Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
E4hunnid__
Chaac
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 209L
1,442 Elo+
Solo
Eset
Eset
HerrDerLaage
Eset
Level 156
God Stats
24W - 36L
1,388 SR
Queue Stats
706W - 861L
1,369 Elo+
Solo
Team Averages
Level 118
1,463 SR
1,437 Elo+

VS

Team Averages
Level 65
1,605 SR
1,404 Elo+
Achilles
Achilles
Crimberry
Achilles
Level 42
God Stats
10W - 7L
1,507 SR
Queue Stats
25W - 21L
1,472 Elo+
Party 1
The Morrigan
The Morrigan
JohnnyOneTwo44
The Morrigan
Level 114
God Stats
6W - 6L
1,724 SR
Queue Stats
21W - 40L
1,464 Elo+
Solo
Danzaburou
Danzaburou
SmellOfCam
Danzaburou
Level 38
God Stats
10W - 5L
1,585 SR
Queue Stats
27W - 43L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
2 / 1 / 4
10,737
632
7,945
18,789
21,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
16
1 / 3 / 5
10,366
610
15,536
19,984
22,178
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 3 / 2
11,367
669
13,377
11,472
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crimberry
Achilles
16
2 / 2 / 4
10,204
600
15,957
17,733
20,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
JohnnyOneTwo44
The Morrigan
16
3 / 2 / 3
10,726
631
10,509
11,296
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SmellOfCam
Danzaburou
16
2 / 4 / 4
11,068
651
12,736
14,946
7,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
8
Kills
7
7
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
4
4
W
Achilles
Crimberry
Achilles
2
2
4
2
L
Chaac
1
3
5
1.17
L
5
3
2
2
W
The Morrigan
JohnnyOneTwo44
The Morrigan
3
2
3
2.25
W
Danzaburou
SmellOfCam
Danzaburou
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,858
Damage
39,202
50,245
Taken
43,975
49,124
Mitigated
32,037
13,798
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,945
1,265
1,226
5,072
18,789
21,269
168
3,333
14,470
157
23,113
W
Achilles
Crimberry
Achilles
15,957
3,102
0
5,181
17,733
20,020
0
5,603
12,130
0
38,040
L
Chaac
15,536
2,168
0
4,577
19,984
22,178
249
4,039
15,265
0
57,606
L
13,377
528
737
2,186
11,472
5,677
161
3,509
7,642
44,109
0
W
The Morrigan
JohnnyOneTwo44
The Morrigan
10,509
858
0
164
11,296
4,899
0
3,161
8,079
31,557
1,769
W
Danzaburou
SmellOfCam
Danzaburou
12,736
5,085
0
2,280
14,946
7,118
0
5,090
9,856
0
43,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,470
Gold Earned
31,998
186
Minions Killed
175
7
Camps Cleared
8
964,486
Distance Traveled
899,626
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,737
632
34
2
1
338,300
3
W
Achilles
10,204
600
38
2
3
313,275
7
L
Chaac
10,366
610
73
4
0
324,042
2
L
Eset
11,367
669
79
5
6
302,144
5
W
The Morrigan
10,726
631
55
3
3
321,174
0
W
Danzaburou
11,068
651
82
5
2
265,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role