Player Matchup

Gilgamesh
Gilgamesh
BLACK 1N GREEN
Gilgamesh
Level 119
God Stats
2W - 1L
1,533 SR
Queue Stats
190W - 160L
1,540 Elo+
Party 3
Ares
Ares
CR3AM FACE
Ares
Level 16
God Stats
7W - 11L
1,435 SR
Queue Stats
37W - 51L
1,315 Elo+
Party 3
Skadi
Skadi
Hazza1400
Skadi
Level 126
God Stats
82W - 59L
1,676 SR
Queue Stats
213W - 214L
1,475 Elo+
Party 3
Ymir
Ymir
MistaBilly
Ymir
Level 114
God Stats
28W - 26L
1,534 SR
Queue Stats
236W - 230L
1,513 Elo+
Party 3
Thoth
Thoth
SATW1CK
Thoth
Level 107
God Stats
5W - 2L
1,534 SR
Queue Stats
112W - 97L
1,550 Elo+
Party 3
Team Averages
Level 96
1,543 SR
1,478 Elo+

VS

Team Averages
Level 64
1,444 SR
1,432 Elo+
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
HD_Styler470
Hou Yi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 93L
1,363 Elo+
Solo
Athena
Athena
Quiet0_
Athena
Level 49
God Stats
34W - 32L
1,424 SR
Queue Stats
94W - 100L
1,414 Elo+
Party 2
Nu Wa
Nu Wa
SATNAVKID
Nu Wa
Level 49
God Stats
0W - 2L
1,294 SR
Queue Stats
129W - 156L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BLACK 1N GREEN
Gilgamesh
9
0 / 0 / 1
4,597
575
1,708
5,209
2,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 0 / 1
4,846
606
1,626
3,605
2,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Hazza1400
Skadi
8
1 / 0 / 0
4,515
564
3,824
3,460
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 0
4,931
616
4,252
5,458
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
SATW1CK
Thoth
9
1 / 0 / 1
5,012
627
3,616
3,283
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 2 / 0
4,204
526
2,734
5,411
2,311
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
 
Thanatos
7
0 / 1 / 0
4,198
525
2,009
8,117
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
7
0 / 0 / 0
4,093
512
1,509
3,754
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Quiet0_
Athena
6
0 / 1 / 0
4,183
523
809
4,578
1,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
SATNAVKID
Nu Wa
7
0 / 1 / 0
3,968
496
2,843
3,812
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
Thanatos
 
Thanatos
0
1
0
0
W
Gilgamesh
BLACK 1N GREEN
Gilgamesh
0
0
1
0.5
W
0
0
1
0.5
L
Hou Yi
0
0
0
0
W
Skadi
Hazza1400
Skadi
1
0
0
1
W
2
0
0
2
L
Athena
Quiet0_
Athena
0
1
0
0
L
Nu Wa
SATNAVKID
Nu Wa
0
1
0
0
W
Thoth
SATW1CK
Thoth
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,026
Damage
9,904
21,015
Taken
25,672
9,286
Mitigated
9,917
7,108
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,734
471
0
1,693
5,411
2,311
0
795
4,616
0
19,295
L
Thanatos
 
Thanatos
2,009
799
0
7,205
8,117
3,063
0
3,543
4,574
0
23,867
W
Gilgamesh
BLACK 1N GREEN
Gilgamesh
1,708
746
0
1,772
5,209
2,579
0
164
5,005
0
23,941
W
1,626
237
0
1,146
3,605
2,097
0
570
2,995
12,366
0
L
Hou Yi
1,509
572
0
1,659
3,754
1,102
0
957
2,797
0
20,414
W
Skadi
Hazza1400
Skadi
3,824
1,321
0
1,371
3,460
1,145
0
319
3,101
0
30,973
W
4,252
2,095
0
1,569
5,458
2,575
0
980
4,376
33,999
0
L
Athena
Quiet0_
Athena
809
247
211
1,355
4,578
1,967
0
984
3,594
10,285
0
L
Nu Wa
SATNAVKID
Nu Wa
2,843
1,007
121
830
3,812
1,474
0
3,215
597
18,342
0
W
Thoth
SATW1CK
Thoth
3,616
222
0
1,250
3,283
890
0
1,235
1,886
36,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,901
Gold Earned
20,646
237
Minions Killed
165
0
Camps Cleared
0
776,638
Distance Traveled
756,567
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,204
526
30
4
0
118,946
2
L
Thanatos
4,198
525
45
6
0
174,642
2
W
Gilgamesh
4,597
575
39
5
0
165,242
1
W
Ares
4,846
606
20
3
0
163,977
0
L
Hou Yi
4,093
512
40
5
0
140,619
2
W
Skadi
4,515
564
48
6
0
133,749
2
W
Ymir
4,931
616
71
9
0
162,595
1
L
Athena
4,183
523
15
2
0
176,437
1
L
Nu Wa
3,968
496
35
4
0
145,923
0
W
Thoth
5,012
627
59
7
0
151,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role