Player Matchup

Fenrir
Fenrir
Bojack_Horsemaz
Fenrir
Level 105
God Stats
0W - 2L
1,301 SR
Queue Stats
5W - 6L
1,408 Elo+
Party 2
Ratatoskr
Ratatoskr
Erimel
Ratatoskr
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HumidspotQC
Cu Chulainn
Level 85
God Stats
1W - 1L
1,795 SR
Queue Stats
12W - 20L
1,359 Elo+
Party 2
Team Averages
Level 64
1,532 SR
1,422 Elo+

VS

Team Averages
Level 30
1,379 SR
1,365 Elo+
Janus
Janus
D2Sleepy
Janus
Level 14
God Stats
1W - 1L
1,302 SR
Queue Stats
14W - 26L
1,352 Elo+
Party 1
Bacchus
Bacchus
KingCarryMe-
Bacchus
Level 44
God Stats
9W - 8L
1,460 SR
Queue Stats
66W - 66L
1,371 Elo+
Party 1
Discordia
Discordia
SplurgedJay
Discordia
Level 32
God Stats
7W - 9L
1,374 SR
Queue Stats
66W - 87L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,148
615
5,001
11,540
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Erimel
Ratatoskr
9
0 / 9 / 2
6,420
642
4,946
11,574
5,509
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
HumidspotQC
Cu Chulainn
12
4 / 3 / 1
7,922
792
8,340
10,557
8,569
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
D2Sleepy
Janus
12
6 / 2 / 5
8,232
823
8,476
7,975
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
KingCarryMe-
Bacchus
12
4 / 1 / 9
8,181
818
6,040
8,187
5,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
SplurgedJay
Discordia
13
7 / 2 / 7
8,512
851
11,682
8,227
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
17
17
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Janus
D2Sleepy
Janus
6
2
5
4.25
L
Ratatoskr
Erimel
Ratatoskr
0
9
2
0.11
L
Cu Chulainn
HumidspotQC
Cu Chulainn
4
3
1
1.5
W
Bacchus
KingCarryMe-
Bacchus
4
1
9
8.5
W
Discordia
SplurgedJay
Discordia
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,287
Damage
26,198
33,671
Taken
24,389
20,010
Mitigated
10,622
2,117
Healing
2,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,001
1,162
0
614
11,540
5,932
0
8,847
2,545
0
9,335
W
Janus
D2Sleepy
Janus
8,476
610
0
1,380
7,975
2,360
0
225
7,603
30,182
0
L
Ratatoskr
Erimel
Ratatoskr
4,946
1,365
0
954
11,574
5,509
0
9,132
2,274
0
14,894
L
Cu Chulainn
HumidspotQC
Cu Chulainn
8,340
1,568
0
549
10,557
8,569
785
8,295
2,064
0
28,994
W
Bacchus
KingCarryMe-
Bacchus
6,040
724
317
753
8,187
5,656
0
82
8,023
16,234
0
W
Discordia
SplurgedJay
Discordia
11,682
1,489
0
0
8,227
2,606
0
306
7,811
22,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,490
Gold Earned
24,925
93
Minions Killed
104
4
Camps Cleared
5
542,633
Distance Traveled
569,672
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,148
615
10
1
1
196,676
0
W
Janus
8,232
823
56
6
1
175,471
0
L
Ratatoskr
6,420
642
31
3
0
162,733
2
L
Cu Chulainn
7,922
792
52
5
3
183,224
1
W
Bacchus
8,181
818
17
2
2
205,740
0
W
Discordia
8,512
851
31
3
2
188,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role