Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DonTacos
Ah Muzen Cab
Level 127
God Stats
5W - 5L
1,715 SR
Queue Stats
80W - 39L
1,800 Elo+
Solo
Zeus
Zeus
juanpa207
Zeus
Level 139
God Stats
9W - 7L
1,566 SR
Queue Stats
273W - 249L
1,634 Elo+
Solo
Sobek
Sobek
windowlel
Sobek
Level 46
God Stats
0W - 1L
1,703 SR
Queue Stats
13W - 6L
1,812 Elo+
Solo
Team Averages
Level 104
1,661 SR
1,749 Elo+

VS

Team Averages
Level 134
1,570 SR
1,660 Elo+
Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Joar101
Sol
Level 117
God Stats
4W - 0L
1,710 SR
Queue Stats
51W - 38L
1,702 Elo+
Party 1
Gilgamesh
Gilgamesh
numilo
Gilgamesh
Level 146
God Stats
12W - 4L
1,500 SR
Queue Stats
79W - 45L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DonTacos
Ah Muzen Cab
15
4 / 6 / 4
9,590
738
15,161
15,602
8,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
8
0 / 5 / 4
7,343
565
3,309
6,519
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
windowlel
Sobek
14
4 / 1 / 3
9,798
754
10,600
20,400
29,271
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
8 / 3 / 3
10,127
779
13,121
12,419
5,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
14
2 / 3 / 8
9,010
693
10,124
9,636
4,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
numilo
Gilgamesh
13
2 / 2 / 9
9,129
702
14,769
13,158
12,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
8
Kills
12
12
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
3
3
3.17
L
Ah Muzen Cab
DonTacos
Ah Muzen Cab
4
6
4
1
W
Sol
2
3
8
2
L
Zeus
0
5
4
0.4
W
Gilgamesh
numilo
Gilgamesh
2
2
9
3.25
L
Sobek
windowlel
Sobek
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,070
Damage
38,014
42,521
Taken
35,213
39,600
Mitigated
22,445
6,610
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,121
5,343
0
2,564
12,419
5,458
639
4,666
7,753
0
57,635
L
Ah Muzen Cab
DonTacos
Ah Muzen Cab
15,161
6,437
0
2,285
15,602
8,239
896
3,776
11,826
0
50,435
W
Sol
10,124
4,619
0
3,407
9,636
4,116
888
5,007
4,629
26,191
0
L
Zeus
3,309
652
0
276
6,519
2,090
205
395
6,124
8,305
0
W
Gilgamesh
numilo
Gilgamesh
14,769
7,844
0
1,816
13,158
12,871
47
4,512
8,646
0
20,715
L
Sobek
windowlel
Sobek
10,600
1,609
208
3,841
20,400
29,271
0
6,346
14,054
24,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,731
Gold Earned
28,266
131
Minions Killed
155
5
Camps Cleared
6
655,516
Distance Traveled
712,897
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,127
779
99
8
1
221,419
4
L
Ah Muzen Cab
9,590
738
89
7
3
246,579
11
W
Sol
9,010
693
29
2
4
233,224
1
L
Zeus
7,343
565
14
1
2
135,837
1
W
Gilgamesh
9,129
702
27
2
1
258,254
1
L
Sobek
9,798
754
28
2
0
273,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role