
Medusa
8,098
476
90
5
0
325,870
7
L
Amaterasu
8,570
504
132
8
0
267,779
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role