Player Matchup

Eset
Eset
Keralith
Eset
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,547 Elo+
Party 1
Hou Yi
Hou Yi
SmiteCounselor
Hou Yi
Level 33
God Stats
3W - 4L
1,481 SR
Queue Stats
6W - 6L
1,533 Elo+
Party 1
Atlas
Atlas
awopkiller13
Atlas
Level 29
God Stats
1W - 0L
1,362 SR
Queue Stats
6W - 3L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
cash-money-swag2
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,631 Elo+
Party 1
Nu Wa
Nu Wa
sorayoshi402
Nu Wa
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,501 Elo+
Party 1
Team Averages
Level 54
1,469 SR
1,559 Elo+

VS

Team Averages
Level 47
1,577 SR
1,542 Elo+
Rama
Rama
Debacled8047
Rama
Level 64
God Stats
41W - 47L
1,640 SR
Queue Stats
414W - 415L
1,577 Elo+
Party 3
Artio
Artio
MizkifPog
Artio
Level 18
God Stats
41W - 22L
1,718 SR
Queue Stats
71W - 51L
1,623 Elo+
Party 3
Yu Huang
Yu Huang
TheEndofYou0
Yu Huang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,698 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WhytePython
Tsukuyomi
Level 101
God Stats
1W - 2L
1,482 SR
Queue Stats
6W - 7L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
rodmanslips
Kukulkan
Level 49
God Stats
2W - 8L
1,544 SR
Queue Stats
19W - 27L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
5 / 3 / 16
11,164
1,116
15,094
11,597
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
14 / 2 / 13
13,733
1,373
25,305
16,400
8,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 3 / 20
11,654
1,165
11,686
26,954
35,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
cash-money-swag2
Sun Wukong
18
7 / 1 / 20
11,769
1,177
16,237
12,533
10,131
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 2 / 19
10,514
1,051
14,242
10,456
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

222

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 7
10,386
1,039
11,608
14,179
7,101
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
MizkifPog
Artio
16
0 / 6 / 10
11,066
1,107
11,279
29,576
43,690
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
TheEndofYou0
Yu Huang
16
1 / 9 / 8
9,845
985
10,350
14,150
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
WhytePython
Tsukuyomi
16
5 / 6 / 4
10,775
1,078
16,820
18,830
9,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
rodmanslips
Kukulkan
16
3 / 3 / 5
10,881
1,088
20,964
9,804
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
45
30
Kills
11
11
Deaths
30
88
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
Eset
5
3
16
4.33
L
Artio
MizkifPog
Artio
0
6
10
0.83
W
14
2
13
10.25
L
Yu Huang
TheEndofYou0
Yu Huang
1
9
8
0.56
L
Tsukuyomi
WhytePython
Tsukuyomi
5
6
4
1.17
W
1
3
20
3.67
W
Sun Wukong
cash-money-swag2
Sun Wukong
7
1
20
17
L
Kukulkan
rodmanslips
Kukulkan
3
3
5
1.83
W
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,564
Damage
71,021
77,940
Taken
86,539
65,995
Mitigated
72,817
15,176
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,608
6,534
0
0
14,179
7,101
0
5,501
8,678
0
31,195
W
Eset
15,094
1,195
1,452
2,590
11,597
6,578
0
6,984
4,613
31,026
0
L
Artio
MizkifPog
Artio
11,279
2,685
4,084
5,880
29,576
43,690
0
16,717
12,859
17,857
0
W
25,305
19,881
0
7,483
16,400
8,502
0
10,187
6,213
0
50,866
L
Yu Huang
TheEndofYou0
Yu Huang
10,350
2,625
0
0
14,150
6,921
0
6,318
7,832
23,832
0
L
Tsukuyomi
WhytePython
Tsukuyomi
16,820
3,882
0
334
18,830
9,810
0
8,711
10,119
0
31,302
W
11,686
4,807
508
2,183
26,954
35,480
0
13,104
13,850
23,705
0
W
Sun Wukong
cash-money-swag2
Sun Wukong
16,237
2,546
0
58
12,533
10,131
0
6,095
5,590
0
29,373
L
Kukulkan
rodmanslips
Kukulkan
20,964
975
0
190
9,804
5,295
0
3,775
6,029
71,834
0
W
14,242
4,130
331
571
10,456
5,304
0
6,223
4,233
24,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,834
Gold Earned
52,953
190
Minions Killed
222
6
Camps Cleared
3
865,254
Distance Traveled
913,579
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,386
1,039
35
4
0
182,411
3
W
Eset
11,164
1,116
49
5
1
180,138
0
L
Artio
11,066
1,107
7
1
0
195,024
2
W
Hou Yi
13,733
1,373
61
6
2
151,364
0
L
Yu Huang
9,845
985
38
4
2
150,620
0
L
Tsukuyomi
10,775
1,078
33
3
1
209,547
0
W
Atlas
11,654
1,165
21
2
0
177,197
0
W
Sun Wukong
11,769
1,177
28
3
2
193,065
0
L
Kukulkan
10,881
1,088
109
11
0
175,977
1
W
Nu Wa
10,514
1,051
31
3
1
163,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role