Player Matchup

Khepri
Khepri
Panzermann
Khepri
Level 87
God Stats
2W - 11L
1,231 SR
Queue Stats
3W - 30L
1,027 Elo+
Party 1
Izanami
Izanami
Pineapples9234
Izanami
Level 12
God Stats
0W - 5L
1,276 SR
Queue Stats
2W - 26L
1,010 Elo+
Party 1
He Bo
He Bo
Syforus
He Bo
Level 38
God Stats
0W - 1L
1,686 SR
Queue Stats
3W - 25L
960 Elo+
Party 1
Team Averages
Level 46
1,398 SR
999 Elo+

VS

Team Averages
Level 63
1,528 SR
1,319 Elo+
Hades
Hades
EAR_Familia
Hades
Level 67
God Stats
4W - 2L
1,440 SR
Queue Stats
14W - 41L
1,164 Elo+
Solo
Amaterasu
Amaterasu
Ehrengecko
Amaterasu
Level 52
God Stats
4W - 2L
1,624 SR
Queue Stats
31W - 48L
1,292 Elo+
Solo
Da Ji
Da Ji
pablitomendoza
Da Ji
Level 69
God Stats
9W - 16L
1,519 SR
Queue Stats
21W - 39L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Panzermann
Khepri
12
0 / 4 / 6
10,093
594
5,357
22,443
26,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 7 / 4
10,998
647
15,620
17,245
8,695
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Syforus
He Bo
16
5 / 8 / 4
11,872
698
14,793
14,907
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 15
11,264
663
11,892
18,017
10,983
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Ehrengecko
Amaterasu
18
3 / 1 / 16
12,104
712
14,994
18,977
15,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
15 / 4 / 3
14,104
830
22,782
16,056
6,986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
9
Kills
19
19
Deaths
9
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
4
15
2.13
W
Amaterasu
Ehrengecko
Amaterasu
3
1
16
11
L
Khepri
Panzermann
Khepri
0
4
6
0.75
L
4
7
4
0.86
L
He Bo
Syforus
He Bo
5
8
4
0.88
W
15
4
3
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,770
Damage
49,668
54,595
Taken
53,050
42,379
Mitigated
33,223
5,242
Healing
17,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,892
695
1,289
7,020
18,017
10,983
147
7,085
10,932
53,816
0
W
Amaterasu
Ehrengecko
Amaterasu
14,994
6,341
0
7,324
18,977
15,254
305
6,222
12,755
0
46,087
L
Khepri
Panzermann
Khepri
5,357
817
321
1,286
22,443
26,797
0
4,329
18,114
13,850
0
L
15,620
11,445
862
2,523
17,245
8,695
0
3,472
13,773
0
46,083
L
He Bo
Syforus
He Bo
14,793
1,380
0
250
14,907
6,887
0
4,370
10,537
38,243
0
W
22,782
7,821
0
2,230
16,056
6,986
1,963
7,835
7,455
0
50,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,963
Gold Earned
37,472
130
Minions Killed
173
1
Camps Cleared
12
800,043
Distance Traveled
934,593
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,264
663
77
5
3
315,139
3
W
Amaterasu
12,104
712
52
3
4
318,513
2
L
Khepri
10,093
594
13
1
0
292,908
3
L
Izanami
10,998
647
56
3
0
243,936
1
L
He Bo
11,872
698
61
4
1
263,199
0
W
Da Ji
14,104
830
44
3
5
300,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role