Player Matchup

Charybdis
Charybdis
Athril07
Charybdis
Level 62
God Stats
2W - 2L
1,643 SR
Queue Stats
17W - 18L
1,541 Elo+
Solo
Janus
Janus
HöllenHund98
Janus
Level 123
God Stats
3W - 5L
1,323 SR
Queue Stats
243W - 237L
1,519 Elo+
Solo
Aphrodite
Aphrodite
Kergara
Aphrodite
Level 63
God Stats
1W - 0L
1,791 SR
Queue Stats
2W - 3L
1,383 Elo+
Solo
King Arthur
King Arthur
KeshkaPidarasov
King Arthur
Level 142
God Stats
34W - 32L
1,532 SR
Queue Stats
316W - 304L
1,459 Elo+
Solo
Hun Batz
Hun Batz
latinjulit0
Hun Batz
Level 99
God Stats
3W - 2L
1,569 SR
Queue Stats
76W - 78L
1,470 Elo+
Solo
Team Averages
Level 98
1,572 SR
1,475 Elo+

VS

Team Averages
Level 123
1,569 SR
1,494 Elo+
Poseidon
Poseidon
ItchyRickAstley
Poseidon
Level 101
God Stats
8W - 12L
1,476 SR
Queue Stats
260W - 265L
1,521 Elo+
Party 1
Hades
Hades
Kortlex
Hades
Level 125
God Stats
0W - 1L
1,464 SR
Queue Stats
25W - 24L
1,493 Elo+
Solo
Izanami
Izanami
deloranos
Izanami
Level 125
God Stats
3W - 7L
1,772 SR
Queue Stats
117W - 111L
1,495 Elo+
Solo
King Arthur
King Arthur
jakeymatey
King Arthur
Level 109
God Stats
4W - 4L
1,678 SR
Queue Stats
153W - 150L
1,488 Elo+
Solo
Mercury
Mercury
streetfarmers
Mercury
Level 155
God Stats
16W - 27L
1,457 SR
Queue Stats
342W - 349L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Athril07
Charybdis
20
5 / 3 / 8
16,723
523
25,213
27,086
13,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 3 / 8
17,568
549
19,688
16,734
8,766
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Kergara
Aphrodite
20
1 / 6 / 16
15,399
481
6,717
27,766
26,471
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
KeshkaPidarasov
King Arthur
20
6 / 3 / 6
18,103
566
21,333
37,337
51,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
latinjulit0
Hun Batz
20
9 / 3 / 8
18,214
569
22,699
32,113
18,867
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
2 / 5 / 6
12,369
387
21,862
18,630
8,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Kortlex
Hades
20
6 / 7 / 6
14,425
451
16,938
37,066
53,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
deloranos
Izanami
20
7 / 7 / 4
16,134
504
27,887
27,381
14,442
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
jakeymatey
King Arthur
8
0 / 2 / 1
9,133
285
3,985
7,906
4,786
Mercury
20
3 / 8 / 6
14,914
466
16,975
30,519
16,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
41
29
Kills
18
18
Deaths
29
46
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Athril07
Charybdis
5
3
8
3
W
8
3
8
4
L
Poseidon
2
5
6
1
W
Aphrodite
Kergara
Aphrodite
1
6
16
1.5
W
King Arthur
KeshkaPidarasov
King Arthur
6
3
6
3
L
Hades
Kortlex
Hades
6
7
6
1.29
L
Izanami
deloranos
Izanami
7
7
4
1.29
L
King Arthur
jakeymatey
King Arthur
0
2
1
0.25
W
Hun Batz
latinjulit0
Hun Batz
9
3
8
4.33
L
Mercury
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,650
Damage
87,647
141,036
Taken
121,502
119,739
Mitigated
97,785
51,876
Healing
18,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Athril07
Charybdis
25,213
11,930
0
5,073
27,086
13,922
9,960
5,613
21,473
0
183,726
W
19,688
760
990
4,174
16,734
8,766
3,182
7,429
9,305
145,185
0
L
Poseidon
21,862
2,387
0
1,672
18,630
8,674
125
3,853
14,607
92,115
0
W
Aphrodite
Kergara
Aphrodite
6,717
1,326
12,475
11,625
27,766
26,471
1,145
10,990
16,776
33,837
0
W
King Arthur
KeshkaPidarasov
King Arthur
21,333
1,784
0
4,122
37,337
51,713
723
7,564
29,773
0
155,093
L
Hades
Kortlex
Hades
16,938
2,268
624
8,739
37,066
53,507
38
12,742
23,882
73,616
0
L
Izanami
deloranos
Izanami
27,887
21,869
0
5,029
27,381
14,442
1,703
4,338
22,864
0
186,923
L
King Arthur
jakeymatey
King Arthur
3,985
954
0
1,927
7,906
4,786
0
0
7,906
0
29,377
W
Hun Batz
latinjulit0
Hun Batz
22,699
6,454
0
13,417
32,113
18,867
4,207
7,875
24,238
0
173,023
L
Mercury
16,975
7,382
0
934
30,519
16,376
1,470
4,809
25,598
0
161,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,007
Gold Earned
66,975
939
Minions Killed
765
0
Camps Cleared
0
3,221,753
Distance Traveled
2,459,152
38
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
16,723
523
221
7
0
624,303
8
W
Janus
17,568
549
237
7
0
677,847
4
L
Poseidon
12,369
387
125
4
0
618,242
10
W
Aphrodite
15,399
481
36
1
0
604,808
11
W
King Arthur
18,103
566
246
8
0
613,379
11
L
Hades
14,425
451
106
3
0
525,565
5
L
Izanami
16,134
504
271
8
0
499,187
2
L
King Arthur
9,133
285
46
1
0
135,671
3
W
Hun Batz
18,214
569
199
6
0
701,416
4
L
Mercury
14,914
466
217
7
0
680,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role