Player Matchup

Agni
Agni
MonkeysLeftNut
Agni
Level 149
God Stats
33W - 24L
1,498 SR
Queue Stats
219W - 155L
1,552 Elo+
Party 2
Ullr
Ullr
NoPullOut
Ullr
Level 135
God Stats
8W - 10L
1,428 SR
Queue Stats
539W - 439L
1,514 Elo+
Party 2
Hercules
Hercules
ODCpd123
Hercules
Level 124
God Stats
14W - 16L
1,434 SR
Queue Stats
216W - 177L
1,579 Elo+
Party 2
Bastet
Bastet
Pandalicious452
Bastet
Level 29
God Stats
6W - 7L
1,507 SR
Queue Stats
114W - 103L
1,594 Elo+
Party 1
Sylvanus
Sylvanus
Roasted Geebs
Sylvanus
Level 24
God Stats
8W - 13L
1,371 SR
Queue Stats
87W - 79L
1,571 Elo+
Party 1
Team Averages
Level 92
1,448 SR
1,562 Elo+

VS

Team Averages
Level 82
1,738 SR
1,682 Elo+
Cupid
Cupid
Beezaboof
Cupid
Level 141
God Stats
0W - 1L
1,682 SR
Queue Stats
59W - 21L
1,756 Elo+
Party 3
Jormungandr
Jormungandr
Cqpt
Jormungandr
Level 29
God Stats
0W - 1L
1,680 SR
Queue Stats
9W - 16L
1,288 Elo+
Solo
Kukulkan
Kukulkan
HyperLeaf72
Kukulkan
Level 4
God Stats
1W - 1L
1,854 SR
Queue Stats
1W - 1L
1,828 Elo+
Party 3
Bastet
Bastet
wildhot349
Bastet
Level 122
God Stats
3W - 3L
1,743 SR
Queue Stats
54W - 20L
1,778 Elo+
Party 3
Achilles
Achilles
x2f4
Achilles
Level 112
God Stats
3W - 3L
1,728 SR
Queue Stats
34W - 17L
1,759 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 8
12,569
838
27,574
13,641
6,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
20
4 / 1 / 8
12,976
865
11,003
11,911
6,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
ODCpd123
Hercules
19
8 / 1 / 12
11,781
785
13,925
18,319
22,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 6 / 16
10,904
727
17,377
22,681
12,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Roasted Geebs
Sylvanus
16
2 / 4 / 14
10,972
731
9,666
18,756
25,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Beezaboof
Cupid
18
4 / 3 / 8
11,257
750
14,914
13,904
6,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Cqpt
Jormungandr
17
1 / 5 / 8
9,890
659
10,457
22,001
23,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
HyperLeaf72
Kukulkan
15
0 / 9 / 4
8,891
593
4,768
12,939
6,192
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
wildhot349
Bastet
18
5 / 4 / 5
10,795
720
17,078
16,651
7,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
x2f4
Achilles
17
6 / 7 / 8
10,611
707
21,830
25,633
28,060
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
49
28
Kills
16
16
Deaths
28
58
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cupid
Beezaboof
Cupid
4
3
8
2.67
L
Jormungandr
Cqpt
Jormungandr
1
5
8
1
L
Kukulkan
HyperLeaf72
Kukulkan
0
9
4
0.22
W
11
4
8
3.75
W
Ullr
4
1
8
8
W
Hercules
ODCpd123
Hercules
8
1
12
14
W
3
6
16
1.83
W
Sylvanus
Roasted Geebs
Sylvanus
2
4
14
2.25
L
Bastet
wildhot349
Bastet
5
4
5
1.88
L
Achilles
x2f4
Achilles
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,545
Damage
69,047
85,308
Taken
91,128
74,219
Mitigated
73,099
29,340
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Beezaboof
Cupid
14,914
7,516
1,837
5,402
13,904
6,977
0
5,331
8,573
0
50,249
L
Jormungandr
Cqpt
Jormungandr
10,457
4,114
495
1,094
22,001
23,966
0
11,536
10,465
33,553
0
L
Kukulkan
HyperLeaf72
Kukulkan
4,768
1,119
0
97
12,939
6,192
0
4,895
8,044
16,325
0
W
27,574
2,794
400
3,705
13,641
6,601
1,281
1,620
12,021
66,911
0
W
Ullr
11,003
6,195
0
2,417
11,911
6,279
3,864
1,962
9,949
0
70,757
W
Hercules
ODCpd123
Hercules
13,925
3,533
0
3,121
18,319
22,764
357
2,759
15,560
442
20,982
W
17,377
4,408
0
4,122
22,681
12,692
52
3,718
18,963
0
39,403
W
Sylvanus
Roasted Geebs
Sylvanus
9,666
1,007
8,222
7,353
18,756
25,883
204
5,166
13,590
14,779
0
L
Bastet
wildhot349
Bastet
17,078
3,389
0
1,436
16,651
7,904
0
3,898
12,753
0
26,469
L
Achilles
x2f4
Achilles
21,830
5,322
1,070
3,156
25,633
28,060
0
11,691
13,942
0
30,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,202
Gold Earned
51,444
311
Minions Killed
211
0
Camps Cleared
0
1,529,655
Distance Traveled
1,433,347
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,257
750
91
6
0
281,032
3
L
Jormungandr
9,890
659
59
4
0
284,402
0
L
Kukulkan
8,891
593
24
2
0
229,956
1
W
Agni
12,569
838
86
6
0
289,310
3
W
Ullr
12,976
865
135
9
0
270,686
1
W
Hercules
11,781
785
25
2
0
334,376
3
W
Bastet
10,904
727
55
4
0
342,774
4
W
Sylvanus
10,972
731
10
1
0
292,509
3
L
Bastet
10,795
720
20
1
0
338,086
0
L
Achilles
10,611
707
17
1
0
299,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role