Player Matchup

Ra
Ra
Pexuin
Ra
Level 119
God Stats
0W - 2L
1,473 SR
Queue Stats
13W - 13L
1,511 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Reaper2529
Ah Muzen Cab
Level 105
God Stats
1W - 3L
1,668 SR
Queue Stats
23W - 27L
1,490 Elo+
Party 1
King Arthur
King Arthur
YMAH Daiko
King Arthur
Level 67
God Stats
1W - 1L
1,478 SR
Queue Stats
4W - 8L
1,419 Elo+
Party 1
Team Averages
Level 97
1,540 SR
1,473 Elo+

VS

Team Averages
Level 89
1,385 SR
1,430 Elo+
Cthulhu
Cthulhu
ThwartPeach97
Cthulhu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,155 Elo+
Party 2
Cupid
Cupid
Yonatelo18
Cupid
Level 145
God Stats
25W - 34L
1,485 SR
Queue Stats
328W - 318L
1,524 Elo+
Solo
Pele
Pele
night hawk10656
Pele
Level 122
God Stats
3W - 6L
1,170 SR
Queue Stats
45W - 36L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
3 / 2 / 1
11,861
698
12,218
12,531
6,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Reaper2529
Ah Muzen Cab
15
0 / 4 / 4
10,212
601
14,342
17,710
7,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
YMAH Daiko
King Arthur
11
1 / 6 / 1
8,994
529
10,194
19,985
22,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
5 / 1 / 6
12,358
727
18,471
19,867
27,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
16
2 / 2 / 6
10,988
646
12,904
14,218
7,023
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 1 / 4
11,223
660
15,986
12,597
6,236
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
12
12
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
3
2
1
1.75
L
Ah Muzen Cab
Reaper2529
Ah Muzen Cab
0
4
4
0.5
W
Cthulhu
5
1
6
8
L
King Arthur
YMAH Daiko
King Arthur
1
6
1
0.25
W
Cupid
2
2
6
2.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,754
Damage
47,361
50,226
Taken
46,682
36,771
Mitigated
40,549
11,860
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
12,218
488
1,539
4,864
12,531
6,174
0
4,745
7,786
56,056
0
L
Ah Muzen Cab
Reaper2529
Ah Muzen Cab
14,342
4,439
0
4,345
17,710
7,937
0
6,879
10,831
0
42,296
W
Cthulhu
18,471
1,957
893
3,698
19,867
27,290
0
5,690
13,526
39,518
0
L
King Arthur
YMAH Daiko
King Arthur
10,194
1,369
0
1,112
19,985
22,660
0
7,475
12,510
0
17,821
W
Cupid
12,904
8,136
9
3,854
14,218
7,023
1,241
3,274
10,452
0
56,033
W
15,986
3,732
0
1,637
12,597
6,236
640
2,973
9,240
0
45,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,067
Gold Earned
34,569
201
Minions Killed
249
7
Camps Cleared
9
929,222
Distance Traveled
951,021
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,861
698
131
8
3
330,325
7
L
Ah Muzen Cab
10,212
601
61
4
2
313,738
1
W
Cthulhu
12,358
727
48
3
0
335,204
2
L
King Arthur
8,994
529
9
1
2
285,159
1
W
Cupid
10,988
646
115
7
7
272,972
5
W
Pele
11,223
660
86
5
2
342,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role