Player Matchup

Thoth
Thoth
Fata diem
Thoth
Level 109
God Stats
3W - 4L
1,159 SR
Queue Stats
651W - 690L
1,390 Elo+
Solo
Sol
Sol
Fran_MartinezCh
Sol
Level 117
God Stats
3W - 2L
1,621 SR
Queue Stats
115W - 119L
1,389 Elo+
Solo
He Bo
He Bo
Kublacon
He Bo
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
Stiffylube
Hades
Level 160
God Stats
5W - 5L
1,294 SR
Queue Stats
373W - 390L
1,467 Elo+
Solo
Chaac
Chaac
xboxNOlife987
Chaac
Level 108
God Stats
3W - 4L
1,535 SR
Queue Stats
219W - 214L
1,475 Elo+
Solo
Team Averages
Level 111
1,422 SR
1,444 Elo+

VS

Team Averages
Level 132
1,508 SR
1,472 Elo+
Ah Muzen Cab
Ah Muzen Cab
DrStrange83
Ah Muzen Cab
Level 138
God Stats
0W - 1L
1,602 SR
Queue Stats
57W - 54L
1,455 Elo+
Party 1
Loki
Loki
GScrappy213
Loki
Level 144
God Stats
0W - 2L
1,510 SR
Queue Stats
428W - 424L
1,466 Elo+
Solo
Nu Wa
Nu Wa
OlympianGuardian
Nu Wa
Level 91
God Stats
1W - 3L
1,160 SR
Queue Stats
179W - 177L
1,456 Elo+
Solo
Sol
Sol
TOP001
Sol
Level 153
God Stats
3W - 3L
1,671 SR
Queue Stats
230W - 229L
1,473 Elo+
Party 1
Hachiman
Hachiman
Zemie
Hachiman
Level 136
God Stats
2W - 2L
1,598 SR
Queue Stats
63W - 64L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fata diem
Thoth
18
2 / 3 / 10
10,736
716
7,314
9,793
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 4 / 9
12,118
808
12,897
19,320
6,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
Kublacon
He Bo
15
2 / 7 / 6
9,524
635
5,942
11,794
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
17
4 / 6 / 8
11,082
739
11,601
17,040
10,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 3 / 9
12,451
830
19,213
29,876
25,640
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrStrange83
Ah Muzen Cab
18
3 / 5 / 12
11,130
742
24,349
13,388
6,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

18
11 / 6 / 8
11,612
774
14,082
12,059
5,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 7 / 12
10,468
698
17,064
14,556
6,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
TOP001
Sol
19
4 / 4 / 11
10,845
723
16,155
16,938
7,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
Zemie
Hachiman
12
0 / 2 / 7
8,196
546
4,044
6,870
3,032
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
73
23
Kills
23
23
Deaths
24
42
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DrStrange83
Ah Muzen Cab
3
5
12
1.8
W
Thoth
Fata diem
Thoth
2
3
10
2.33
W
4
4
9
2.13
L
11
6
8
2.5
W
He Bo
Kublacon
He Bo
2
7
6
0.71
L
5
7
12
1.57
W
Hades
4
6
8
1.33
L
Sol
TOP001
Sol
4
4
11
2.38
L
Hachiman
Zemie
Hachiman
0
2
7
1.75
W
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,967
Damage
75,694
87,823
Taken
63,811
50,805
Mitigated
29,075
40,015
Healing
18,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DrStrange83
Ah Muzen Cab
24,349
7,074
973
2,007
13,388
6,508
256
7,867
5,521
0
49,007
W
Thoth
Fata diem
Thoth
7,314
122
1,177
1,670
9,793
3,886
1,485
5,006
4,787
22,550
0
W
12,897
1,193
4,271
11,894
19,320
6,976
3,282
7,117
12,203
34,217
0
L
14,082
3,712
914
1,342
12,059
5,384
107
6,312
5,747
0
25,460
W
He Bo
Kublacon
He Bo
5,942
262
0
1,338
11,794
4,103
980
4,570
7,224
10,958
0
L
17,064
3,845
739
1,415
14,556
6,211
80
7,564
6,992
18,989
0
W
Hades
11,601
462
580
5,273
17,040
10,200
801
6,028
11,012
28,306
0
L
Sol
TOP001
Sol
16,155
3,199
1,639
6,923
16,938
7,940
829
11,009
5,929
36,358
0
L
Hachiman
Zemie
Hachiman
4,044
1,432
1,013
1,921
6,870
3,032
484
5,002
1,868
0
8,893
W
19,213
4,113
1,491
12,321
29,876
25,640
1,579
10,498
19,378
0
44,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,911
Gold Earned
52,251
204
Minions Killed
145
0
Camps Cleared
0
1,299,043
Distance Traveled
1,087,199
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,130
742
51
3
0
240,440
0
W
Thoth
10,736
716
54
4
0
256,684
0
W
Sol
12,118
808
47
3
0
283,207
1
L
Loki
11,612
774
20
1
0
250,658
1
W
He Bo
9,524
635
23
2
0
246,251
0
L
Nu Wa
10,468
698
8
1
0
219,687
1
W
Hades
11,082
739
54
4
0
220,105
0
L
Sol
10,845
723
56
4
0
244,119
0
L
Hachiman
8,196
546
10
1
0
132,295
0
W
Chaac
12,451
830
26
2
0
292,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role