Player Matchup

Hades
Hades
CODYFOLAND
Hades
Level 44
God Stats
15W - 11L
1,315 SR
Queue Stats
37W - 55L
1,313 Elo+
Party 3
Khepri
Khepri
MegaRex6000
Khepri
Level 88
God Stats
3W - 0L
1,635 SR
Queue Stats
147W - 178L
1,394 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xaintt
Ah Muzen Cab
Level 37
God Stats
3W - 0L
1,605 SR
Queue Stats
3W - 4L
1,151 Elo+
Party 1
Yu Huang
Yu Huang
iamDaVinci
Yu Huang
Level 8
God Stats
2W - 0L
1,502 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
shisty44
Lancelot
Level 28
God Stats
15W - 9L
1,314 SR
Queue Stats
42W - 41L
1,294 Elo+
Party 3
Team Averages
Level 41
1,474 SR
1,330 Elo+

VS

Team Averages
Level 90
1,450 SR
1,383 Elo+
Lancelot
Lancelot
Bzddxr
Lancelot
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,410 Elo+
Party 4
Danzaburou
Danzaburou
Just_Evervad
Danzaburou
Level 92
God Stats
9W - 8L
1,436 SR
Queue Stats
12W - 15L
1,352 Elo+
Party 2
Merlin
Merlin
NotThatRight
Merlin
Level 67
God Stats
3W - 5L
1,586 SR
Queue Stats
55W - 57L
1,428 Elo+
Solo
Khepri
Khepri
elrond00
Khepri
Level 127
God Stats
6W - 6L
1,552 SR
Queue Stats
12W - 15L
1,352 Elo+
Party 2
Sylvanus
Sylvanus
l Tnz l
Sylvanus
Level 68
God Stats
1W - 8L
1,176 SR
Queue Stats
20W - 26L
1,372 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
6 / 0 / 4
10,284
571
10,804
12,432
7,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
11
1 / 4 / 9
7,891
438
2,865
17,878
12,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Xaintt
Ah Muzen Cab
14
1 / 2 / 6
8,350
464
8,910
12,116
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
iamDaVinci
Yu Huang
18
11 / 0 / 3
11,098
617
20,731
8,251
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
shisty44
Lancelot
12
0 / 1 / 11
8,312
462
5,199
11,557
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bzddxr
Lancelot
14
3 / 6 / 0
8,641
480
7,278
17,320
8,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Just_Evervad
Danzaburou
12
2 / 2 / 4
8,103
450
9,377
12,570
6,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
14
0 / 4 / 0
8,298
461
3,810
9,806
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
elrond00
Khepri
12
0 / 2 / 3
8,423
468
3,680
14,110
16,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
l Tnz l
Sylvanus
13
1 / 5 / 0
8,234
457
9,685
15,619
14,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
19
Kills
6
7
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bzddxr
Lancelot
3
6
0
0.5
W
Hades
6
0
4
8
L
Danzaburou
Just_Evervad
Danzaburou
2
2
4
2
W
Khepri
1
4
9
1.38
L
Merlin
0
4
0
0
W
Ah Muzen Cab
Xaintt
Ah Muzen Cab
1
2
6
2
L
Khepri
elrond00
Khepri
0
2
3
0.75
W
Yu Huang
iamDaVinci
Yu Huang
11
0
3
12.5
L
Sylvanus
l Tnz l
Sylvanus
1
5
0
0.2
W
Lancelot
shisty44
Lancelot
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,509
Damage
33,830
62,234
Taken
69,425
34,297
Mitigated
49,367
22,676
Healing
15,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bzddxr
Lancelot
7,278
2,061
0
4,884
17,320
8,016
0
6,237
10,845
0
60,563
W
Hades
10,804
1,252
0
7,624
12,432
7,883
984
5,292
7,140
76,674
0
L
Danzaburou
Just_Evervad
Danzaburou
9,377
3,339
0
3,826
12,570
6,224
1,885
4,216
8,222
0
67,912
W
Khepri
2,865
550
125
4,415
17,878
12,668
0
5,353
12,356
17,720
0
L
Merlin
3,810
57
0
1,163
9,806
4,149
229
5,635
3,877
53,750
0
W
Ah Muzen Cab
Xaintt
Ah Muzen Cab
8,910
4,587
0
6,261
12,116
4,687
0
1,803
10,275
0
59,812
L
Khepri
elrond00
Khepri
3,680
415
0
2,389
14,110
16,250
412
6,432
7,454
28,424
0
W
Yu Huang
iamDaVinci
Yu Huang
20,731
2,525
0
1,037
8,251
4,332
1,179
1,954
6,155
101,058
0
L
Sylvanus
l Tnz l
Sylvanus
9,685
2,978
185
3,106
15,619
14,728
0
10,946
4,627
52,755
12,011
W
Lancelot
shisty44
Lancelot
5,199
1,077
0
3,214
11,557
4,727
943
1,811
9,746
0
49,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,935
Gold Earned
41,699
517
Minions Killed
479
0
Camps Cleared
0
1,695,510
Distance Traveled
1,553,026
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,641
480
104
6
0
371,753
3
W
Hades
10,284
571
143
8
0
313,371
5
L
Danzaburou
8,103
450
118
7
0
302,209
2
W
Khepri
7,891
438
33
2
0
327,105
0
L
Merlin
8,298
461
107
6
0
332,822
2
W
Ah Muzen Cab
8,350
464
89
5
0
317,406
0
L
Khepri
8,423
468
49
3
0
311,300
3
W
Yu Huang
11,098
617
166
9
0
334,390
3
L
Sylvanus
8,234
457
101
6
0
234,942
4
W
Lancelot
8,312
462
86
5
0
403,238
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role