Player Matchup

Chaac
Chaac
DaviNick2
Chaac
Level 44
God Stats
3W - 6L
1,595 SR
Queue Stats
85W - 122L
1,454 Elo+
Solo
Vamana
Vamana
NoodlezTheeGreat
Vamana
Level 139
God Stats
14W - 8L
1,733 SR
Queue Stats
611W - 527L
1,557 Elo+
Party 2
Discordia
Discordia
cjsoccer7
Discordia
Level 89
God Stats
3W - 0L
1,773 SR
Queue Stats
69W - 58L
1,565 Elo+
Party 2
Arachne
Arachne
ijustputwhatever
Arachne
Level 17
God Stats
14W - 13L
1,859 SR
Queue Stats
299W - 187L
1,620 Elo+
Party 2
Hou Yi
Hou Yi
jjtheegreat
Hou Yi
Level 143
God Stats
26W - 12L
1,638 SR
Queue Stats
375W - 331L
1,559 Elo+
Party 2
Team Averages
Level 86
1,720 SR
1,551 Elo+

VS

Team Averages
Level 49
1,497 SR
1,462 Elo+
Merlin
Merlin
Dxfoult
Merlin
Level 107
God Stats
10W - 11L
1,667 SR
Queue Stats
57W - 63L
1,441 Elo+
Party 1
Neith
Neith
El_Pin-PRstone
Neith
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 106L
1,384 Elo+
Solo
Artio
Artio
Pearomid
Artio
Level 39
God Stats
3W - 3L
1,646 SR
Queue Stats
75W - 103L
1,498 Elo+
Solo
Chaac
Chaac
Rrrrtt3265
Chaac
Level 19
God Stats
1W - 4L
1,194 SR
Queue Stats
51W - 61L
1,441 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SkeleTON8385
Cu Chulainn
Level 45
God Stats
36W - 30L
1,479 SR
Queue Stats
70W - 79L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaviNick2
Chaac
19
6 / 0 / 11
13,491
519
16,632
23,257
21,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 1 / 7
14,588
561
42,276
37,515
29,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
cjsoccer7
Discordia
20
3 / 2 / 10
12,787
492
16,374
14,778
7,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 6 / 5
11,827
455
12,813
33,289
17,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
19
6 / 2 / 7
12,924
497
17,231
22,606
10,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dxfoult
Merlin
17
3 / 4 / 4
11,247
433
21,815
19,337
10,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 8 / 0
10,629
409
14,205
21,106
9,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Artio
Pearomid
Artio
16
1 / 4 / 5
10,724
412
6,575
27,602
35,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chaac
17
1 / 2 / 3
11,038
425
16,165
38,522
44,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
SkeleTON8385
Cu Chulainn
18
5 / 7 / 3
11,182
430
18,734
26,483
24,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
25
Kills
11
11
Deaths
25
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
DaviNick2
Chaac
6
0
11
11.5
L
Merlin
Dxfoult
Merlin
3
4
4
1.25
L
1
8
0
0.13
W
7
1
7
10.5
L
Artio
Pearomid
Artio
1
4
5
0.88
L
Chaac
1
2
3
1.25
L
Cu Chulainn
SkeleTON8385
Cu Chulainn
5
7
3
0.93
W
Discordia
cjsoccer7
Discordia
3
2
10
4
W
3
6
5
0.92
W
Hou Yi
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,326
Damage
77,494
131,445
Taken
133,050
85,404
Mitigated
124,571
60,127
Healing
45,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DaviNick2
Chaac
16,632
2,555
547
10,424
23,257
21,161
175
6,599
16,658
0
70,501
L
Merlin
Dxfoult
Merlin
21,815
548
70
5,974
19,337
10,912
0
3,665
15,672
95,834
0
L
14,205
5,968
0
4,717
21,106
9,449
0
742
20,364
0
98,574
W
42,276
26,788
0
20,151
37,515
29,073
239
6,771
30,744
0
149,645
L
Artio
Pearomid
Artio
6,575
1,023
3,895
6,652
27,602
35,657
165
3,038
24,564
50,142
0
L
Chaac
16,165
3,357
0
17,890
38,522
44,143
0
3,388
35,134
0
83,241
L
Cu Chulainn
SkeleTON8385
Cu Chulainn
18,734
3,392
0
5,820
26,483
24,410
0
5,541
20,942
0
102,235
W
Discordia
cjsoccer7
Discordia
16,374
680
109
5,510
14,778
7,536
276
4,288
10,490
118,636
0
W
12,813
9,344
0
13,403
33,289
17,455
11
6,332
26,957
0
112,784
W
Hou Yi
17,231
10,175
0
9,983
22,606
10,179
3,957
4,825
17,781
0
117,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,617
Gold Earned
54,820
799
Minions Killed
631
0
Camps Cleared
0
2,533,612
Distance Traveled
2,277,115
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,491
519
111
4
0
519,815
3
L
Merlin
11,247
433
149
6
0
427,378
2
L
Neith
10,629
409
143
6
0
389,815
2
W
Vamana
14,588
561
209
8
0
533,151
7
L
Artio
10,724
412
83
3
0
462,034
11
L
Chaac
11,038
425
122
5
0
471,975
6
L
Cu Chulainn
11,182
430
134
5
0
525,913
1
W
Discordia
12,787
492
176
7
0
512,803
2
W
Arachne
11,827
455
139
5
0
501,023
6
W
Hou Yi
12,924
497
164
6
0
466,820
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role