Player Matchup

Sylvanus
Sylvanus
FizzyGinga88
Sylvanus
Level 136
God Stats
2W - 4L
1,269 SR
Queue Stats
91W - 114L
1,432 Elo+
Party 3
Sun Wukong
Sun Wukong
Kalashnico_68
Sun Wukong
Level 46
God Stats
6W - 2L
1,504 SR
Queue Stats
93W - 89L
1,415 Elo+
Party 2
Kali
Kali
Team_R6_Streety
Kali
Level 52
God Stats
4W - 2L
1,300 SR
Queue Stats
80W - 69L
1,411 Elo+
Party 2
Horus
Horus
pauldamanstewart
Horus
Level 128
God Stats
10W - 15L
1,558 SR
Queue Stats
113W - 132L
1,473 Elo+
Party 3
Thoth
Thoth
s_a_m_s_o_n34
Thoth
Level 124
God Stats
1W - 3L
1,319 SR
Queue Stats
172W - 212L
1,436 Elo+
Solo
Team Averages
Level 97
1,390 SR
1,433 Elo+

VS

Team Averages
Level 61
1,575 SR
1,511 Elo+
Vulcan
Vulcan
DarknesS_Teams
Vulcan
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 217L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
Darknes_Sx
Heimdallr
Level 29
God Stats
1W - 1L
1,775 SR
Queue Stats
20W - 16L
1,706 Elo+
Party 1
Shiva
Shiva
J_I_R_T1
Shiva
Level 64
God Stats
10W - 10L
1,588 SR
Queue Stats
142W - 165L
1,433 Elo+
Party 1
Loki
Loki
SekuJoestar
Loki
Level 81
God Stats
17W - 9L
1,515 SR
Queue Stats
200W - 194L
1,515 Elo+
Party 1
Medusa
Medusa
Smaytelol
Medusa
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
155W - 185L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FizzyGinga88
Sylvanus
10
4 / 1 / 4
6,276
628
6,602
5,504
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Kalashnico_68
Sun Wukong
12
4 / 0 / 0
6,875
688
5,996
8,249
4,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 1
5,441
544
3,159
9,942
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
4 / 1 / 3
6,414
641
5,453
8,193
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
5,910
591
3,414
6,456
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
6,383
638
6,204
6,129
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Darknes_Sx
Heimdallr
5
0 / 3 / 0
4,090
409
1,203
4,070
944
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
J_I_R_T1
Shiva
7
0 / 4 / 0
4,812
481
3,699
8,834
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 0
5,076
508
2,425
7,756
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Smaytelol
Medusa
8
0 / 4 / 0
4,866
487
4,265
7,183
2,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
14
Kills
3
3
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Heimdallr
Darknes_Sx
Heimdallr
0
3
0
0
W
Sylvanus
FizzyGinga88
Sylvanus
4
1
4
6
L
Shiva
J_I_R_T1
Shiva
0
4
0
0
W
Sun Wukong
Kalashnico_68
Sun Wukong
4
0
0
4
L
0
0
0
0
L
Medusa
Smaytelol
Medusa
0
4
0
0
W
1
0
1
1.5
W
4
1
3
5.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,624
Damage
17,796
38,344
Taken
33,972
17,932
Mitigated
11,532
15,809
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,204
1,825
0
500
6,129
2,400
0
3,124
3,005
44,587
0
L
Heimdallr
Darknes_Sx
Heimdallr
1,203
709
157
796
4,070
944
0
1,873
2,197
0
11,042
W
Sylvanus
FizzyGinga88
Sylvanus
6,602
2,369
1,098
1,920
5,504
3,049
897
845
4,659
22,925
6,448
L
Shiva
J_I_R_T1
Shiva
3,699
1,040
0
2,411
8,834
3,611
0
2,701
6,133
0
19,789
W
Sun Wukong
Kalashnico_68
Sun Wukong
5,996
2,017
0
3,713
8,249
4,754
0
0
8,249
0
48,716
L
2,425
595
0
3,693
7,756
2,380
0
1,349
6,407
0
31,888
L
Medusa
Smaytelol
Medusa
4,265
2,416
0
1,031
7,183
2,197
300
0
7,183
0
28,429
W
3,159
1,599
0
3,591
9,942
3,673
212
1,251
8,691
0
36,938
W
5,453
2,804
1,029
2,457
8,193
4,276
514
744
7,178
0
21,128
W
3,414
704
243
1,758
6,456
2,180
177
3,364
3,092
36,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,916
Gold Earned
25,227
303
Minions Killed
238
0
Camps Cleared
0
1,009,752
Distance Traveled
879,636
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,383
638
86
9
0
188,850
0
L
Heimdallr
4,090
409
16
2
0
104,181
0
W
Sylvanus
6,276
628
56
6
0
184,029
5
L
Shiva
4,812
481
32
3
0
191,569
1
W
Sun Wukong
6,875
688
96
10
0
219,888
4
L
Loki
5,076
508
61
6
0
244,919
0
L
Medusa
4,866
487
43
4
0
150,117
0
W
Kali
5,441
544
59
6
0
209,499
1
W
Horus
6,414
641
30
3
0
217,197
2
W
Thoth
5,910
591
62
6
0
179,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role