Player Matchup

Shiva
Shiva
AbcelsoLV
Shiva
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
LIL-BERSERKER
Zhong Kui
Level 157
God Stats
2W - 1L
1,785 SR
Queue Stats
67W - 25L
1,792 Elo+
Party 1
Sun Wukong
Sun Wukong
Monk--Lord
Sun Wukong
Level 160
God Stats
3W - 0L
1,750 SR
Queue Stats
88W - 43L
1,703 Elo+
Party 1
Team Averages
Level 129
1,678 SR
1,665 Elo+

VS

Team Averages
Level 121
1,505 SR
1,543 Elo+
Kukulkan
Kukulkan
Kroostille
Kukulkan
Level 100
God Stats
9W - 5L
1,840 SR
Queue Stats
76W - 65L
1,591 Elo+
Party 2
Atlas
Atlas
SirJaquez
Atlas
Level 109
God Stats
12W - 18L
1,464 SR
Queue Stats
76W - 99L
1,470 Elo+
Solo
Heimdallr
Heimdallr
Turgeon0708
Heimdallr
Level 155
God Stats
1W - 1L
1,212 SR
Queue Stats
42W - 39L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AbcelsoLV
Shiva
20
4 / 2 / 11
17,199
748
17,452
28,431
40,860
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
LIL-BERSERKER
Zhong Kui
20
5 / 4 / 8
14,989
652
28,062
30,025
25,652
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Monk--Lord
Sun Wukong
19
8 / 5 / 6
15,014
653
20,410
31,655
30,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kroostille
Kukulkan
20
3 / 6 / 4
15,011
653
15,852
19,345
11,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
SirJaquez
Atlas
18
5 / 2 / 3
14,786
643
14,219
25,523
39,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Turgeon0708
Heimdallr
18
3 / 9 / 7
14,363
624
23,485
25,191
13,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
17
Kills
11
11
Deaths
17
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Shiva
AbcelsoLV
Shiva
4
2
11
4.75
L
Kukulkan
Kroostille
Kukulkan
3
6
4
0.83
W
Zhong Kui
LIL-BERSERKER
Zhong Kui
5
4
8
2.25
W
Sun Wukong
Monk--Lord
Sun Wukong
8
5
6
2.2
L
Atlas
SirJaquez
Atlas
5
2
3
3.25
L
Heimdallr
Turgeon0708
Heimdallr
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,924
Damage
53,556
90,111
Taken
70,059
96,899
Mitigated
64,647
28,403
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
AbcelsoLV
Shiva
17,452
1,656
1,270
5,765
28,431
40,860
337
9,446
18,670
0
46,606
L
Kukulkan
Kroostille
Kukulkan
15,852
1,037
0
1,301
19,345
11,853
0
8,005
11,340
72,425
0
W
Zhong Kui
LIL-BERSERKER
Zhong Kui
28,062
2,899
0
12,597
30,025
25,652
2,214
11,377
18,326
90,593
0
W
Sun Wukong
Monk--Lord
Sun Wukong
20,410
4,635
0
8,771
31,655
30,387
476
9,387
21,906
0
70,833
L
Atlas
SirJaquez
Atlas
14,219
5,020
0
4,308
25,523
39,183
0
9,289
16,234
29,832
0
L
Heimdallr
Turgeon0708
Heimdallr
23,485
14,286
0
1,603
25,191
13,611
0
10,834
14,357
0
58,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,202
Gold Earned
44,160
223
Minions Killed
229
12
Camps Cleared
8
1,395,901
Distance Traveled
1,039,564
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
17,199
748
45
2
0
522,462
2
L
Kukulkan
15,011
653
126
5
6
380,217
2
W
Zhong Kui
14,989
652
121
5
8
450,960
5
W
Sun Wukong
15,014
653
57
2
4
422,479
7
L
Atlas
14,786
643
25
1
0
328,193
1
L
Heimdallr
14,363
624
78
3
2
331,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role