Player Matchup

Thor
Thor
Frankitho-_-
Thor
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 39L
1,475 Elo+
Solo
Rama
Rama
Jwells9009
Rama
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 99L
1,390 Elo+
Party 2
Ganesha
Ganesha
ObtuseMemes
Ganesha
Level 46
God Stats
0W - 2L
1,263 SR
Queue Stats
2W - 4L
1,434 Elo+
Party 1
Chiron
Chiron
XXWAIFUSLAYEEXX
Chiron
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 1
Baron Samedi
Baron Samedi
slickmick50
Baron Samedi
Level 148
God Stats
1W - 1L
1,735 SR
Queue Stats
143W - 165L
1,344 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,384 Elo+

VS

Team Averages
Level 121
1,515 SR
1,419 Elo+
He Bo
He Bo
AIOROS1910
He Bo
Level 109
God Stats
2W - 0L
1,727 SR
Queue Stats
52W - 69L
1,363 Elo+
Solo
Olorun
Olorun
BetoJugadorLoco
Olorun
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,454 Elo+
Solo
Izanami
Izanami
JuanJ_FF
Izanami
Level 68
God Stats
2W - 0L
1,726 SR
Queue Stats
19W - 15L
1,468 Elo+
Solo
Serqet
Serqet
Melibelli
Serqet
Level 160
God Stats
7W - 16L
1,231 SR
Queue Stats
541W - 605L
1,425 Elo+
Solo
Ratatoskr
Ratatoskr
killstealsupreme
Ratatoskr
Level 129
God Stats
1W - 0L
1,392 SR
Queue Stats
91W - 91L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,082
622
8,126
11,955
12,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
2 / 4 / 8
9,312
716
10,391
14,964
7,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
ObtuseMemes
Ganesha
17
0 / 2 / 13
9,788
753
8,468
17,644
23,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
3 / 5 / 6
9,057
697
11,629
11,293
5,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Baron Samedi
slickmick50
Baron Samedi
16
5 / 3 / 5
9,535
733
17,260
12,000
7,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
3 / 2 / 10
10,190
784
17,552
10,587
4,817
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 12
9,148
704
11,014
12,495
5,900
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
JuanJ_FF
Izanami
19
4 / 3 / 10
10,999
846
13,957
12,411
6,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
Melibelli
Serqet
17
9 / 3 / 5
10,689
822
9,157
10,820
6,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
15
1 / 3 / 10
8,929
687
9,147
18,347
12,348
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
64
13
Kills
17
17
Deaths
13
34
Assists
47
Player
Kills
Deaths
Assists
KDA
W
He Bo
3
2
10
4
W
0
2
12
3
L
3
3
2
1.33
W
Izanami
JuanJ_FF
Izanami
4
3
10
3
L
2
4
8
1.5
W
Serqet
Melibelli
Serqet
9
3
5
3.83
L
Ganesha
ObtuseMemes
Ganesha
0
2
13
3.25
L
3
5
6
1.2
W
Ratatoskr
1
3
10
2
L
Baron Samedi
slickmick50
Baron Samedi
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,874
Damage
60,827
67,856
Taken
64,660
57,149
Mitigated
35,599
28,684
Healing
31,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
17,552
556
2,133
4,384
10,587
4,817
840
3,688
6,713
29,808
0
W
11,014
6,466
3,583
5,731
12,495
5,900
2,622
5,513
6,944
26,091
0
L
8,126
1,001
2,198
2,599
11,955
12,702
0
5,307
6,188
0
11,113
W
Izanami
JuanJ_FF
Izanami
13,957
6,867
965
4,628
12,411
6,107
2,099
5,514
6,859
0
36,815
L
10,391
7,152
1,031
3,889
14,964
7,741
92
7,082
7,636
0
21,299
W
Serqet
Melibelli
Serqet
9,157
2,375
1,207
1,261
10,820
6,427
1,394
3,550
7,234
0
10,286
L
Ganesha
ObtuseMemes
Ganesha
8,468
1,105
1,449
2,993
17,644
23,324
0
8,050
9,578
16,145
0
L
11,629
2,853
2,324
1,306
11,293
5,409
50
4,372
6,543
0
27,756
W
Ratatoskr
9,147
1,524
1,005
7,076
18,347
12,348
718
7,463
10,774
0
13,172
L
Baron Samedi
slickmick50
Baron Samedi
17,260
277
6,132
4,763
12,000
7,973
0
3,755
8,245
33,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,774
Gold Earned
49,955
125
Minions Killed
130
0
Camps Cleared
0
1,142,706
Distance Traveled
1,269,267
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,190
784
40
3
0
286,469
1
W
Olorun
9,148
704
36
3
0
224,937
1
L
Thor
8,082
622
8
1
0
227,085
0
W
Izanami
10,999
846
43
3
0
234,391
0
L
Rama
9,312
716
35
3
0
202,784
0
W
Serqet
10,689
822
4
0
0
258,313
5
L
Ganesha
9,788
753
0
0
0
264,941
2
L
Chiron
9,057
697
41
3
0
194,845
1
W
Ratatoskr
8,929
687
7
1
0
265,157
0
L
Baron Samedi
9,535
733
41
3
0
253,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role