Player Matchup

Achilles
Achilles
 
Achilles
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
pistoleirok47
Hel
Level 46
God Stats
2W - 6L
1,193 SR
Queue Stats
236W - 245L
1,405 Elo+
Solo
Janus
Janus
simpnigel
Janus
Level 45
God Stats
22W - 30L
1,534 SR
Queue Stats
132W - 113L
1,484 Elo+
Solo
Thanatos
Thanatos
xiangchee123
Thanatos
Level 45
God Stats
14W - 17L
1,418 SR
Queue Stats
65W - 62L
1,430 Elo+
Solo
Bakasura
Bakasura
xzs11x
Bakasura
Level 49
God Stats
29W - 28L
1,554 SR
Queue Stats
101W - 112L
1,401 Elo+
Solo
Team Averages
Level 47
1,440 SR
1,444 Elo+

VS

Team Averages
Level 85
1,532 SR
1,631 Elo+
Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
MrSiggly
Hercules
Level 28
God Stats
4W - 1L
1,590 SR
Queue Stats
170W - 28L
1,792 Elo+
Party 1
Ra
Ra
WiseYungFool
Ra
Level 46
God Stats
9W - 5L
1,501 SR
Queue Stats
180W - 155L
1,434 Elo+
Solo
Ah Puch
Ah Puch
zombie10121
Ah Puch
Level 151
God Stats
4W - 1L
1,571 SR
Queue Stats
349W - 98L
1,931 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 3 / 1
6,687
1,115
4,373
9,968
10,873
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 6 / 0
6,281
1,047
3,633
9,461
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
simpnigel
Janus
11
0 / 0 / 1
6,467
1,078
4,175
3,840
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
xiangchee123
Thanatos
11
1 / 5 / 1
6,845
1,141
5,776
10,704
4,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
xzs11x
Bakasura
11
1 / 2 / 0
6,519
1,087
1,890
4,416
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

240

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 0 / 6
7,906
1,318
10,290
4,925
2,065
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
 
Jormungandr
13
0 / 0 / 12
7,062
1,177
3,610
3,979
3,143
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
MrSiggly
Hercules
13
6 / 0 / 6
8,108
1,351
10,209
9,387
5,659
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 7
7,421
1,237
3,683
4,077
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
zombie10121
Ah Puch
13
1 / 0 / 10
7,586
1,264
5,426
1,874
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
2
Kills
16
16
Deaths
2
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
1
0.17
W
Neith
 
Neith
6
0
6
9
W
Jormungandr
 
Jormungandr
0
0
12
6
W
Hercules
MrSiggly
Hercules
6
0
6
9
W
3
2
7
3.25
L
0
6
0
0
L
Janus
simpnigel
Janus
0
0
1
0.5
L
Thanatos
xiangchee123
Thanatos
1
5
1
0.3
L
Bakasura
xzs11x
Bakasura
1
2
0
0.5
W
Ah Puch
zombie10121
Ah Puch
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,847
Damage
33,218
38,389
Taken
24,242
23,776
Mitigated
13,542
6,600
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,373
1,448
402
767
9,968
10,873
0
4,944
5,024
0
12,955
W
Neith
 
Neith
10,290
6,337
0
1,615
4,925
2,065
0
1,713
3,212
0
22,492
W
Jormungandr
 
Jormungandr
3,610
1,405
0
0
3,979
3,143
0
1,419
2,505
7,428
0
W
Hercules
MrSiggly
Hercules
10,209
3,903
0
2,506
9,387
5,659
0
2,809
6,298
0
18,543
W
3,683
526
2,089
1,490
4,077
1,816
0
1,555
2,302
14,189
0
L
3,633
498
581
850
9,461
3,866
0
2,807
6,654
13,607
0
L
Janus
simpnigel
Janus
4,175
0
0
18
3,840
1,267
0
1,043
2,797
19,107
0
L
Thanatos
xiangchee123
Thanatos
5,776
1,922
0
3,813
10,704
4,852
0
2,852
7,852
0
11,608
L
Bakasura
xzs11x
Bakasura
1,890
1,079
0
169
4,416
2,918
0
1,073
3,343
0
3,158
W
Ah Puch
zombie10121
Ah Puch
5,426
537
0
858
1,874
859
0
312
1,562
24,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,799
Gold Earned
38,083
90
Minions Killed
129
5
Camps Cleared
6
494,767
Distance Traveled
641,503
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,687
1,115
21
4
0
97,321
0
W
Neith
7,906
1,318
26
4
3
127,634
0
W
Jormungandr
7,062
1,177
9
2
1
135,284
0
W
Hercules
8,108
1,351
13
2
1
133,474
1
W
Ra
7,421
1,237
30
5
0
115,213
0
L
Hel
6,281
1,047
17
3
1
120,741
1
L
Janus
6,467
1,078
32
5
0
124,252
0
L
Thanatos
6,845
1,141
17
3
2
101,759
0
L
Bakasura
6,519
1,087
3
1
2
50,694
0
W
Ah Puch
7,586
1,264
51
9
1
129,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role