Player Matchup

Ra
Ra
EnipleD
Ra
Level 89
God Stats
5W - 1L
1,783 SR
Queue Stats
319W - 324L
1,416 Elo+
Solo
Merlin
Merlin
Larsen3131
Merlin
Level 137
God Stats
15W - 9L
1,663 SR
Queue Stats
591W - 593L
1,450 Elo+
Solo
Rama
Rama
Telkaif
Rama
Level 29
God Stats
1W - 2L
1,545 SR
Queue Stats
46W - 54L
1,423 Elo+
Party 2
Chronos
Chronos
XxSAVAGExX319
Chronos
Level 108
God Stats
6W - 4L
1,615 SR
Queue Stats
358W - 365L
1,409 Elo+
Solo
Amaterasu
Amaterasu
l9mile
Amaterasu
Level 80
God Stats
1W - 2L
1,469 SR
Queue Stats
83W - 86L
1,470 Elo+
Party 2
Team Averages
Level 89
1,615 SR
1,434 Elo+

VS

Team Averages
Level 65
1,510 SR
1,374 Elo+
Pele
Pele
AssaultMainJohn
Pele
Level 80
God Stats
13W - 7L
1,415 SR
Queue Stats
898W - 943L
1,420 Elo+
Solo
Jormungandr
Jormungandr
O-W-W-T-S
Jormungandr
Level 27
God Stats
2W - 0L
1,725 SR
Queue Stats
46W - 60L
1,355 Elo+
Solo
Hades
Hades
Pootermuffin
Hades
Level 83
God Stats
4W - 2L
1,508 SR
Queue Stats
70W - 69L
1,364 Elo+
Party 1
Guan Yu
Guan Yu
SisterChipmunk8
Guan Yu
Level 108
God Stats
6W - 5L
1,401 SR
Queue Stats
376W - 407L
1,385 Elo+
Solo
Ao Kuang
Ao Kuang
TheeMurse
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 67L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 17
11,260
704
18,080
17,480
7,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Larsen3131
Merlin
19
7 / 6 / 15
12,800
800
18,772
14,727
5,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Telkaif
Rama
19
6 / 7 / 11
11,749
734
16,825
16,947
6,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
15
1 / 7 / 15
9,621
601
10,434
17,631
6,575
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
l9mile
Amaterasu
20
10 / 5 / 15
12,005
750
23,167
30,150
15,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 8 / 4
14,114
882
32,784
24,367
11,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
O-W-W-T-S
Jormungandr
18
0 / 5 / 18
11,836
740
8,982
24,857
29,262
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
5 / 6 / 10
11,894
743
20,050
23,988
14,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 5 / 16
10,700
669
9,083
26,990
33,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
TheeMurse
Ao Kuang
19
5 / 5 / 15
12,620
789
8,360
19,756
13,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
94
27
Kills
31
31
Deaths
29
73
Assists
63
Player
Kills
Deaths
Assists
KDA
W
20
8
4
2.75
L
3
6
17
1.92
L
Merlin
Larsen3131
Merlin
7
6
15
2.42
W
Jormungandr
O-W-W-T-S
Jormungandr
0
5
18
1.8
W
5
6
10
1.67
W
1
5
16
1.8
L
Rama
Telkaif
Rama
6
7
11
1.64
W
Ao Kuang
TheeMurse
Ao Kuang
5
5
15
2.5
L
Chronos
1
7
15
1.21
L
Amaterasu
l9mile
Amaterasu
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,278
Damage
79,259
96,935
Taken
119,958
42,051
Mitigated
103,246
32,621
Healing
54,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,784
9,325
1,615
8,166
24,367
11,810
0
11,122
13,245
0
50,864
L
18,080
2,315
4,182
5,911
17,480
7,032
1,114
8,750
8,730
34,502
0
L
Merlin
Larsen3131
Merlin
18,772
684
1,857
1,725
14,727
5,704
1,317
4,851
9,876
36,099
0
W
Jormungandr
O-W-W-T-S
Jormungandr
8,982
2,414
2,322
4,044
24,857
29,262
1,745
9,014
15,843
26,847
0
W
20,050
850
2,408
6,696
23,988
14,528
560
9,407
14,581
39,018
0
W
9,083
748
9,546
9,580
26,990
33,852
1,113
9,848
17,142
0
22,462
L
Rama
Telkaif
Rama
16,825
14,195
287
3,119
16,947
6,882
1,509
6,141
10,806
0
30,556
W
Ao Kuang
TheeMurse
Ao Kuang
8,360
2,627
4,713
5,667
19,756
13,794
3,496
7,895
11,861
16,728
0
L
Chronos
10,434
4,652
611
1,666
17,631
6,575
1,615
7,690
9,941
17,434
0
L
Amaterasu
l9mile
Amaterasu
23,167
7,058
1,395
11,868
30,150
15,858
745
9,960
20,190
0
32,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,435
Gold Earned
61,164
135
Minions Killed
129
0
Camps Cleared
0
1,279,782
Distance Traveled
1,334,026
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,114
882
27
2
0
229,492
1
L
Ra
11,260
704
40
3
0
249,699
0
L
Merlin
12,800
800
41
3
0
227,228
0
W
Jormungandr
11,836
740
33
2
0
264,709
0
W
Hades
11,894
743
51
3
0
261,827
0
W
Guan Yu
10,700
669
8
1
0
325,261
2
L
Rama
11,749
734
35
2
0
257,916
0
W
Ao Kuang
12,620
789
10
1
0
252,737
0
L
Chronos
9,621
601
7
0
0
236,596
0
L
Amaterasu
12,005
750
12
1
0
308,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role