Player Matchup

Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
BBM_TIMEX_999
Hera
Level 36
God Stats
1W - 2L
1,727 SR
Queue Stats
81W - 67L
1,493 Elo+
Party 2
Heimdallr
Heimdallr
Jiren11-131
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,320 Elo+
Party 3
Chaac
Chaac
Redeposto007
Chaac
Level 47
God Stats
29W - 31L
1,228 SR
Queue Stats
218W - 220L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vergil_PEC
Tsukuyomi
Level 156
God Stats
0W - 1L
1,579 SR
Queue Stats
163W - 140L
1,557 Elo+
Party 2
Team Averages
Level 70
1,507 SR
1,452 Elo+

VS

Team Averages
Level 41
1,520 SR
1,467 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Moozartti
Ullr
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,715 Elo+
Party 4
Cthulhu
Cthulhu
Myslikarhu
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 4
Chaac
Chaac
SATNAVKID
Chaac
Level 49
God Stats
7W - 2L
1,841 SR
Queue Stats
129W - 156L
1,368 Elo+
Party 1
Nemesis
Nemesis
SkunkUser
Nemesis
Level 44
God Stats
2W - 3L
1,257 SR
Queue Stats
35W - 57L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 3 / 4
7,171
448
4,358
13,069
13,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 6 / 3
6,946
434
4,128
9,594
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Jiren11-131
Heimdallr
9
0 / 3 / 1
5,823
364
869
6,983
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 1
6,957
435
5,025
12,293
7,080
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Vergil_PEC
Tsukuyomi
15
8 / 3 / 1
9,203
575
13,269
13,977
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
6 / 7 / 2
8,811
551
14,682
11,858
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
13
3 / 1 / 1
8,097
506
5,485
8,129
3,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
Myslikarhu
Cthulhu
11
0 / 0 / 4
7,526
470
4,732
9,765
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
SATNAVKID
Chaac
14
4 / 0 / 3
8,977
561
8,258
12,296
14,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
SkunkUser
Nemesis
15
5 / 1 / 1
9,287
580
5,741
10,026
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
9
Kills
18
18
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
4
0.67
W
Kukulkan
 
Kukulkan
6
7
2
1
L
1
6
3
0.42
L
Heimdallr
Jiren11-131
Heimdallr
0
3
1
0.17
W
Ullr
3
1
1
3.5
W
Cthulhu
Myslikarhu
Cthulhu
0
0
4
2
L
0
3
1
0.17
W
Chaac
SATNAVKID
Chaac
4
0
3
5.5
W
Nemesis
SkunkUser
Nemesis
5
1
1
5.5
L
Tsukuyomi
Vergil_PEC
Tsukuyomi
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,649
Damage
38,898
55,916
Taken
52,074
34,778
Mitigated
35,319
10,949
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,358
618
0
1,770
13,069
13,771
0
6,317
6,752
22,339
0
W
Kukulkan
 
Kukulkan
14,682
2,242
80
1,218
11,858
4,464
2,474
2,730
9,128
61,124
0
L
4,128
1,554
0
0
9,594
4,846
1,146
5,331
4,263
38,756
0
L
Heimdallr
Jiren11-131
Heimdallr
869
337
0
681
6,983
2,582
0
1,306
5,677
0
19,330
W
Ullr
5,485
2,035
0
1,287
8,129
3,098
288
756
7,373
0
66,295
W
Cthulhu
Myslikarhu
Cthulhu
4,732
485
364
1,716
9,765
9,104
408
2,158
7,607
20,486
0
L
5,025
1,412
260
4,312
12,293
7,080
1,088
2,107
10,186
0
38,663
W
Chaac
SATNAVKID
Chaac
8,258
2,099
0
6,445
12,296
14,470
720
2,949
9,347
0
51,295
W
Nemesis
SkunkUser
Nemesis
5,741
2,492
0
1,279
10,026
4,183
0
357
9,669
0
78,064
L
Tsukuyomi
Vergil_PEC
Tsukuyomi
13,269
3,389
0
3,926
13,977
6,499
0
4,353
9,624
0
73,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,100
Gold Earned
42,698
303
Minions Killed
436
0
Camps Cleared
0
1,350,894
Distance Traveled
1,519,751
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,171
448
36
2
0
273,249
1
W
Kukulkan
8,811
551
85
5
0
242,561
0
L
Hera
6,946
434
62
4
0
285,341
0
L
Heimdallr
5,823
364
30
2
0
198,519
0
W
Ullr
8,097
506
109
7
0
284,467
2
W
Cthulhu
7,526
470
28
2
0
332,509
3
L
Chaac
6,957
435
66
4
0
274,334
0
W
Chaac
8,977
561
90
6
0
300,982
0
W
Nemesis
9,287
580
124
8
0
359,232
0
L
Tsukuyomi
9,203
575
109
7
0
319,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role