Player Matchup

Janus
Janus
CodeBlackSheep27
Janus
Level 49
God Stats
2W - 3L
1,426 SR
Queue Stats
10W - 11L
1,342 Elo+
Solo
The Morrigan
The Morrigan
Tking-smokie420
The Morrigan
Level 12
God Stats
1W - 1L
1,656 SR
Queue Stats
3W - 12L
1,137 Elo+
Party 1
Nu Wa
Nu Wa
bobzombie4
Nu Wa
Level 107
God Stats
8W - 8L
1,478 SR
Queue Stats
91W - 143L
1,378 Elo+
Party 1
Team Averages
Level 56
1,520 SR
1,286 Elo+

VS

Team Averages
Level 43
1,485 SR
1,296 Elo+
Bellona
Bellona
Ignore-Aquatic
Bellona
Level 47
God Stats
2W - 0L
1,455 SR
Queue Stats
12W - 10L
1,300 Elo+
Party 2
Thanatos
Thanatos
LilithsCarnage
Thanatos
Level 42
God Stats
6W - 4L
1,500 SR
Queue Stats
92W - 132L
1,258 Elo+
Solo
Vulcan
Vulcan
cod_king212121
Vulcan
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,898
590
6,224
8,769
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
Tking-smokie420
The Morrigan
8
1 / 4 / 0
6,414
641
1,631
4,024
1,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
11
0 / 3 / 1
6,501
650
4,991
8,352
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
7,509
751
4,911
8,202
7,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
12
8 / 0 / 1
7,909
791
7,010
6,893
2,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 7
7,495
750
4,297
5,018
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
13
13
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
3
1
6
6
W
Thanatos
8
0
1
8.5
L
The Morrigan
Tking-smokie420
The Morrigan
1
4
0
0.25
L
Nu Wa
0
3
1
0.17
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,846
Damage
16,218
21,145
Taken
20,113
6,478
Mitigated
12,984
2,269
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,224
120
73
403
8,769
2,280
0
1,418
7,351
12,761
0
W
4,911
641
93
1,248
8,202
7,971
0
3,596
4,404
0
20,046
W
Thanatos
7,010
1,200
0
5,820
6,893
2,974
93
4,063
2,609
0
19,694
L
The Morrigan
Tking-smokie420
The Morrigan
1,631
451
0
64
4,024
1,473
0
1,090
2,903
5,930
905
L
Nu Wa
4,991
1,526
118
1,611
8,352
2,725
42
1,980
6,372
24,147
0
W
4,297
1,903
248
1,678
5,018
2,039
695
3,537
1,073
30,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,813
Gold Earned
22,913
70
Minions Killed
118
3
Camps Cleared
4
485,968
Distance Traveled
510,086
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,898
590
16
2
1
177,091
2
W
Bellona
7,509
751
34
3
2
161,028
0
W
Thanatos
7,909
791
20
2
1
169,320
1
L
The Morrigan
6,414
641
13
1
2
132,825
3
L
Nu Wa
6,501
650
41
4
0
176,052
0
W
Vulcan
7,495
750
64
6
1
179,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role