Player Matchup

Cthulhu
Cthulhu
DerArmeFPS
Cthulhu
Level 126
God Stats
2W - 5L
1,458 SR
Queue Stats
172W - 187L
1,515 Elo+
Party 1
Erlang Shen
Erlang Shen
Mitsυha
Erlang Shen
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,308 Elo+
Party 2
Mercury
Mercury
Richio
Mercury
Level 121
God Stats
0W - 2L
1,291 SR
Queue Stats
4W - 7L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
TommyAngelo
Nu Wa
Level 160
God Stats
4W - 5L
1,549 SR
Queue Stats
108W - 111L
1,589 Elo+
Party 1
Cupid
Cupid
bubi551
Cupid
Level 86
God Stats
13W - 14L
1,489 SR
Queue Stats
72W - 84L
1,453 Elo+
Party 1
Team Averages
Level 108
1,458 SR
1,460 Elo+

VS

Team Averages
Level 82
1,635 SR
1,594 Elo+
Freya
Freya
DoctorFH
Freya
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 30L
1,620 Elo+
Party 3
Serqet
Serqet
JMikecho
Serqet
Level 121
God Stats
6W - 9L
1,693 SR
Queue Stats
130W - 110L
1,508 Elo+
Party 3
Chiron
Chiron
JmeSuisFaitBan
Chiron
Level 43
God Stats
2W - 1L
1,828 SR
Queue Stats
45W - 15L
1,755 Elo+
Party 3
Hera
Hera
LadyNell
Hera
Level 84
God Stats
9W - 5L
1,654 SR
Queue Stats
195W - 128L
1,701 Elo+
Party 3
Bellona
Bellona
Sin313
Bellona
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DerArmeFPS
Cthulhu
13
0 / 7 / 6
8,850
385
7,438
24,940
27,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
Mitsυha
Erlang Shen
19
4 / 1 / 2
12,100
526
14,762
25,572
31,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Richio
Mercury
14
1 / 6 / 5
9,212
401
8,669
19,909
8,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 8 / 1
8,307
361
10,608
18,463
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
bubi551
Cupid
17
2 / 2 / 4
11,046
480
11,416
17,654
7,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DoctorFH
Freya
20
5 / 1 / 4
14,200
617
19,705
23,789
12,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
JMikecho
Serqet
17
3 / 2 / 15
10,827
471
8,799
17,782
25,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
7 / 2 / 7
12,900
561
20,804
18,870
10,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
20
8 / 1 / 8
13,394
582
26,207
10,060
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Sin313
Bellona
17
1 / 2 / 5
11,603
504
9,934
20,713
26,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
8
Kills
24
24
Deaths
8
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DerArmeFPS
Cthulhu
0
7
6
0.43
W
Freya
DoctorFH
Freya
5
1
4
7
W
Serqet
JMikecho
Serqet
3
2
15
5.25
W
7
2
7
5.25
W
Hera
8
1
8
12
L
Erlang Shen
Mitsυha
Erlang Shen
4
1
2
5
L
Mercury
Richio
Mercury
1
6
5
0.58
W
Bellona
Sin313
Bellona
1
2
5
1.75
L
1
8
1
0.19
L
Cupid
bubi551
Cupid
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,893
Damage
85,449
106,538
Taken
91,214
80,581
Mitigated
81,444
33,335
Healing
34,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DerArmeFPS
Cthulhu
7,438
1,056
1,100
2,192
24,940
27,237
0
12,841
11,633
31,201
0
W
Freya
DoctorFH
Freya
19,705
5,404
0
17,914
23,789
12,338
2,607
4,987
18,802
132,554
0
W
Serqet
JMikecho
Serqet
8,799
561
0
750
17,782
25,781
576
4,732
13,050
0
29,041
W
20,804
9,245
1,522
6,698
18,870
10,742
4,466
3,464
15,394
0
156,492
W
Hera
26,207
7,056
0
588
10,060
5,729
2,401
3,555
6,505
142,190
0
L
Erlang Shen
Mitsυha
Erlang Shen
14,762
6,298
0
12,819
25,572
31,374
22
6,562
18,854
0
96,608
L
Mercury
Richio
Mercury
8,669
4,156
0
5,802
19,909
8,444
0
4,162
14,871
0
67,167
W
Bellona
Sin313
Bellona
9,934
5,286
0
7,455
20,713
26,854
1,039
2,257
18,456
0
82,483
L
10,608
1,608
58
1,348
18,463
6,234
0
9,736
8,595
53,804
0
L
Cupid
bubi551
Cupid
11,416
5,726
1,572
8,444
17,654
7,292
368
11,614
5,310
0
97,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,515
Gold Earned
62,924
556
Minions Killed
759
0
Camps Cleared
0
2,290,240
Distance Traveled
2,275,167
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,850
385
41
2
0
437,403
4
W
Freya
14,200
617
188
8
0
425,309
5
W
Serqet
10,827
471
44
2
0
491,350
9
W
Chiron
12,900
561
184
8
0
472,714
6
W
Hera
13,394
582
212
9
0
456,538
5
L
Erlang Shen
12,100
526
184
8
0
486,752
4
L
Mercury
9,212
401
103
4
0
530,827
4
W
Bellona
11,603
504
131
6
0
429,256
4
L
Nu Wa
8,307
361
67
3
0
403,844
5
L
Cupid
11,046
480
161
7
0
431,414
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role