Player Matchup

Ao Kuang
Ao Kuang
Cubexic
Ao Kuang
Level 50
God Stats
3W - 1L
1,973 SR
Queue Stats
89W - 102L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
HuggieWuggie178
Zhong Kui
Level 44
God Stats
2W - 1L
1,444 SR
Queue Stats
73W - 90L
1,368 Elo+
Party 1
Charybdis
Charybdis
MarkedNinja
Charybdis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,138 Elo+
Party 1
Thor
Thor
Pants1
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,406 Elo+
Party 1
Geb
Geb
fluffybunnies456
Geb
Level 24
God Stats
1W - 0L
1,788 SR
Queue Stats
15W - 26L
1,087 Elo+
Party 1
Team Averages
Level 28
1,641 SR
1,282 Elo+

VS

Team Averages
Level 79
1,463 SR
1,452 Elo+
Rama
Rama
BetterPops
Rama
Level 105
God Stats
5W - 13L
1,440 SR
Queue Stats
219W - 234L
1,445 Elo+
Solo
Janus
Janus
CEMENb
Janus
Level 81
God Stats
22W - 26L
1,510 SR
Queue Stats
231W - 210L
1,511 Elo+
Solo
Guan Yu
Guan Yu
Drippybaka
Guan Yu
Level 80
God Stats
0W - 3L
1,284 SR
Queue Stats
24W - 25L
1,371 Elo+
Solo
Geb
Geb
HakaiRyooku
Geb
Level 127
God Stats
2W - 4L
1,582 SR
Queue Stats
124W - 147L
1,434 Elo+
Party 2
Thanatos
Thanatos
Kalabresa
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cubexic
Ao Kuang
13
6 / 2 / 6
8,451
563
5,567
12,451
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
HuggieWuggie178
Zhong Kui
14
12 / 0 / 4
9,257
617
14,675
8,498
6,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
MarkedNinja
Charybdis
11
4 / 1 / 8
7,706
514
6,640
9,805
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Pants1
Thor
14
0 / 2 / 4
8,315
554
8,095
10,171
4,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 10
7,398
493
3,857
13,572
11,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
7,198
480
7,642
10,656
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Janus
CEMENb
Janus
12
2 / 4 / 1
7,300
487
9,227
8,955
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Drippybaka
Guan Yu
13
2 / 3 / 1
7,768
518
6,432
13,845
13,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 6 / 2
6,746
450
6,102
15,034
13,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Kalabresa
Thanatos
6
0 / 9 / 1
5,184
346
1,837
9,121
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
23
Kills
7
7
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Janus
CEMENb
Janus
2
4
1
0.63
W
Ao Kuang
Cubexic
Ao Kuang
6
2
6
4.5
L
Guan Yu
Drippybaka
Guan Yu
2
3
1
0.83
L
1
6
2
0.33
W
Zhong Kui
HuggieWuggie178
Zhong Kui
12
0
4
14
L
Thanatos
Kalabresa
Thanatos
0
9
1
0.06
W
Charybdis
MarkedNinja
Charybdis
4
1
8
8
W
Thor
Pants1
Thor
0
2
4
1
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,834
Damage
31,240
54,497
Taken
57,611
30,170
Mitigated
38,839
16,505
Healing
14,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,642
6,608
0
3,626
10,656
4,221
490
4,188
6,416
0
53,615
L
Janus
CEMENb
Janus
9,227
917
0
925
8,955
3,734
0
5,630
2,993
54,762
0
W
Ao Kuang
Cubexic
Ao Kuang
5,567
1,424
0
4,057
12,451
4,681
564
2,615
9,626
42,722
0
L
Guan Yu
Drippybaka
Guan Yu
6,432
1,162
0
5,888
13,845
13,610
748
2,614
11,103
0
45,575
L
6,102
1,149
301
1,861
15,034
13,319
0
6,407
8,320
23,011
0
W
Zhong Kui
HuggieWuggie178
Zhong Kui
14,675
1,513
0
4,328
8,498
6,354
1,738
3,409
4,895
57,955
0
L
Thanatos
Kalabresa
Thanatos
1,837
462
0
1,575
9,121
3,955
519
4,356
4,619
0
13,301
W
Charybdis
MarkedNinja
Charybdis
6,640
3,697
0
3,275
9,805
3,392
986
3,607
6,036
0
41,612
W
Thor
Pants1
Thor
8,095
1,478
0
835
10,171
4,612
900
185
9,562
0
65,515
W
3,857
903
452
3,558
13,572
11,131
140
4,941
8,361
11,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,127
Gold Earned
34,196
363
Minions Killed
324
0
Camps Cleared
0
1,350,796
Distance Traveled
1,310,132
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,198
480
98
7
0
240,711
2
L
Janus
7,300
487
98
7
0
256,477
6
W
Ao Kuang
8,451
563
62
4
0
278,144
1
L
Guan Yu
7,768
518
86
6
0
279,235
0
L
Geb
6,746
450
25
2
0
274,349
4
W
Zhong Kui
9,257
617
108
7
0
275,837
1
L
Thanatos
5,184
346
17
1
0
259,360
0
W
Charybdis
7,706
514
76
5
0
258,041
0
W
Thor
8,315
554
108
7
0
258,529
3
W
Geb
7,398
493
9
1
0
280,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role