Player Matchup

Chang'e
Chang'e
Gokuninja116
Chang'e
Level 103
God Stats
2W - 4L
1,430 SR
Queue Stats
457W - 337L
1,650 Elo+
Party 1
Ares
Ares
jdsutton47
Ares
Level 101
God Stats
70W - 40L
1,665 SR
Queue Stats
102W - 72L
1,603 Elo+
Party 1
Da Ji
Da Ji
pkmnTrainerMack
Da Ji
Level 107
God Stats
2W - 1L
1,720 SR
Queue Stats
456W - 377L
1,559 Elo+
Party 1
Team Averages
Level 104
1,605 SR
1,604 Elo+

VS

Team Averages
Level 83
1,618 SR
1,710 Elo+
Ah Puch
Ah Puch
TomokoLain
Ah Puch
Level 27
God Stats
2W - 3L
1,606 SR
Queue Stats
115W - 72L
1,696 Elo+
Party 2
Pele
Pele
melepticle
Pele
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 25L
1,723 Elo+
Party 2
Gilgamesh
Gilgamesh
tonymacaroni22
Gilgamesh
Level 100
God Stats
18W - 4L
1,746 SR
Queue Stats
82W - 34L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gokuninja116
Chang'e
18
5 / 5 / 12
13,119
729
18,204
19,299
7,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 1 / 12
14,962
831
18,673
19,998
28,369
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 6 / 12
13,492
750
19,455
18,218
8,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TomokoLain
Ah Puch
17
3 / 7 / 8
12,300
683
20,712
19,762
8,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 6 / 3
12,115
673
12,611
16,534
8,758
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
tonymacaroni22
Gilgamesh
15
3 / 7 / 6
11,919
662
13,374
26,824
24,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
20
Kills
12
12
Deaths
20
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Gokuninja116
Chang'e
5
5
12
2.2
L
Ah Puch
TomokoLain
Ah Puch
3
7
8
1
W
8
1
12
14
L
6
6
3
1.25
W
7
6
12
2.17
L
Gilgamesh
tonymacaroni22
Gilgamesh
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,332
Damage
46,697
57,515
Taken
63,120
44,959
Mitigated
41,628
17,462
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Gokuninja116
Chang'e
18,204
863
4,078
7,528
19,299
7,776
1,277
8,303
10,996
48,811
0
L
Ah Puch
TomokoLain
Ah Puch
20,712
1,387
324
4,206
19,762
8,558
0
12,838
6,924
58,566
0
W
18,673
199
0
4,079
19,998
28,369
698
7,640
12,358
47,650
0
L
12,611
3,206
0
822
16,534
8,758
0
7,868
8,666
0
46,084
W
19,455
6,333
0
1,777
18,218
8,814
584
5,367
12,851
0
50,292
L
Gilgamesh
tonymacaroni22
Gilgamesh
13,374
4,731
1,090
3,364
26,824
24,312
0
16,805
10,019
0
34,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,573
Gold Earned
36,334
179
Minions Killed
177
7
Camps Cleared
8
970,459
Distance Traveled
798,748
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,119
729
70
4
3
315,443
3
L
Ah Puch
12,300
683
92
5
2
249,271
0
W
Ares
14,962
831
54
3
2
350,228
6
L
Pele
12,115
673
52
3
2
295,415
1
W
Da Ji
13,492
750
55
3
2
304,788
2
L
Gilgamesh
11,919
662
33
2
4
254,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role