Player Matchup

Atlas
Atlas
Galaxy456uuuu
Atlas
Level 98
God Stats
41W - 33L
1,511 SR
Queue Stats
156W - 154L
1,497 Elo+
Solo
Amaterasu
Amaterasu
RiceMonke
Amaterasu
Level 66
God Stats
9W - 4L
1,855 SR
Queue Stats
331W - 238L
1,565 Elo+
Solo
Heimdallr
Heimdallr
UneGauffre
Heimdallr
Level 116
God Stats
2W - 5L
1,277 SR
Queue Stats
37W - 41L
1,428 Elo+
Solo
Nemesis
Nemesis
varoche007
Nemesis
Level 157
God Stats
3W - 6L
1,564 SR
Queue Stats
184W - 171L
1,509 Elo+
Solo
Discordia
Discordia
vivagearswwe2
Discordia
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,530 Elo+
Solo
Team Averages
Level 116
1,541 SR
1,506 Elo+

VS

Team Averages
Level 124
1,557 SR
1,466 Elo+
Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BuyWardsFfs
Kumbhakarna
Level 128
God Stats
81W - 77L
1,516 SR
Queue Stats
1,050W - 1,142L
1,374 Elo+
Solo
Bakasura
Bakasura
Chu_4B11
Bakasura
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
That Boy Danger
Erlang Shen
Level 108
God Stats
2W - 1L
1,769 SR
Queue Stats
95W - 109L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 5
7,529
753
2,509
10,230
9,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
RiceMonke
Amaterasu
16
5 / 0 / 4
9,306
931
6,014
10,850
9,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
UneGauffre
Heimdallr
14
3 / 2 / 7
7,934
793
10,104
7,642
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
varoche007
Nemesis
15
3 / 0 / 3
8,190
819
6,839
8,966
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
vivagearswwe2
Discordia
16
1 / 0 / 1
8,212
821
5,060
5,632
2,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 2 / 1
7,488
749
9,026
7,562
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
 
Nu Wa
14
0 / 0 / 1
7,380
738
6,971
3,345
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
BuyWardsFfs
Kumbhakarna
13
0 / 1 / 2
7,202
720
2,658
5,655
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Chu_4B11
Bakasura
13
2 / 6 / 0
7,185
719
2,778
10,254
5,768
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
That Boy Danger
Erlang Shen
13
0 / 3 / 2
6,806
681
4,710
10,443
7,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
2
2
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
1
0.25
L
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Kumbhakarna
BuyWardsFfs
Kumbhakarna
0
1
2
1
L
Bakasura
Chu_4B11
Bakasura
2
6
0
0.33
W
0
0
5
2.5
W
Amaterasu
RiceMonke
Amaterasu
5
0
4
7
L
Erlang Shen
That Boy Danger
Erlang Shen
0
3
2
0.33
W
Heimdallr
UneGauffre
Heimdallr
3
2
7
3.25
W
Nemesis
varoche007
Nemesis
3
0
3
4.5
W
Discordia
vivagearswwe2
Discordia
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,526
Damage
26,143
43,320
Taken
37,259
28,586
Mitigated
25,573
9,742
Healing
4,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,026
248
0
581
7,562
6,421
0
1,246
6,316
35,953
0
L
Nu Wa
 
Nu Wa
6,971
2,272
0
1,018
3,345
1,422
112
1,809
1,536
29,521
0
L
Kumbhakarna
BuyWardsFfs
Kumbhakarna
2,658
161
0
0
5,655
4,356
0
1,411
4,244
18,521
0
L
Bakasura
Chu_4B11
Bakasura
2,778
1,925
0
787
10,254
5,768
0
559
9,695
0
6,249
W
2,509
1,042
52
788
10,230
9,102
431
2,829
7,329
13,210
0
W
Amaterasu
RiceMonke
Amaterasu
6,014
2,965
1,623
3,776
10,850
9,661
750
4,439
5,949
0
30,672
L
Erlang Shen
That Boy Danger
Erlang Shen
4,710
1,650
0
1,697
10,443
7,606
0
2,544
7,899
0
13,862
W
Heimdallr
UneGauffre
Heimdallr
10,104
3,667
0
661
7,642
3,708
182
3,863
3,603
0
24,392
W
Nemesis
varoche007
Nemesis
6,839
2,825
0
1,990
8,966
4,002
1,041
3,015
5,871
0
32,887
W
Discordia
vivagearswwe2
Discordia
5,060
253
0
852
5,632
2,113
899
4,213
1,419
48,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,171
Gold Earned
36,061
256
Minions Killed
204
0
Camps Cleared
0
1,074,542
Distance Traveled
1,054,031
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,488
749
65
7
0
225,225
3
L
Nu Wa
7,380
738
55
6
0
186,196
1
L
Kumbhakarna
7,202
720
50
5
0
210,133
6
L
Bakasura
7,185
719
11
1
0
189,574
1
W
Atlas
7,529
753
10
1
0
209,468
3
W
Amaterasu
9,306
931
68
7
0
230,064
1
L
Erlang Shen
6,806
681
23
2
0
242,903
0
W
Heimdallr
7,934
793
33
3
0
164,391
0
W
Nemesis
8,190
819
54
5
0
246,862
1
W
Discordia
8,212
821
91
9
0
223,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role