Player Matchup

Ymir
Ymir
DaWommel
Ymir
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 160L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jaobiaan_TEK
Morgan Le Fay
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,190 Elo+
Party 1
Sun Wukong
Sun Wukong
TheBlackWitch
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 166L
1,441 Elo+
Party 1
Fenrir
Fenrir
danithekiller7
Fenrir
Level 118
God Stats
4W - 9L
1,462 SR
Queue Stats
102W - 103L
1,455 Elo+
Party 1
Loki
Loki
lukelion12
Loki
Level 92
God Stats
0W - 1L
1,248 SR
Queue Stats
61W - 61L
1,514 Elo+
Solo
Team Averages
Level 112
1,442 SR
1,394 Elo+

VS

Team Averages
Level 113
1,452 SR
1,457 Elo+
Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BalanceBreak802
Bastet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,421 Elo+
Solo
Vulcan
Vulcan
aplatanao93
Vulcan
Level 126
God Stats
3W - 4L
1,325 SR
Queue Stats
121W - 149L
1,440 Elo+
Solo
Danzaburou
Danzaburou
tkc2608
Danzaburou
Level 113
God Stats
4W - 2L
1,436 SR
Queue Stats
399W - 435L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 6 / 13
10,795
635
9,417
26,299
28,944
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Jaobiaan_TEK
Morgan Le Fay
19
1 / 6 / 12
10,905
641
18,037
20,039
10,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TheBlackWitch
Sun Wukong
19
4 / 6 / 9
11,275
663
20,309
23,610
23,935
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
9 / 9 / 7
11,011
648
13,943
27,286
14,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 8 / 8
10,950
644
14,232
21,007
10,421
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
9 / 6 / 16
13,592
800
15,865
28,678
37,884
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
 
Morgan Le Fay
20
5 / 4 / 18
12,557
739
24,076
19,793
11,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 3 / 16
14,417
848
27,670
23,056
12,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
20
5 / 4 / 24
12,577
740
29,656
12,162
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
tkc2608
Danzaburou
16
1 / 5 / 19
11,121
654
12,406
15,896
7,604
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
128
21
Kills
35
35
Deaths
22
49
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
6
16
2.83
W
Morgan Le Fay
 
Morgan Le Fay
5
4
18
3.5
W
15
3
16
7.67
L
Ymir
2
6
13
1.42
L
Morgan Le Fay
Jaobiaan_TEK
Morgan Le Fay
1
6
12
1.17
L
Sun Wukong
TheBlackWitch
Sun Wukong
4
6
9
1.42
W
Vulcan
5
4
24
4.25
L
9
9
7
1.39
L
5
8
8
1.13
W
Danzaburou
tkc2608
Danzaburou
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,938
Damage
109,673
118,241
Taken
99,585
88,245
Mitigated
75,721
30,716
Healing
46,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,865
2,695
3,624
11,403
28,678
37,884
704
7,817
20,861
0
22,249
W
Morgan Le Fay
 
Morgan Le Fay
24,076
1,844
1,084
7,151
19,793
11,046
689
5,042
14,751
42,672
0
W
27,670
8,792
2,124
10,237
23,056
12,663
3,271
7,093
15,963
0
41,032
L
Ymir
9,417
1,018
3,885
4,454
26,299
28,944
0
10,630
15,306
15,734
0
L
Morgan Le Fay
Jaobiaan_TEK
Morgan Le Fay
18,037
1,284
1,557
4,766
20,039
10,520
0
9,671
9,984
42,839
0
L
Sun Wukong
TheBlackWitch
Sun Wukong
20,309
1,917
3,023
6,149
23,610
23,935
0
8,534
14,770
0
47,828
W
Vulcan
29,656
11,808
3,176
3,230
12,162
6,524
1,123
3,641
8,521
58,461
0
L
13,943
1,527
1,785
2,213
27,286
14,425
0
12,643
14,356
0
18,351
L
14,232
2,232
797
2,087
21,007
10,421
0
10,509
10,093
0
31,935
W
Danzaburou
tkc2608
Danzaburou
12,406
5,080
256
3,951
15,896
7,604
3,307
3,861
12,035
0
35,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,936
Gold Earned
64,264
188
Minions Killed
182
0
Camps Cleared
0
1,529,090
Distance Traveled
1,572,117
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,592
800
13
1
0
302,172
0
W
Morgan Le Fay
12,557
739
39
2
0
315,451
3
W
Bastet
14,417
848
28
2
0
355,008
2
L
Ymir
10,795
635
21
1
0
279,076
4
L
Morgan Le Fay
10,905
641
68
4
0
306,653
1
L
Sun Wukong
11,275
663
45
3
0
343,199
5
W
Vulcan
12,577
740
63
4
0
316,918
0
L
Fenrir
11,011
648
11
1
0
291,775
3
L
Loki
10,950
644
43
3
0
308,387
0
W
Danzaburou
11,121
654
39
2
0
282,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role