Player Matchup

Baba Yaga
Baba Yaga
BrAchyUrUs
Baba Yaga
Level 128
God Stats
1W - 2L
1,556 SR
Queue Stats
48W - 31L
1,621 Elo+
Party 1
Gilgamesh
Gilgamesh
Dogtowner
Gilgamesh
Level 116
God Stats
4W - 6L
1,504 SR
Queue Stats
56W - 37L
1,618 Elo+
Party 1
Fafnir
Fafnir
collegecat3
Fafnir
Level 28
God Stats
13W - 3L
1,679 SR
Queue Stats
21W - 13L
1,604 Elo+
Party 1
Team Averages
Level 91
1,580 SR
1,614 Elo+

VS

Team Averages
Level 114
1,683 SR
1,653 Elo+
Ravana
Ravana
FarcMau
Ravana
Level 159
God Stats
6W - 1L
1,879 SR
Queue Stats
105W - 51L
1,659 Elo+
Party 2
Janus
Janus
Shakyall
Janus
Level 23
God Stats
8W - 4L
1,669 SR
Queue Stats
89W - 37L
1,654 Elo+
Party 2
Nike
Nike
oilim3
Nike
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 52L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BrAchyUrUs
Baba Yaga
17
4 / 5 / 3
12,406
689
18,586
19,487
9,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Dogtowner
Gilgamesh
15
2 / 6 / 5
11,656
648
12,082
24,189
21,365
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
14
2 / 3 / 4
10,761
598
9,827
24,406
33,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FarcMau
Ravana
17
1 / 4 / 12
11,996
666
15,857
18,823
10,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Shakyall
Janus
18
4 / 1 / 8
12,752
708
21,770
14,869
6,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
oilim3
Nike
18
9 / 3 / 4
13,879
771
24,506
21,441
16,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
14
14
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BrAchyUrUs
Baba Yaga
4
5
3
1.1
L
Gilgamesh
Dogtowner
Gilgamesh
2
6
5
0.75
W
Ravana
FarcMau
Ravana
1
4
12
1.75
W
Janus
Shakyall
Janus
4
1
8
8
L
Fafnir
2
3
4
1.33
W
Nike
oilim3
Nike
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,495
Damage
62,133
68,082
Taken
55,133
63,793
Mitigated
33,159
7,699
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BrAchyUrUs
Baba Yaga
18,586
299
0
3,257
19,487
9,241
0
4,953
14,202
59,637
0
L
Gilgamesh
Dogtowner
Gilgamesh
12,082
3,805
315
1,552
24,189
21,365
0
7,031
16,537
0
31,098
W
Ravana
FarcMau
Ravana
15,857
4,253
0
4,101
18,823
10,974
854
9,836
8,724
0
46,113
W
Janus
Shakyall
Janus
21,770
1,653
715
4,974
14,869
6,024
1,458
8,829
5,747
69,204
0
L
Fafnir
9,827
3,319
0
2,575
24,406
33,187
0
10,203
13,296
19,833
0
W
Nike
oilim3
Nike
24,506
5,158
0
4,249
21,441
16,161
306
9,009
11,956
0
63,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,823
Gold Earned
38,627
167
Minions Killed
214
7
Camps Cleared
9
991,657
Distance Traveled
1,078,749
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,406
689
104
6
3
324,318
5
L
Gilgamesh
11,656
648
44
2
3
343,589
3
W
Ravana
11,996
666
44
2
2
355,993
5
W
Janus
12,752
708
101
6
5
375,617
4
L
Fafnir
10,761
598
19
1
1
323,750
0
W
Nike
13,879
771
69
4
2
347,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role