Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Savatorious
Sobek
Level 47
God Stats
3W - 0L
1,741 SR
Queue Stats
4W - 1L
1,741 Elo+
Party 1
Bakasura
Bakasura
Taéyeon
Bakasura
Level 158
God Stats
1W - 0L
1,723 SR
Queue Stats
11W - 6L
1,640 Elo+
Party 1
Scylla
Scylla
rankoneflips
Scylla
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,640 Elo+
Party 1
Medusa
Medusa
zSkriptex
Medusa
Level 87
God Stats
1W - 3L
1,118 SR
Queue Stats
230W - 241L
1,601 Elo+
Party 3
Team Averages
Level 109
1,516 SR
1,624 Elo+

VS

Team Averages
Level 71
1,493 SR
1,575 Elo+
Eset
Eset
Blizanci97
Eset
Level 157
God Stats
1W - 2L
1,434 SR
Queue Stats
193W - 139L
1,633 Elo+
Party 4
Neith
Neith
DMonkeyLuffy2
Neith
Level 45
God Stats
155W - 152L
1,422 SR
Queue Stats
322W - 316L
1,398 Elo+
Solo
Mercury
Mercury
JÉBÀC
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 13L
1,721 Elo+
Party 4
Atlas
Atlas
Pteradonslayer
Atlas
Level 28
God Stats
0W - 1L
1,718 SR
Queue Stats
103W - 95L
1,565 Elo+
Party 2
Ah Puch
Ah Puch
mackanbus
Ah Puch
Level 109
God Stats
7W - 16L
1,390 SR
Queue Stats
325W - 303L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 2 / 1
6,945
579
3,374
7,035
2,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 1 / 1
6,104
509
1,673
7,382
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Taéyeon
Bakasura
13
5 / 0 / 1
7,532
628
6,663
8,884
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
3 / 0 / 5
7,511
626
6,552
3,442
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
zSkriptex
Medusa
11
3 / 1 / 1
6,479
540
5,235
5,556
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,125
510
2,385
6,104
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
2 / 3 / 1
5,959
497
5,588
6,828
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
JÉBÀC
Mercury
11
1 / 3 / 0
6,092
508
2,415
9,358
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 1 / 2
5,474
456
2,883
8,985
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
mackanbus
Ah Puch
11
0 / 1 / 2
6,212
518
4,984
7,700
2,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
4
4
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
1
0.25
L
1
3
0
0.33
L
2
3
1
0.83
L
Mercury
JÉBÀC
Mercury
1
3
0
0.33
L
0
1
2
1
W
0
1
1
0.5
W
Bakasura
Taéyeon
Bakasura
5
0
1
5.5
L
Ah Puch
mackanbus
Ah Puch
0
1
2
1
W
Scylla
3
0
5
5.5
W
Medusa
zSkriptex
Medusa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,497
Damage
18,255
32,299
Taken
38,975
14,612
Mitigated
15,933
12,334
Healing
9,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,374
2,372
0
2,350
7,035
2,990
1,282
3,676
3,359
0
57,376
L
2,385
359
64
556
6,104
2,152
0
2,994
2,850
42,113
0
L
5,588
1,726
0
1,543
6,828
2,793
0
708
5,955
0
39,877
L
Mercury
JÉBÀC
Mercury
2,415
666
0
375
9,358
3,071
0
1,932
6,929
0
47,164
L
2,883
963
478
1,721
8,985
5,032
0
2,180
6,251
14,535
0
W
1,673
399
0
3,620
7,382
4,769
270
1,434
5,948
13,638
0
W
Bakasura
Taéyeon
Bakasura
6,663
4,624
0
2,274
8,884
3,748
0
2,823
6,061
0
49,012
L
Ah Puch
mackanbus
Ah Puch
4,984
211
0
4,892
7,700
2,885
607
0
7,225
49,883
0
W
Scylla
6,552
664
0
987
3,442
1,272
0
992
2,450
50,290
0
W
Medusa
zSkriptex
Medusa
5,235
2,806
0
3,103
5,556
1,833
1,096
1,327
4,229
0
43,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,571
Gold Earned
29,862
428
Minions Killed
346
0
Camps Cleared
0
1,200,812
Distance Traveled
1,103,121
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,945
579
133
11
0
202,349
2
L
Eset
6,125
510
90
8
0
220,974
1
L
Neith
5,959
497
73
6
0
205,424
2
L
Mercury
6,092
508
87
7
0
240,462
2
L
Atlas
5,474
456
16
1
0
244,679
4
W
Sobek
6,104
509
22
2
0
241,949
4
W
Bakasura
7,532
628
92
8
0
312,542
0
L
Ah Puch
6,212
518
80
7
0
191,582
3
W
Scylla
7,511
626
93
8
0
238,757
4
W
Medusa
6,479
540
88
7
0
205,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role