Player Matchup

Kuzenbo
Kuzenbo
CalebCrawdab
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,351 Elo+
Solo
Nike
Nike
DesirinElf69
Nike
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,378 Elo+
Solo
Osiris
Osiris
Drokonoz07
Osiris
Level 96
God Stats
2W - 1L
1,567 SR
Queue Stats
92W - 80L
1,420 Elo+
Solo
Medusa
Medusa
kleinepanda75
Medusa
Level 153
God Stats
7W - 2L
1,589 SR
Queue Stats
568W - 599L
1,375 Elo+
Solo
Ares
Ares
squidward69rules
Ares
Level 87
God Stats
2W - 1L
1,462 SR
Queue Stats
66W - 75L
1,384 Elo+
Solo
Team Averages
Level 89
1,524 SR
1,382 Elo+

VS

Team Averages
Level 92
1,497 SR
1,481 Elo+
Zhong Kui
Zhong Kui
MonoDyzor
Zhong Kui
Level 147
God Stats
3W - 5L
1,438 SR
Queue Stats
263W - 331L
1,398 Elo+
Solo
Bacchus
Bacchus
TRUECALLINGTTV
Bacchus
Level 89
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 6L
1,653 Elo+
Solo
Awilix
Awilix
devemon77
Awilix
Level 47
God Stats
0W - 2L
1,319 SR
Queue Stats
9W - 10L
1,470 Elo+
Solo
Atlas
Atlas
kariocaaa7
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
tkaber
Mercury
Level 149
God Stats
2W - 5L
1,504 SR
Queue Stats
799W - 835L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CalebCrawdab
Kuzenbo
17
1 / 3 / 23
10,882
777
11,156
19,058
32,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 4 / 15
11,903
850
13,281
16,979
21,607
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Drokonoz07
Osiris
14
3 / 7 / 13
9,524
680
10,335
17,265
14,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 3 / 21
10,835
774
22,364
13,663
8,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 3 / 13
12,409
886
25,169
28,596
29,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MonoDyzor
Zhong Kui
17
3 / 4 / 11
10,563
755
21,426
19,389
16,560
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 4 / 11
11,061
790
11,742
23,342
38,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
devemon77
Awilix
14
4 / 10 / 5
9,315
665
11,990
19,242
11,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
19
4 / 3 / 12
10,886
778
15,140
19,397
24,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
tkaber
Mercury
16
5 / 8 / 10
10,360
740
14,898
18,018
10,076
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
69
29
Kills
20
20
Deaths
29
85
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CalebCrawdab
Kuzenbo
1
3
23
4.17
W
7
4
15
3.63
W
Osiris
Drokonoz07
Osiris
3
7
13
1.36
L
Zhong Kui
MonoDyzor
Zhong Kui
3
4
11
2.13
L
4
4
11
2.38
L
Awilix
devemon77
Awilix
4
10
5
0.65
L
Atlas
4
3
12
3.33
W
4
3
21
4.83
W
14
3
13
6.83
L
Mercury
tkaber
Mercury
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,305
Damage
75,196
95,561
Taken
99,388
106,324
Mitigated
100,749
29,989
Healing
23,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CalebCrawdab
Kuzenbo
11,156
4,497
1,509
2,400
19,058
32,531
555
7,472
11,586
22,927
0
W
13,281
3,305
1,398
1,843
16,979
21,607
1,924
9,157
7,822
0
35,153
W
Osiris
Drokonoz07
Osiris
10,335
5,304
977
1,022
17,265
14,058
185
9,771
7,494
0
16,370
L
Zhong Kui
MonoDyzor
Zhong Kui
21,426
1,890
3,210
5,880
19,389
16,560
2,164
7,114
12,275
35,697
0
L
11,742
1,510
2,034
4,903
23,342
38,205
233
9,613
13,729
22,217
0
L
Awilix
devemon77
Awilix
11,990
4,054
548
811
19,242
11,427
0
5,943
13,299
0
19,902
L
Atlas
15,140
3,432
0
2,242
19,397
24,481
296
7,673
11,724
35,746
0
W
22,364
9,457
2,447
2,687
13,663
8,938
4,508
6,968
6,695
0
45,913
W
25,169
2,315
3,519
12,187
28,596
29,190
838
14,940
13,656
33,041
0
L
Mercury
tkaber
Mercury
14,898
8,835
1,968
1,861
18,018
10,076
1,347
5,982
12,036
0
24,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,553
Gold Earned
52,185
130
Minions Killed
144
0
Camps Cleared
0
1,209,016
Distance Traveled
1,157,966
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,882
777
11
1
0
269,880
0
W
Nike
11,903
850
39
3
0
229,789
0
W
Osiris
9,524
680
8
1
0
219,612
0
L
Zhong Kui
10,563
755
34
2
0
194,187
2
L
Bacchus
11,061
790
28
2
0
276,792
3
L
Awilix
9,315
665
21
2
0
198,630
0
L
Atlas
10,886
778
31
2
0
261,977
0
W
Medusa
10,835
774
64
5
0
227,932
1
W
Ares
12,409
886
8
1
0
261,803
0
L
Mercury
10,360
740
30
2
0
226,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role