Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FALLENprophet3
Heimdallr
Level 149
God Stats
2W - 0L
1,733 SR
Queue Stats
289W - 271L
1,595 Elo+
Solo
Ne Zha
Ne Zha
Schoup
Ne Zha
Level 129
God Stats
2W - 2L
1,381 SR
Queue Stats
95W - 83L
1,638 Elo+
Solo
Jormungandr
Jormungandr
ShwnzoCorrupted
Jormungandr
Level 160
God Stats
3W - 2L
1,547 SR
Queue Stats
223W - 229L
1,535 Elo+
Solo
Guan Yu
Guan Yu
UnknownnGalaxy
Guan Yu
Level 159
God Stats
2W - 5L
1,247 SR
Queue Stats
365W - 296L
1,618 Elo+
Solo
Team Averages
Level 144
1,482 SR
1,577 Elo+

VS

Team Averages
Level 132
1,762 SR
1,571 Elo+
Yemoja
Yemoja
Cvsxr
Yemoja
Level 157
God Stats
0W - 1L
1,776 SR
Queue Stats
31W - 27L
1,559 Elo+
Solo
Thoth
Thoth
Elsida950
Thoth
Level 138
God Stats
1W - 3L
1,956 SR
Queue Stats
294W - 293L
1,560 Elo+
Solo
Cupid
Cupid
PoloZR
Cupid
Level 118
God Stats
4W - 3L
1,717 SR
Queue Stats
90W - 83L
1,591 Elo+
Solo
Loki
Loki
TLGxTUNCH1FLOW
Loki
Level 124
God Stats
31W - 24L
1,662 SR
Queue Stats
210W - 204L
1,627 Elo+
Solo
Horus
Horus
robbypreston
Horus
Level 124
God Stats
5W - 8L
1,702 SR
Queue Stats
348W - 328L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 0 / 2
7,827
783
6,218
6,477
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
FALLENprophet3
Heimdallr
13
1 / 2 / 3
7,111
711
4,983
8,623
3,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Schoup
Ne Zha
14
2 / 2 / 3
7,637
764
6,960
6,642
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
ShwnzoCorrupted
Jormungandr
13
1 / 0 / 5
7,580
758
7,243
8,546
9,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 0 / 4
7,809
781
6,879
6,677
7,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cvsxr
Yemoja
10
0 / 5 / 2
6,109
611
483
6,814
2,803
Thoth
Elsida950
Thoth
15
0 / 0 / 4
7,649
765
10,467
5,863
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cupid
PoloZR
Cupid
14
1 / 1 / 3
7,306
731
6,604
8,914
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 1 / 0
7,551
755
3,318
7,372
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 2
6,526
653
6,476
11,369
10,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
7
Kills
4
4
Deaths
7
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
2
3
L
Yemoja
Cvsxr
Yemoja
0
5
2
0.2
L
Thoth
Elsida950
Thoth
0
0
4
2
W
Heimdallr
FALLENprophet3
Heimdallr
1
2
3
1.25
L
Cupid
PoloZR
Cupid
1
1
3
2.5
W
Ne Zha
Schoup
Ne Zha
2
2
3
1.75
W
Jormungandr
ShwnzoCorrupted
Jormungandr
1
0
5
3.5
L
3
1
0
3
W
1
0
4
3
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,283
Damage
27,348
36,965
Taken
40,332
26,773
Mitigated
23,603
14,455
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,218
891
3,094
4,253
6,477
2,698
181
876
5,601
32,708
0
L
Yemoja
Cvsxr
Yemoja
483
483
43
0
6,814
2,803
0
2,082
4,732
1,858
0
L
Thoth
Elsida950
Thoth
10,467
265
0
561
5,863
2,774
0
2,419
3,444
40,309
0
W
Heimdallr
FALLENprophet3
Heimdallr
4,983
1,775
0
738
8,623
3,915
481
3,729
4,894
0
22,695
L
Cupid
PoloZR
Cupid
6,604
3,664
510
2,839
8,914
3,740
58
2,721
6,193
0
22,485
W
Ne Zha
Schoup
Ne Zha
6,960
2,079
0
1,168
6,642
3,886
543
1,423
5,219
0
24,828
W
Jormungandr
ShwnzoCorrupted
Jormungandr
7,243
1,627
0
1,276
8,546
9,019
78
3,221
5,325
16,555
0
L
3,318
638
0
904
7,372
4,134
0
2,306
5,066
0
26,380
W
6,879
1,617
597
3,329
6,677
7,255
0
1,701
4,976
0
30,342
L
6,476
3,267
4,313
7,550
11,369
10,152
0
3,933
7,436
0
13,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,964
Gold Earned
35,141
219
Minions Killed
192
0
Camps Cleared
0
1,063,390
Distance Traveled
1,025,473
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,827
783
66
7
0
199,065
2
L
Yemoja
6,109
611
3
0
0
124,372
3
L
Thoth
7,649
765
80
8
0
208,178
1
W
Heimdallr
7,111
711
39
4
0
194,154
2
L
Cupid
7,306
731
40
4
0
207,073
2
W
Ne Zha
7,637
764
35
4
0
215,960
4
W
Jormungandr
7,580
758
22
2
0
201,569
1
L
Loki
7,551
755
56
6
0
253,661
5
W
Guan Yu
7,809
781
57
6
0
252,642
2
L
Horus
6,526
653
13
1
0
232,189
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role