Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GabE48
Tiamat
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 51L
1,578 Elo+
Party 1
He Bo
He Bo
RobeE777
He Bo
Level 67
God Stats
2W - 3L
1,533 SR
Queue Stats
64W - 51L
1,574 Elo+
Party 1
Geb
Geb
Shifaner
Geb
Level 64
God Stats
0W - 2L
1,290 SR
Queue Stats
110W - 119L
1,441 Elo+
Solo
Bastet
Bastet
YunoWhatImSayin
Bastet
Level 89
God Stats
0W - 1L
1,746 SR
Queue Stats
25W - 24L
1,475 Elo+
Solo
Team Averages
Level 93
1,514 SR
1,514 Elo+

VS

Team Averages
Level 116
1,464 SR
1,483 Elo+
Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kyoubee23
Nu Wa
Level 105
God Stats
1W - 0L
1,450 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Uzi Lookin At
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 166L
1,453 Elo+
Party 2
Ganesha
Ganesha
qF Banks
Ganesha
Level 114
God Stats
2W - 2L
1,368 SR
Queue Stats
137W - 132L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 7 / 3
8,549
658
14,578
17,355
7,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
GabE48
Tiamat
16
2 / 3 / 2
8,560
658
17,744
14,186
11,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
RobeE777
He Bo
14
2 / 8 / 4
8,547
657
9,374
12,967
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 6 / 7
8,055
620
8,611
18,912
21,540
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 5 / 5
9,076
698
13,217
17,065
8,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
12 / 4 / 13
11,575
890
19,406
17,809
9,694
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
 
Hades
16
2 / 3 / 15
10,155
781
8,615
18,063
22,387
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Kyoubee23
Nu Wa
20
12 / 0 / 16
12,251
942
21,967
8,798
5,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
17
3 / 1 / 19
9,970
767
8,726
16,294
12,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
qF Banks
Ganesha
17
0 / 1 / 28
10,616
817
12,277
18,620
22,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
120
9
Kills
29
29
Deaths
9
21
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
7
3
0.64
W
Izanami
 
Izanami
12
4
13
4.63
W
Hades
 
Hades
2
3
15
3.17
L
Tiamat
GabE48
Tiamat
2
3
2
1
W
Nu Wa
Kyoubee23
Nu Wa
12
0
16
20
L
He Bo
RobeE777
He Bo
2
8
4
0.5
L
0
6
7
0.58
W
Cthulhu
3
1
19
12.5
L
2
5
5
0.9
W
Ganesha
qF Banks
Ganesha
0
1
28
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,524
Damage
70,991
80,485
Taken
79,584
53,448
Mitigated
72,114
18,643
Healing
33,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
14,578
6,762
1,281
3,387
17,355
7,723
0
9,334
8,021
0
38,966
W
Izanami
 
Izanami
19,406
13,453
2,590
6,395
17,809
9,694
2,888
7,122
10,687
0
30,302
W
Hades
 
Hades
8,615
590
1,871
4,086
18,063
22,387
10
7,306
10,757
22,466
0
L
Tiamat
GabE48
Tiamat
17,744
531
1,109
4,777
14,186
11,290
0
9,578
4,608
43,734
0
W
Nu Wa
Kyoubee23
Nu Wa
21,967
8,264
2,567
1,858
8,798
5,286
1,925
3,964
4,834
51,358
0
L
He Bo
RobeE777
He Bo
9,374
227
306
362
12,967
4,717
0
9,316
3,651
22,868
0
L
8,611
815
789
917
18,912
21,540
0
11,395
7,517
18,989
0
W
Cthulhu
8,726
106
3,458
3,118
16,294
12,251
824
10,668
5,626
21,390
0
L
13,217
2,594
1,397
4,318
17,065
8,178
0
11,962
5,103
0
27,333
W
Ganesha
qF Banks
Ganesha
12,277
603
1,405
6,111
18,620
22,496
556
6,669
11,951
17,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,787
Gold Earned
54,567
164
Minions Killed
173
0
Camps Cleared
0
1,132,782
Distance Traveled
1,308,006
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,549
658
45
3
0
182,013
0
W
Izanami
11,575
890
36
3
0
239,060
0
W
Hades
10,155
781
32
2
0
235,676
3
L
Tiamat
8,560
658
47
4
0
278,026
0
W
Nu Wa
12,251
942
74
6
0
289,575
0
L
He Bo
8,547
657
31
2
0
190,099
1
L
Geb
8,055
620
18
1
0
229,500
0
W
Cthulhu
9,970
767
31
2
0
263,900
0
L
Bastet
9,076
698
23
2
0
253,144
0
W
Ganesha
10,616
817
0
0
0
279,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role