Player Matchup

Bellona
Bellona
Baran002
Bellona
Level 68
God Stats
24W - 37L
1,435 SR
Queue Stats
146W - 171L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
Blackout-Trap
Sylvanus
Level 18
God Stats
4W - 7L
1,335 SR
Queue Stats
7W - 17L
1,273 Elo+
Party 1
Freya
Freya
Kadok1966
Freya
Level 64
God Stats
19W - 22L
1,397 SR
Queue Stats
34W - 37L
1,327 Elo+
Solo
Medusa
Medusa
Owned2win
Medusa
Level 108
God Stats
10W - 18L
1,391 SR
Queue Stats
154W - 225L
1,386 Elo+
Party 1
Thanatos
Thanatos
Skullpsyche
Thanatos
Level 119
God Stats
13W - 25L
1,332 SR
Queue Stats
609W - 730L
1,375 Elo+
Party 1
Team Averages
Level 75
1,378 SR
1,366 Elo+

VS

Team Averages
Level 66
1,472 SR
1,303 Elo+
Cthulhu
Cthulhu
Darklord1724
Cthulhu
Level 46
God Stats
11W - 11L
1,379 SR
Queue Stats
48W - 77L
1,302 Elo+
Party 2
Achilles
Achilles
DragonTyrus
Achilles
Level 108
God Stats
2W - 2L
1,820 SR
Queue Stats
76W - 103L
1,354 Elo+
Party 2
Ullr
Ullr
Hwmss7676
Ullr
Level 75
God Stats
2W - 3L
1,429 SR
Queue Stats
50W - 58L
1,379 Elo+
Party 2
Athena
Athena
iGodlyFlick
Athena
Level 7
God Stats
1W - 3L
1,454 SR
Queue Stats
1W - 4L
1,216 Elo+
Party 2
Janus
Janus
temp-461791
Janus
Level 93
God Stats
0W - 3L
1,280 SR
Queue Stats
102W - 95L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Baran002
Bellona
16
2 / 1 / 3
10,449
581
12,631
17,938
18,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Blackout-Trap
Sylvanus
13
4 / 0 / 8
8,764
487
6,822
13,069
9,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Freya
Kadok1966
Freya
16
4 / 0 / 4
9,708
539
8,176
10,565
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Owned2win
Medusa
14
4 / 2 / 6
8,988
499
8,786
12,826
5,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Skullpsyche
Thanatos
15
6 / 1 / 6
9,262
515
9,779
14,095
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darklord1724
Cthulhu
14
2 / 2 / 0
8,621
479
12,239
19,445
12,197
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
DragonTyrus
Achilles
11
0 / 5 / 1
7,033
391
8,014
14,215
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
11
2 / 5 / 0
7,103
395
8,073
10,997
4,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
12
0 / 5 / 1
7,780
432
2,007
14,961
11,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 3 / 0
8,086
449
7,650
7,340
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
20
Kills
4
4
Deaths
20
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Baran002
Bellona
2
1
3
3.5
W
Sylvanus
Blackout-Trap
Sylvanus
4
0
8
8
L
Cthulhu
Darklord1724
Cthulhu
2
2
0
1
L
Achilles
DragonTyrus
Achilles
0
5
1
0.1
L
Ullr
2
5
0
0.4
W
Freya
Kadok1966
Freya
4
0
4
6
W
Medusa
Owned2win
Medusa
4
2
6
3.5
W
Thanatos
Skullpsyche
Thanatos
6
1
6
9
L
Athena
0
5
1
0.1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,194
Damage
37,983
68,493
Taken
66,958
44,243
Mitigated
37,413
43,722
Healing
16,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Baran002
Bellona
12,631
4,197
0
7,726
17,938
18,901
560
9,803
8,105
16,968
68,053
W
Sylvanus
Blackout-Trap
Sylvanus
6,822
2,232
3,599
7,708
13,069
9,469
878
3,994
9,009
27,951
8,357
L
Cthulhu
Darklord1724
Cthulhu
12,239
1,131
57
7,369
19,445
12,197
0
3,511
15,934
67,230
0
L
Achilles
DragonTyrus
Achilles
8,014
2,537
0
4,069
14,215
6,483
0
4,618
9,597
0
47,389
L
Ullr
8,073
2,411
462
481
10,997
4,396
1,162
3,116
7,881
0
51,914
W
Freya
Kadok1966
Freya
8,176
3,318
1,321
5,672
10,565
4,980
611
3,661
6,606
73,501
0
W
Medusa
Owned2win
Medusa
8,786
3,524
0
4,240
12,826
5,284
1,122
2,243
10,539
0
62,189
W
Thanatos
Skullpsyche
Thanatos
9,779
1,928
431
13,025
14,095
5,609
17
2,603
11,410
0
60,265
L
Athena
2,007
634
0
1,969
14,961
11,519
313
3,459
11,502
24,619
0
L
7,650
552
58
1,538
7,340
2,818
0
2,136
5,204
66,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,171
Gold Earned
38,623
510
Minions Killed
442
0
Camps Cleared
0
1,764,856
Distance Traveled
1,651,792
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,449
581
154
9
0
357,405
0
W
Sylvanus
8,764
487
72
4
0
315,864
2
L
Cthulhu
8,621
479
129
7
0
393,111
0
L
Achilles
7,033
391
76
4
0
348,547
0
L
Ullr
7,103
395
82
5
0
282,511
7
W
Freya
9,708
539
120
7
0
352,403
5
W
Medusa
8,988
499
80
4
0
331,711
3
W
Thanatos
9,262
515
84
5
0
407,473
2
L
Athena
7,780
432
38
2
0
337,931
4
L
Janus
8,086
449
117
7
0
289,692
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role