Player Matchup

Fenrir
Fenrir
BIGxBROxNASTi
Fenrir
Level 149
God Stats
0W - 1L
1,707 SR
Queue Stats
150W - 85L
1,719 Elo+
Party 2
Hercules
Hercules
PRUCH
Hercules
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 68L
1,659 Elo+
Party 2
Baron Samedi
Baron Samedi
chadzbadd
Baron Samedi
Level 153
God Stats
30W - 20L
1,757 SR
Queue Stats
131W - 98L
1,712 Elo+
Party 2
Team Averages
Level 146
1,655 SR
1,697 Elo+

VS

Team Averages
Level 129
1,516 SR
1,756 Elo+
Chang'e
Chang'e
AbcelsoLV
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,748 Elo+
Party 1
Thor
Thor
LIL-BERSERKER
Thor
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 25L
1,803 Elo+
Party 1
Vamana
Vamana
Monk--Lord
Vamana
Level 160
God Stats
3W - 1L
1,549 SR
Queue Stats
88W - 43L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
9,122
652
10,619
15,858
10,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
PRUCH
Hercules
15
5 / 2 / 2
9,857
704
15,671
16,107
14,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
chadzbadd
Baron Samedi
13
1 / 4 / 7
8,716
623
7,851
16,974
17,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AbcelsoLV
Chang'e
12
0 / 5 / 5
8,532
609
9,439
13,157
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 2 / 5
11,184
799
13,243
15,578
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vamana
Monk--Lord
Vamana
16
5 / 1 / 4
10,812
772
17,408
10,587
13,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
8
Kills
9
9
Deaths
8
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AbcelsoLV
Chang'e
0
5
5
0.5
L
2
3
5
1.5
W
4
2
5
3.25
W
Vamana
Monk--Lord
Vamana
5
1
4
7
L
Hercules
PRUCH
Hercules
5
2
2
3
L
Baron Samedi
chadzbadd
Baron Samedi
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,141
Damage
40,090
48,939
Taken
39,322
42,584
Mitigated
29,372
12,734
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AbcelsoLV
Chang'e
9,439
280
1,250
2,175
13,157
4,824
0
3,060
10,097
17,382
0
L
10,619
3,553
0
2,614
15,858
10,411
0
3,694
11,814
0
33,204
W
13,243
2,990
0
1,430
15,578
10,603
680
3,160
12,418
0
41,527
W
Vamana
Monk--Lord
Vamana
17,408
8,620
0
4,670
10,587
13,945
353
1,956
8,631
0
44,149
L
Hercules
PRUCH
Hercules
15,671
5,276
0
4,498
16,107
14,990
0
2,982
12,823
0
41,768
L
Baron Samedi
chadzbadd
Baron Samedi
7,851
525
1,714
3,908
16,974
17,183
22
2,212
14,370
23,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,695
Gold Earned
30,528
154
Minions Killed
147
8
Camps Cleared
5
766,124
Distance Traveled
766,685
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,532
609
26
2
0
227,433
4
L
Fenrir
9,122
652
54
4
4
266,952
2
W
Thor
11,184
799
56
4
4
263,452
5
W
Vamana
10,812
772
65
5
1
275,800
5
L
Hercules
9,857
704
75
5
3
267,563
5
L
Baron Samedi
8,716
623
25
2
1
231,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role