Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AmberTurd1606
Cthulhu
Level 43
God Stats
0W - 1L
1,502 SR
Queue Stats
38W - 48L
1,323 Elo+
Party 1
Loki
Loki
Anathar96
Loki
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,078 Elo+
Solo
Freya
Freya
Kadok1966
Freya
Level 64
God Stats
19W - 22L
1,406 SR
Queue Stats
34W - 37L
1,340 Elo+
Solo
Team Averages
Level 51
1,482 SR
1,348 Elo+

VS

Team Averages
Level 38
1,559 SR
1,307 Elo+
Bellona
Bellona
ALpMus-__-
Bellona
Level 43
God Stats
2W - 0L
1,745 SR
Queue Stats
5W - 2L
1,541 Elo+
Party 3
Izanami
Izanami
Ccc_Hellfire_Ccc
Izanami
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,541 Elo+
Party 3
Chaac
Chaac
DIZCI_COCUK
Chaac
Level 28
God Stats
5W - 5L
1,675 SR
Queue Stats
8W - 22L
1,099 Elo+
Party 2
Arachne
Arachne
DrivenCastle46
Arachne
Level 35
God Stats
3W - 2L
1,375 SR
Queue Stats
8W - 22L
1,099 Elo+
Party 2
Poseidon
Poseidon
QuatrXcube
Poseidon
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 118L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
2 / 3 / 0
9,577
456
5,151
14,923
13,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
 
Medusa
15
1 / 3 / 0
8,665
413
8,071
11,590
5,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
14
0 / 1 / 2
8,579
409
10,046
19,439
19,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
14
3 / 5 / 4
9,432
449
11,279
16,984
7,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
Kadok1966
Freya
18
9 / 1 / 4
12,035
573
12,477
10,109
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ALpMus-__-
Bellona
14
0 / 0 / 4
8,021
382
3,295
11,550
10,065
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
5 / 1 / 0
10,147
483
10,738
10,785
3,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 2 / 1
11,903
567
13,898
18,706
18,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 4 / 3
9,497
452
6,939
17,426
7,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Poseidon
QuatrXcube
Poseidon
17
2 / 8 / 2
10,762
512
9,891
17,312
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
15
Kills
13
13
Deaths
15
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
3
0
0.67
L
Medusa
 
Medusa
1
3
0
0.33
W
Bellona
ALpMus-__-
Bellona
0
0
4
2
L
Cthulhu
0
1
2
1
L
Loki
3
5
4
1
W
5
1
0
5
W
5
2
1
2.75
W
1
4
3
0.63
L
Freya
Kadok1966
Freya
9
1
4
11
W
Poseidon
QuatrXcube
Poseidon
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,024
Damage
44,761
73,045
Taken
75,779
51,377
Mitigated
46,963
19,934
Healing
22,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,151
1,749
0
4,492
14,923
13,731
0
0
14,923
0
51,413
L
Medusa
 
Medusa
8,071
2,934
0
1,979
11,590
5,399
3,568
1,520
10,070
0
59,482
W
Bellona
ALpMus-__-
Bellona
3,295
579
595
2,786
11,550
10,065
397
4,436
7,114
0
23,156
L
Cthulhu
10,046
359
302
2,961
19,439
19,979
190
1,641
17,798
63,132
0
L
Loki
11,279
3,788
0
4,541
16,984
7,281
0
4,119
12,865
0
63,857
W
10,738
8,077
829
3,931
10,785
3,893
1,602
4,429
6,356
0
88,453
W
13,898
2,161
0
6,349
18,706
18,341
100
4,241
14,465
0
93,983
W
6,939
5,068
0
4,578
17,426
7,536
0
3,831
13,595
0
77,855
L
Freya
Kadok1966
Freya
12,477
4,850
32
5,627
10,109
4,987
1,107
2,611
7,498
85,186
0
W
Poseidon
QuatrXcube
Poseidon
9,891
1,928
0
3,387
17,312
7,128
1,092
6,154
11,158
91,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,288
Gold Earned
50,330
506
Minions Killed
555
0
Camps Cleared
0
1,939,558
Distance Traveled
1,969,075
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,577
456
88
4
0
374,728
0
L
Medusa
8,665
413
100
5
0
374,008
2
W
Bellona
8,021
382
25
1
0
406,905
1
L
Cthulhu
8,579
409
75
4
0
414,199
2
L
Loki
9,432
449
102
5
0
342,381
0
W
Izanami
10,147
483
151
7
0
386,814
3
W
Chaac
11,903
567
152
7
0
430,602
0
W
Arachne
9,497
452
103
5
0
398,577
2
L
Freya
12,035
573
141
7
0
434,242
4
W
Poseidon
10,762
512
124
6
0
346,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role