Player Matchup

Hera
Hera
Diamond I
CommanderKODO
Hera
Diamond I
Level 139
God Stats
210W - 192L
1,641 SR
Queue Stats
292W - 277L
2,268 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,641 SR
2,268 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,944 SR
1,711 MMR
Hou Yi
Hou Yi
Gold V
Knockout320
Hou Yi
Gold V
Level 125
God Stats
2W - 1L
1,944 SR
Queue Stats
5W - 3L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
9,597
872
8,971
6,332
5,222
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BakasuraAh Muzen CabBastetIzanamiKali

VS

Bans
FreyaSkadiMedusaHadesChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
1 / 0 / 0
8,745
795
4,054
12,264
9,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Hou Yi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,971
Damage
4,054
6,332
Taken
12,264
5,222
Mitigated
9,272
500
Healing
3,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,971
3,072
0
500
6,332
5,222
189
234
6,098
58,117
0
L
Hou Yi
4,054
898
0
3,364
12,264
9,272
0
9,460
2,804
0
48,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,597
Gold Earned
8,745
119
Minions Killed
98
6
Camps Cleared
2
209,895
Distance Traveled
186,241
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,597
872
119
11
6
209,895
4
L
Hou Yi
8,745
795
98
9
2
186,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role