Player Matchup

Skadi
Skadi
Elefayn
Skadi
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 94L
1,501 Elo+
Solo
Sol
Sol
POdziku77
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,346 Elo+
Solo
Jormungandr
Jormungandr
Penelo541
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,470 Elo+
Party 2
Merlin
Merlin
samarcand32
Merlin
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 83L
1,519 Elo+
Party 2
Hachiman
Hachiman
xGARRETTx
Hachiman
Level 129
God Stats
2W - 2L
1,167 SR
Queue Stats
117W - 103L
1,515 Elo+
Party 2
Team Averages
Level 66
1,433 SR
1,470 Elo+

VS

Team Averages
Level 44
1,500 SR
1,395 Elo+
Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
IRONmrKIT
Loki
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 106L
1,397 Elo+
Solo
Amaterasu
Amaterasu
Okaylo
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,332 Elo+
Solo
Ravana
Ravana
PankeeRay
Ravana
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,311 Elo+
Solo
Jormungandr
Jormungandr
Ötteeeees
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 87L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Elefayn
Skadi
19
3 / 5 / 12
11,699
688
19,240
15,270
7,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 2 / 12
12,712
748
24,228
21,365
10,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Penelo541
Jormungandr
18
0 / 4 / 14
10,718
630
7,598
15,653
21,988
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
18
3 / 6 / 8
11,804
694
15,251
14,313
7,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
xGARRETTx
Hachiman
20
7 / 3 / 10
12,587
740
27,924
15,712
9,206
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
1 / 4 / 8
10,326
607
10,774
24,118
35,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
18
3 / 5 / 10
9,987
587
14,502
17,498
11,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Okaylo
Amaterasu
20
8 / 3 / 6
11,779
693
19,953
25,543
31,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
PankeeRay
Ravana
18
3 / 2 / 8
10,189
599
10,267
13,236
11,906
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Ötteeeees
Jormungandr
18
5 / 5 / 9
11,678
687
15,879
27,040
47,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
61
19
Kills
20
20
Deaths
19
56
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
8
1.25
W
Skadi
Elefayn
Skadi
3
5
12
1.8
L
Loki
3
5
10
1.6
L
Amaterasu
Okaylo
Amaterasu
8
3
6
3.67
W
6
2
12
6
L
Ravana
PankeeRay
Ravana
3
2
8
3.5
W
Jormungandr
Penelo541
Jormungandr
0
4
14
1.75
W
Merlin
3
6
8
1.17
W
Hachiman
xGARRETTx
Hachiman
7
3
10
4
L
Jormungandr
Ötteeeees
Jormungandr
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,241
Damage
71,375
82,313
Taken
107,435
56,928
Mitigated
139,104
33,614
Healing
24,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,774
261
751
2,890
24,118
35,736
0
13,109
11,009
18,128
0
W
Skadi
Elefayn
Skadi
19,240
7,819
736
3,110
15,270
7,512
3,250
3,367
11,903
0
37,921
L
Loki
14,502
2,047
1,923
2,141
17,498
11,821
0
8,093
9,405
0
28,053
L
Amaterasu
Okaylo
Amaterasu
19,953
3,099
2,656
8,995
25,543
31,824
0
8,345
17,198
0
31,168
W
24,228
10,471
2,904
13,422
21,365
10,430
2,992
6,147
15,218
53,091
0
L
Ravana
PankeeRay
Ravana
10,267
3,449
0
787
13,236
11,906
0
5,047
8,189
0
18,658
W
Jormungandr
Penelo541
Jormungandr
7,598
258
3,099
1,733
15,653
21,988
290
5,963
9,690
17,037
0
W
Merlin
15,251
793
1,461
1,367
14,313
7,792
254
4,309
10,004
36,127
0
W
Hachiman
xGARRETTx
Hachiman
27,924
15,344
945
4,837
15,712
9,206
2,266
6,867
8,845
0
40,630
L
Jormungandr
Ötteeeees
Jormungandr
15,879
1,537
1,141
3,244
27,040
47,817
0
12,483
14,557
41,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,520
Gold Earned
53,959
179
Minions Killed
128
0
Camps Cleared
0
1,519,253
Distance Traveled
1,489,040
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,326
607
3
0
0
281,892
0
W
Skadi
11,699
688
44
3
0
295,378
1
L
Loki
9,987
587
27
2
0
318,403
0
L
Amaterasu
11,779
693
31
2
0
321,374
0
W
Sol
12,712
748
53
3
0
340,675
1
L
Ravana
10,189
599
20
1
0
277,141
1
W
Jormungandr
10,718
630
8
0
0
288,764
1
W
Merlin
11,804
694
39
2
0
299,271
5
W
Hachiman
12,587
740
35
2
0
295,165
0
L
Jormungandr
11,678
687
47
3
0
290,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role