Player Matchup

Scylla
Scylla
Crab6529
Scylla
Level 29
God Stats
5W - 6L
1,454 SR
Queue Stats
75W - 92L
1,281 Elo+
Party 2
Agni
Agni
King of Soup536
Agni
Level 52
God Stats
3W - 2L
1,486 SR
Queue Stats
97W - 109L
1,290 Elo+
Party 2
Guan Yu
Guan Yu
n Aeon n
Guan Yu
Level 10
God Stats
3W - 1L
1,670 SR
Queue Stats
49W - 81L
1,588 Elo+
Party 2
Team Averages
Level 30
1,537 SR
1,386 Elo+

VS

Team Averages
Level 41
1,321 SR
1,171 Elo+
Arachne
Arachne
AyeSkinnY-_-
Arachne
Level 8
God Stats
0W - 3L
1,219 SR
Queue Stats
6W - 28L
1,131 Elo+
Party 1
Hou Yi
Hou Yi
ISmokaTTV
Hou Yi
Level 69
God Stats
65W - 79L
1,397 SR
Queue Stats
474W - 686L
1,233 Elo+
Solo
Chaac
Chaac
YoungKamado412
Chaac
Level 47
God Stats
8W - 9L
1,345 SR
Queue Stats
69W - 142L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Crab6529
Scylla
13
5 / 2 / 5
8,963
747
7,057
7,047
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 1 / 4
8,924
744
9,034
5,995
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
n Aeon n
Guan Yu
12
1 / 2 / 9
9,001
750
6,185
12,022
12,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AyeSkinnY-_-
Arachne
12
2 / 3 / 3
7,825
652
4,168
8,611
3,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
ISmokaTTV
Hou Yi
13
2 / 2 / 1
7,958
663
5,860
7,034
2,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 3
7,846
654
8,016
11,613
5,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
5
5
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
AyeSkinnY-_-
Arachne
2
3
3
1.17
W
Scylla
Crab6529
Scylla
5
2
5
3.75
L
Hou Yi
ISmokaTTV
Hou Yi
2
2
1
1.25
W
4
1
4
6
L
1
5
3
0.5
W
Guan Yu
n Aeon n
Guan Yu
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,276
Damage
18,044
25,064
Taken
27,258
17,862
Mitigated
11,704
3,496
Healing
3,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AyeSkinnY-_-
Arachne
4,168
2,526
0
1,497
8,611
3,531
27
5,501
3,110
0
15,943
W
Scylla
Crab6529
Scylla
7,057
764
0
234
7,047
2,663
470
0
7,047
24,748
0
L
Hou Yi
ISmokaTTV
Hou Yi
5,860
995
0
625
7,034
2,898
397
4,373
2,661
0
23,771
W
9,034
396
0
120
5,995
2,364
376
108
5,887
30,256
0
L
8,016
1,173
0
1,797
11,613
5,275
63
6,814
4,799
0
35,085
W
Guan Yu
n Aeon n
Guan Yu
6,185
417
872
2,270
12,022
12,835
0
0
12,022
0
13,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,888
Gold Earned
23,629
121
Minions Killed
115
1
Camps Cleared
9
682,817
Distance Traveled
633,797
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,825
652
25
2
2
228,514
3
W
Scylla
8,963
747
45
4
1
196,315
2
L
Hou Yi
7,958
663
36
3
1
214,758
4
W
Agni
8,924
744
54
5
0
231,175
0
L
Chaac
7,846
654
54
5
6
190,525
2
W
Guan Yu
9,001
750
22
2
0
255,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role