Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Goldeneagle1300
Xbalanque
Level 146
God Stats
4W - 1L
1,752 SR
Queue Stats
60W - 84L
1,449 Elo+
Party 1
Ravana
Ravana
LXVIIII
Ravana
Level 156
God Stats
3W - 1L
1,559 SR
Queue Stats
158W - 134L
1,594 Elo+
Party 1
King Arthur
King Arthur
WackAFish
King Arthur
Level 22
God Stats
4W - 3L
1,653 SR
Queue Stats
34W - 14L
1,674 Elo+
Party 1
Nox
Nox
xMikaylaa
Nox
Level 155
God Stats
4W - 1L
1,806 SR
Queue Stats
153W - 119L
1,586 Elo+
Party 1
Team Averages
Level 128
1,654 SR
1,561 Elo+

VS

Team Averages
Level 66
1,461 SR
1,526 Elo+
Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
JuiceFruit91
Poseidon
Level 110
God Stats
0W - 4L
1,176 SR
Queue Stats
53W - 87L
1,395 Elo+
Party 2
Merlin
Merlin
NeoBonsai
Merlin
Level 10
God Stats
4W - 5L
1,720 SR
Queue Stats
4W - 7L
1,671 Elo+
Solo
Anubis
Anubis
Spartas227
Anubis
Level 20
God Stats
2W - 3L
1,410 SR
Queue Stats
35W - 30L
1,548 Elo+
Solo
Anhur
Anhur
Stampid88
Anhur
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 141L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 2 / 3
7,842
784
8,469
5,524
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
Goldeneagle1300
Xbalanque
15
1 / 1 / 5
7,548
755
7,738
6,782
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
LXVIIII
Ravana
15
11 / 0 / 3
8,838
884
12,698
7,350
5,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
WackAFish
King Arthur
12
1 / 1 / 2
6,717
672
3,293
5,896
3,600
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 1 / 2
7,553
755
1,353
7,533
5,200
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 4 / 2
6,439
644
2,940
7,515
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
JuiceFruit91
Poseidon
11
1 / 5 / 1
6,654
665
1,512
6,919
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
NeoBonsai
Merlin
12
0 / 6 / 1
6,556
656
3,729
8,229
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Spartas227
Anubis
13
1 / 3 / 3
7,004
700
4,185
8,743
4,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Stampid88
Anhur
13
2 / 0 / 2
6,794
679
3,655
5,315
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
4
5
Deaths
18
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
2
3
3.25
L
Sol
 
Sol
0
4
2
0.25
W
Xbalanque
Goldeneagle1300
Xbalanque
1
1
5
3.5
L
Poseidon
JuiceFruit91
Poseidon
1
5
1
0.3
W
Ravana
LXVIIII
Ravana
11
0
3
12.5
L
Merlin
NeoBonsai
Merlin
0
6
1
0.08
L
Anubis
Spartas227
Anubis
1
3
3
0.83
L
Anhur
Stampid88
Anhur
2
0
2
3
W
King Arthur
WackAFish
King Arthur
1
1
2
2
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,551
Damage
16,021
33,085
Taken
36,721
18,657
Mitigated
14,230
7,166
Healing
4,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,469
222
0
626
5,524
1,680
0
1,417
4,107
22,039
0
L
Sol
 
Sol
2,940
401
0
1,013
7,515
2,386
0
1,807
5,708
14,277
0
W
Xbalanque
Goldeneagle1300
Xbalanque
7,738
2,532
0
2,418
6,782
2,832
1,355
3,272
3,510
0
35,561
L
Poseidon
JuiceFruit91
Poseidon
1,512
207
0
250
6,919
2,207
0
1,367
5,552
11,187
0
W
Ravana
LXVIIII
Ravana
12,698
4,982
0
2,673
7,350
5,345
0
4,323
3,027
0
24,235
L
Merlin
NeoBonsai
Merlin
3,729
307
0
7
8,229
3,287
41
1,862
6,367
18,087
0
L
Anubis
Spartas227
Anubis
4,185
467
0
2,414
8,743
4,300
0
3,532
5,211
20,421
0
L
Anhur
Stampid88
Anhur
3,655
1,090
0
757
5,315
2,050
0
1,254
4,061
0
14,347
W
King Arthur
WackAFish
King Arthur
3,293
289
0
0
5,896
3,600
116
2,004
3,892
0
10,954
W
1,353
174
0
1,449
7,533
5,200
509
1,350
6,183
22,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,498
Gold Earned
33,447
197
Minions Killed
145
0
Camps Cleared
0
1,038,341
Distance Traveled
899,948
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,842
784
45
5
0
228,502
2
L
Sol
6,439
644
21
2
0
187,740
2
W
Xbalanque
7,548
755
59
6
0
191,589
0
L
Poseidon
6,654
665
30
3
0
184,614
4
W
Ravana
8,838
884
33
3
0
220,564
1
L
Merlin
6,556
656
33
3
0
181,196
0
L
Anubis
7,004
700
36
4
0
171,275
0
L
Anhur
6,794
679
25
3
0
175,123
2
W
King Arthur
6,717
672
22
2
0
194,392
0
W
Nox
7,553
755
38
4
0
203,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role