Player Matchup

Izanami
Izanami
Silver II
FiniteSkillz
Izanami
Silver II
Level 106
God Stats
9W - 8L
1,442 SR
Queue Stats
272W - 275L
1,072 MMR
Solo
Hun Batz
Hun Batz
Silver I
J20P
Hun Batz
Silver I
Level 140
God Stats
12W - 19L
1,480 SR
Queue Stats
105W - 105L
1,138 MMR
Solo
Merlin
Merlin
Gold V
PATOMEN
Merlin
Gold V
Level 117
God Stats
3W - 9L
1,344 SR
Queue Stats
92W - 107L
1,193 MMR
Solo
Horus
Horus
Silver III
TheHoops
Horus
Silver III
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
46W - 55L
1,125 MMR
Solo
Cerberus
Cerberus
Silver II
a2725b
Cerberus
Silver II
Level 158
God Stats
2W - 2L
1,302 SR
Queue Stats
92W - 102L
1,125 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,413 SR
1,131 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,351 SR
1,195 MMR
Sylvanus
Sylvanus
Bronze V
 
Sylvanus
Bronze V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver II
EVIENO
Freya
Silver II
Level 108
God Stats
64W - 54L
1,535 SR
Queue Stats
249W - 255L
1,097 MMR
Solo
Heimdallr
Heimdallr
Silver II
LutaLivre
Heimdallr
Silver II
Level 64
God Stats
1W - 3L
1,302 SR
Queue Stats
50W - 58L
1,187 MMR
Solo
Nemesis
Nemesis
Silver II
PrimeViva
Nemesis
Silver II
Level 142
God Stats
1W - 5L
1,136 SR
Queue Stats
115W - 126L
1,022 MMR
Solo
Persephone
Persephone
Silver I
wissamk08
Persephone
Silver I
Level 99
God Stats
1W - 2L
1,283 SR
Queue Stats
72W - 90L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FiniteSkillz
Izanami
11
2 / 1 / 0
5,899
590
4,715
7,722
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
J20P
Hun Batz
9
1 / 2 / 3
5,311
531
3,398
8,761
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
PATOMEN
Merlin
10
2 / 2 / 0
5,270
527
2,881
5,312
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
TheHoops
Horus
9
2 / 2 / 0
5,368
537
5,347
8,662
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
a2725b
Cerberus
1
0 / 0 / 0
3,336
334
0
0
0
Bans
LancelotBakasuraAthena

VS

Bans
KaliUllrRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 2 / 3
5,277
528
2,530
6,524
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Freya
EVIENO
Freya
9
1 / 1 / 0
5,493
549
6,144
6,701
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
LutaLivre
Heimdallr
10
2 / 2 / 0
5,997
600
5,740
8,835
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
PrimeViva
Nemesis
8
2 / 0 / 0
5,054
505
2,384
5,435
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
wissamk08
Persephone
9
1 / 2 / 2
5,664
566
3,835
5,309
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
7
Kills
7
7
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
3
1.25
W
Freya
EVIENO
Freya
1
1
0
1
L
Izanami
FiniteSkillz
Izanami
2
1
0
2
L
Hun Batz
J20P
Hun Batz
1
2
3
1.25
W
Heimdallr
LutaLivre
Heimdallr
2
2
0
1
L
Merlin
PATOMEN
Merlin
2
2
0
1
W
Nemesis
PrimeViva
Nemesis
2
0
0
2
L
Horus
TheHoops
Horus
2
2
0
1
L
Cerberus
a2725b
Cerberus
0
0
0
0
W
Persephone
wissamk08
Persephone
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,341
Damage
20,633
30,457
Taken
32,804
13,664
Mitigated
12,115
10,280
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,530
1,001
499
2,398
6,524
3,336
909
784
5,740
20,712
6,275
W
Freya
EVIENO
Freya
6,144
2,217
0
3,263
6,701
1,961
84
0
6,701
35,332
0
L
Izanami
FiniteSkillz
Izanami
4,715
3,197
0
3,203
7,722
2,720
0
5,064
2,404
0
48,923
L
Hun Batz
J20P
Hun Batz
3,398
1,361
0
2,760
8,761
3,212
0
2,977
5,576
0
31,198
W
Heimdallr
LutaLivre
Heimdallr
5,740
3,123
0
3,165
8,835
3,294
0
0
8,399
0
40,978
L
Merlin
PATOMEN
Merlin
2,881
312
0
500
5,312
2,009
0
3,266
1,780
29,033
0
W
Nemesis
PrimeViva
Nemesis
2,384
821
0
3,584
5,435
1,731
0
627
4,808
0
27,070
L
Horus
TheHoops
Horus
5,347
2,606
45
3,772
8,662
5,723
0
0
8,662
0
27,304
L
Cerberus
a2725b
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
wissamk08
Persephone
3,835
109
0
1,218
5,309
1,793
88
1,468
3,839
33,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,184
Gold Earned
27,485
250
Minions Killed
303
0
Camps Cleared
0
863,195
Distance Traveled
927,255
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,277
528
48
5
0
165,972
2
W
Freya
5,493
549
60
6
0
189,923
4
L
Izanami
5,899
590
92
9
0
169,112
1
L
Hun Batz
5,311
531
59
6
0
212,591
4
W
Heimdallr
5,997
600
76
8
0
167,475
2
L
Merlin
5,270
527
56
6
0
191,061
3
W
Nemesis
5,054
505
50
5
0
219,231
2
L
Horus
5,368
537
43
4
0
290,431
3
L
Cerberus
3,336
334
0
0
0
0
0
W
Persephone
5,664
566
69
7
0
184,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role