Player Matchup

Fenrir
Fenrir
CrowL1nG
Fenrir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 72L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
KillDemGuys
Sun Wukong
Level 124
God Stats
1W - 1L
1,213 SR
Queue Stats
100W - 77L
1,561 Elo+
Party 1
Yemoja
Yemoja
Salopinho
Yemoja
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 79L
1,421 Elo+
Solo
Bacchus
Bacchus
corran123
Bacchus
Level 147
God Stats
1W - 0L
1,477 SR
Queue Stats
55W - 49L
1,537 Elo+
Party 1
Hachiman
Hachiman
leelojigga
Hachiman
Level 143
God Stats
1W - 0L
1,439 SR
Queue Stats
19W - 9L
1,695 Elo+
Party 1
Team Averages
Level 117
1,426 SR
1,517 Elo+

VS

Team Averages
Level 107
1,509 SR
1,497 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Chizh84
Aphrodite
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Skiooou
Cliodhna
Level 108
God Stats
1W - 4L
1,545 SR
Queue Stats
300W - 289L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CrowL1nG
Fenrir
19
9 / 5 / 12
12,303
820
15,715
21,069
19,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
KillDemGuys
Sun Wukong
20
8 / 3 / 11
12,230
815
18,128
26,198
24,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Salopinho
Yemoja
17
1 / 2 / 10
10,968
731
5,213
10,963
11,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
corran123
Bacchus
19
3 / 4 / 15
10,836
722
10,685
24,411
37,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
leelojigga
Hachiman
17
2 / 5 / 18
11,030
735
17,932
17,816
9,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
2 / 4 / 10
10,159
677
13,791
12,494
5,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
 
Mulan
16
1 / 7 / 12
9,959
664
12,611
20,061
17,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
 
Hera
16
0 / 7 / 6
9,728
649
11,435
11,413
5,061
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Chizh84
Aphrodite
19
4 / 3 / 10
10,987
732
11,161
16,326
17,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Skiooou
Cliodhna
20
12 / 2 / 7
12,418
828
26,919
17,374
10,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
64
23
Kills
19
19
Deaths
23
66
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
4
10
1.75
L
Mulan
 
Mulan
1
7
12
1
L
Hera
 
Hera
0
7
6
0.43
L
Aphrodite
Chizh84
Aphrodite
4
3
10
3
W
Fenrir
CrowL1nG
Fenrir
9
5
12
3
W
Sun Wukong
KillDemGuys
Sun Wukong
8
3
11
4.5
W
Yemoja
Salopinho
Yemoja
1
2
10
3
L
Cliodhna
Skiooou
Cliodhna
12
2
7
7.75
W
Bacchus
corran123
Bacchus
3
4
15
2.63
W
Hachiman
leelojigga
Hachiman
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,673
Damage
75,917
100,457
Taken
77,668
102,367
Mitigated
55,787
37,720
Healing
37,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
13,791
1,448
616
2,132
12,494
5,979
924
3,924
8,500
26,554
0
L
Mulan
 
Mulan
12,611
1,651
1,681
5,747
20,061
17,625
1,050
3,491
16,328
1,685
15,710
L
Hera
 
Hera
11,435
2,480
444
381
11,413
5,061
330
2,607
8,717
29,071
0
L
Aphrodite
Chizh84
Aphrodite
11,161
2,190
7,347
8,500
16,326
17,059
828
3,574
12,633
31,238
0
W
Fenrir
CrowL1nG
Fenrir
15,715
2,238
1,105
2,164
21,069
19,061
1,267
8,342
12,517
0
23,135
W
Sun Wukong
KillDemGuys
Sun Wukong
18,128
2,517
2,157
11,458
26,198
24,169
1,400
10,363
15,505
0
48,543
W
Yemoja
Salopinho
Yemoja
5,213
871
13,030
2,428
10,963
11,770
1,177
3,842
7,045
16,502
0
L
Cliodhna
Skiooou
Cliodhna
26,919
2,397
2,208
7,971
17,374
10,063
1,117
2,302
14,740
0
36,993
W
Bacchus
corran123
Bacchus
10,685
582
1,730
2,581
24,411
37,647
1,088
8,364
15,829
18,961
0
W
Hachiman
leelojigga
Hachiman
17,932
7,762
444
623
17,816
9,720
3,617
6,371
11,382
0
45,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,367
Gold Earned
53,251
170
Minions Killed
139
0
Camps Cleared
0
1,330,439
Distance Traveled
1,400,396
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,159
677
25
2
0
270,961
1
L
Mulan
9,959
664
11
1
0
264,955
0
L
Hera
9,728
649
39
3
0
226,678
2
L
Aphrodite
10,987
732
42
3
0
282,808
3
W
Fenrir
12,303
820
23
2
0
293,955
4
W
Sun Wukong
12,230
815
48
3
0
288,108
0
W
Yemoja
10,968
731
25
2
0
248,934
0
L
Cliodhna
12,418
828
22
1
0
354,994
2
W
Bacchus
10,836
722
11
1
0
261,544
0
W
Hachiman
11,030
735
63
4
0
237,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role